Nicholas Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears long strands of jet and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His top hat is riddled with cuts and holes. His blue eyes dart from person to person.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He cannot resist a sob story and will often dote over anyone who has one.
History: He was raised in a mountains tribe. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has built up a small fortune and can afford his own way.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined, Philantrophist. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Server
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 16)
Armor Class 8
Hit Points 121 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 16 (+3) | 9 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Elven
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp.
Gennal Floshem, Male Elf [Permalink]
Personal [hide]
Description: He has a missing left arm. He prefers to wear blue clothing when he does not wear armor. He keeps his chestnut hair in a pixie cut. His amber eyes are slightly larger than normal.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is untrained/undisciplined, which makes him dangerous.
Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids
Ideals: Artistic. Flaws: Ugly, Insane. Bonds: Military, Enemies. Occupation: Crown-heir
Voice: pre-pubescent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 9
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Medium magic item.
Susannah Lester, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied western woman with a big hulking figure and broad shoulders. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her long brown hair reaches down to her waist. She has brown eyes and a brown hat with a grey feather.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: The child of a Herbalist, who enjoyed hunting, Susannah was taken on many hunting expeditions. She was an athlete and attended two major summer competitions. She never won. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Further expansion of business; and wants to open a new tavern
Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Job, Nature. Occupation: Barber
Voice: Loud with bravado
Attributes [hide]
Medium (4'9") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 67 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 11 (+0) | 12 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Hematite (10 gp). Alexandrite (600 gp). Chalcedony (20 gp). Carnelian (20 gp). Alexandrite (600 gp). Hematite (10 gp). Blue sapphire (600 gp). Black pearl (600 gp). Blue star sapphire (600 gp). Deep blue spinel (600 gp). Iolite (20 gp). Freshwater pearl (10 gp). Jasper (20 gp). Carnelian (20 gp). White pearl (50 gp). 1 Minor magic item. 1 Minor magic item.
Burgell Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he wears many layers of old clothing at all times. His top hat is riddled with cuts and holes. He has a dull look in his green eyes.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is an amazing painter.
History: He was born several months after his mother was called into army service. His mother was a soldier and died while he was still young. Burgell was left his mother's suit of armor and trained in its use and care. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world
Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Military, Immigrant. Occupation: Farmer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 20)
Armor Class 13
Hit Points 157 (20d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 17 (+3) | 19 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial, Ignan, Draconic
Attacks Melee +5 / 5d10-1, Ranged +8 / 5d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 | 4 | 4 |
Possessions: 2800 pp. Banded agate (15 gp). Chrysoprase (50 gp). Sard (50 gp). Golden pearl (150 gp). Black pearl (1100 gp). Jacinth (6000 gp). Obsidian (15 gp). Pink diamond (6000 gp). Black pearl (1100 gp). Rose (50 gp). Aquamarine (1100 gp). Red garnet (150 gp). Pink diamond (6000 gp). Emerald (1400 gp). Deep blue spinel (1100 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Freshwater pearl (15 gp). Deep blue spinel (1100 gp). Deep blue spinel (1100 gp). Carnelian (50 gp). Deep blue spinel (1100 gp). Moss agate (15 gp). 1 Medium magic item.
Shag Langston, Male Half-Orc [Permalink]
Personal [hide]
Description: With red face paint in a stripe pattern across his face, he typically wears a sleeveless long coat of deep white leather and dull brown iron scale mail. He has a long auburn beard with little hanging trinkets. His eyes are likewise blue.
Personality: He has a massive crush on the younger sibling of the Doctor who has hired him part-time. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born to a poor family in the city he treasured whatever gifts he got. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Obtaining odd cultural Halfling artifacts is his passion; and wants to raise his children well
Ideals: Opinionated. Bonds: Has a crush, Poor, Family, Adventurer. Occupation: Doctor
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Half-Orc, Lawful Good (CR 19)
Armor Class 10
Hit Points 171 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 11000 gp. Red-brown spinel (60 gp). Deep green spinel (60 gp). Blue quartz (4 gp). Red garnet (60 gp). Brown-green garnet (60 gp). Azurite (4 gp). Bloodstone (30 gp). Fire opal (700 gp). Star ruby (700 gp). Violet garnet (300 gp). Tiger eye turquoise (4 gp). Emerald (700 gp). Azurite (4 gp). Star ruby (700 gp). Blue quartz (4 gp). Blue star sapphire (700 gp). Azurite (4 gp). Smoky quartz (30 gp). Moonstone (30 gp). Banded agate (4 gp). Chrysoprase (30 gp). Aquamarine (300 gp). Aquamarine (300 gp). Eye agate (4 gp). Sard (30 gp). Deep blue spinel (300 gp). Lapis lazuli (4 gp). Violet garnet (300 gp). Rose (30 gp). Sard (30 gp). Chrysoprase (30 gp). Deep blue spinel (300 gp). Citrine (30 gp). Hematite (4 gp). Freshwater pearl (4 gp). 1 Medium magic item. 1 Medium magic item.
Eberdeb Timbers, Male Gnome [Permalink]
Personal [hide]
Description: With grey face paint in a stripe pattern across his face, he is renowned for his bright blue suits and hats. His silver hair is singed and shortened. He has a dull look in his hazel eyes.
Personality: He is almost excessively polite to everyone, even when angry. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He has passion for adventuring and risk; and his religion dominates his actions
Ideals: Fighting, Justice. Flaws: Ugly, Shy. Bonds: Religious, Adventurer. Occupation: Banker
Voice: Shortens vowels
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 18)
Armor Class 10
Hit Points 132 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Dwarven, Terran
Attacks Melee +7 / 5d6+1, Ranged +5 / 5d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 14000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Solid gold idol (900 gp). Silver comb with moonstones (200 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Old masterpiece painting (1300 gp). Large well-done wool tapestry (600 gp). Gold dragon comb with red garnet eye (1100 gp). Brass mug with jade inlays (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shax Sanctuary, Female Tiefling [Permalink]
Personal [hide]
Description: 5'2" and muscular, this northern woman wears a black cloak and cross-gartered brown stockings. Her hair is dark red and curly. Her eyes are likewise red. Her teeth are yellowed and unaligned.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She pushes her goals aggressively. She is also a coward if confronted.
History: The child of a Locksmith, who enjoyed hunting, Shax was taken on many hunting expeditions. Her father took her hunting and taught her how to get in the mind of other creatures. She was always very intelligent and has formed a secret society of philosophers.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Athletic. Flaws: Ugly, Secretive, Fearful. Bonds: Nature. Occupation: Brewer
Voice: Soft and melodious
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 6000 gp.
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Their contribution stands as a beacon of hope for all adventurers!