Emeny Ofandrus, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears violet trousers with yellow and green striped suspenders. She wears various colorful collared shirts. She has wavy brown hair. Her ears are large.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Emeny was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with her old friends; and she has passion for adventuring and risk
Ideals: Logical. Flaws: Ugly, Shy. Bonds: Poor, Adventurer. Occupation: Gardener
Voice: Uses sign language
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 16)
Armor Class 9
Hit Points 68 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 8 (-1) | 9 (-1) | 19 (+4) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnome, Terran, Abyssal, Druidic
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Gold music box (2000 gp). Jeweled anklet (2000 gp). Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (110 gp). Solid gold idol (700 gp). Brass mug with jade inlays (300 gp). Silver ewer (50 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (110 gp). Jeweled electrum ring (6000 gp). Silver chalice with lapis lazuli gems (110 gp). Large well-done wool tapestry (300 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (50 gp). An abacus with copper, silver and gold markers (110 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).
Jezean Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her bronze crest is smooth and relatively long. Her red eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing herself, she comes off as nervous. Jezean is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.
History: Born in the west her family was never financially stable. While studying, she fell in love. They married and had a daughter. By chance she met her sister recently and the two have been together since.
Motivation: Doesn't want to be a Blacksmith and was forced into it by her family.
Flaws: Shy. Bonds: Attractive, Poor, Family, In love. Occupation: Blacksmith
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 101 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Undercommon
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). A necklace of small pink pearls (4000 gp). Gold and ruby ring (6000 gp). Silver comb with moonstones (100 gp). Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Solid gold idol (800 gp). Large well-done wool tapestry (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Brass mug with jade inlays (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (7000 gp). Gold dragon comb with red garnet eye (1100 gp). Solid gold idol (800 gp). Silver comb with moonstones (100 gp). 1 Medium magic item.
Baern Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This exceptionally lanky man dresses in grey turtlenecks beneath a violet coat with grey slacks. His moppish chestnut hair is in a traditional bowl cut. He has a dull look in his amber eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He also has developed a complete distrust of the Carter profession.
History: He was born on a small isolated farm. As a young adult he joined a group advocating for an improvement in Dwarven conditions. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is unsatisfied with his job; and he would like to get married and retire
Flaws: Racist. Bonds: Job, Nature, Has a crush. Occupation: Roofer
Voice: Scratchy, weak
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 95 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 13 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Red-brown spinel (100 gp). Pink pearl (100 gp). Rose (60 gp). Aquamarine (300 gp). Banded agate (13 gp). Deep blue spinel (300 gp). Azurite (13 gp). Tourmaline (100 gp). Azurite (13 gp). Red spinel (100 gp). Brown-green garnet (100 gp). Blue quartz (13 gp). Aquamarine (300 gp). Black opal (900 gp). Aquamarine (300 gp). Iolite (60 gp). Red spinel (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Hrathy Leighton, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has a moderate pudge and is not very fit. Her hair is long and auburn with streaks of blonde, and is pulled back with small white clips. Her blue eyes dart from person to person.
Personality: She is mildly Half-Orc supremacist, though she does not identify as such. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was raised in a mountains tribe. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Hrathy took refuge in the old dungeon and found the beat up shortspear and armor she uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hrathy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Half-Elven compassion; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Logical, Fighting. Flaws: Racist. Bonds: Poor, Nature. Occupation: Engraver
Voice: Spits words with contempt
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 98 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 2000 gp. Smoky quartz (50 gp). Black pearl (600 gp). Aquamarine (600 gp). Star rose quartz (50 gp). Moonstone (50 gp). Golden yellow topaz (600 gp). Freshwater pearl (11 gp). Blue star sapphire (400 gp). Red-brown spinel (160 gp). Zircon (50 gp). Moonstone (50 gp). Golden yellow topaz (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nutae Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This northern man prefers to wear blue pants and tee shirts. His clothes are grease stained in places. His silver hair is cut jaggedly and amateurishly. He has a dull look in his hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken as a slave by a traveling circus and forced to perform He has dedicated himself to building a better trade route.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Flaws: Shy. Bonds: Poor, Immigrant, Adventurer, Slave. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 72 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 11 (+0) | 10 (+0) | 15 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 3000 gp. Amber (140 gp). Silver pearl (140 gp). Golden yellow topaz (1000 gp). Bloodstone (70 gp). Jet (140 gp). Freshwater pearl (4 gp). Deep blue spinel (1000 gp). Red garnet (140 gp). 1 Medium magic item.
Nutae Withrethin, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'3", this man typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His long black hair is drawn into a two foot long braid. His face is covered beneath a completely black helmet.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He uses divination through singing.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Half-Elven companion (his 'brother'). During his travels, Nutae and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Nutae discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Nutae fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Doesn't want to be a Carter and was forced into it by his family; and to reunite with his absent father
Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Adventurer, Family. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 77 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 19 (+4) | 10 (+0) | 9 (-1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 |
Possessions: 10000 gp. Alexandrite (1400 gp). Freshwater pearl (9 gp). Alexandrite (1400 gp). Emerald (700 gp). Moss agate (9 gp). Red spinel (80 gp). Rose (20 gp). Rock crystal (20 gp). Moss agate (9 gp). Iolite (20 gp). Pink pearl (80 gp). Malachite (9 gp). Lapis lazuli (9 gp). Black pearl (1400 gp). Tiger eye turquoise (9 gp). Tiger eye turquoise (9 gp). Moss agate (9 gp). Red garnet (80 gp). Citrine (20 gp). 1 Medium magic item. 1 Medium magic item.
Medrash Clethtinthiallor, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears long strands of ruby and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver crest is greasy and uncared for. His eyes are a pleasant red.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is frequently practicing swordplay.
History: He is the product a well kept family trust fund and as such has never really known need. His mother was a mechanic, and taught him how to fix just about anything. He has built up a small fortune and can afford his own way.
Motivation: Regain custody of his daughter.
Ideals: Persistence. Flaws: Ugly. Bonds: Rich, Military, Family. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 8
Hit Points 97 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 10 (+0) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages
Attacks Melee +8 / 5d4+2, Ranged +4 / 5d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 1400 pp. Jeweled anklet (2000 gp). Brass mug with jade inlays (400 gp). Cloth of gold vestments (170 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). A delicate silver chain set with a tourmaline (70 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Sapphire pendant on gold chain (1000 gp). Jeweled electrum ring (4000 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!


