Zedaar Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears bulky green painted plate armor. His white crest is knotted and matted. This red eyed southerner is not easily forgotten.
Personality: Calm and collected, he is a well trained Glassblower. He is lazy and tries to find solutions quickly.
History: Born to a pair of adventurers, Zedaar grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: He's looking for his big break; and he'd like to take his coworkers down a peg
Flaws: Ugly, Lazy, PTSD. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Dutch accent
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 18)
Armor Class 9
Hit Points 110 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +6 / 5d6+0, Ranged +5 / 5d6-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Rhodochrosite (12 gp). Amethyst (140 gp). Black pearl (300 gp). Tourmaline (140 gp). Rose (20 gp).
Synthrin Esstyrlynn, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman wears a robe, a symbol of magic around her neck, and a falchion on her belt, and sports empty pouches on her belt. Her crest is greying and her face has many wrinkles. Her red eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born to loving parents in a slum to the south. Synthrin liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Synthrin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting. Flaws: Shy. Bonds: Military, Poor, Nature. Occupation: Fisher
Voice: Smoker's lung
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 17)
Armor Class 9
Hit Points 147 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 19 (+4) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Dwarven, Auran
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1000 pp. Red-brown spinel (130 gp). Amethyst (130 gp). Rock crystal (60 gp). Freshwater pearl (15 gp). Banded agate (15 gp). Alexandrite (1300 gp). Azurite (15 gp). Obsidian (15 gp). Golden yellow topaz (1300 gp). Chrysoprase (60 gp). 1 Medium magic item.
Oren Shadowquick, Male Halfling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears a red collared shirt and blue pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His silver hair is smooth and relatively long. His blue eyes are slightly larger than normal.
Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business; and he is not mentally stable, and does not behave rationally
Ideals: Extrovert. Flaws: Shy. Bonds: Attractive, Mentor, Immigrant. Occupation: Barber
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Jasper (20 gp). Hematite (15 gp). Red garnet (130 gp). Banded agate (15 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Theodoric Morton, Male Human [Permalink]
Personal [hide]
Description: This man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is long and auburn with streaks of white, and is pulled back with small grey clips. His beard is white, braided, and well cared for. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.
Motivation: Money/treasure; and obtaining odd cultural half-orc artifacts is his passion
Flaws: Addict, Secretive, Fearful. Bonds: Adventurer, Rich. Occupation: Scribe
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 135 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 10 (+0) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 5d4-3, Ranged +6 / 5d4+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 11000 gp. Alexandrite (400 gp). Zircon (50 gp). Pink pearl (160 gp). Blue star sapphire (900 gp). Obsidian (13 gp). Black pearl (400 gp). Red-brown spinel (160 gp). Eye agate (13 gp). Tiger eye turquoise (13 gp). Deep green spinel (160 gp). Brown-green garnet (160 gp). Iolite (50 gp). Amethyst (160 gp). Peridot (50 gp). Blue quartz (13 gp). Fiery yellow corundum (900 gp). Black star sapphire (900 gp). Violet garnet (400 gp). Star rose quartz (50 gp). Blue quartz (13 gp). Emerald (900 gp). Iolite (50 gp). Black pearl (400 gp). White opal (900 gp). Deep blue spinel (400 gp).
Gorga Ainsley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a black costume with the symbols of her god on her torso. Her hair is cut close to her head. Her fair skin shows little sign of her aristocratic breeding.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. When she's not drinking or sleeping the drinks off, she's doing poetry.
History: She was raised in a plains tribe. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She tends to her Masseuse job now, and dutifully fulfills any obligations she has.
Motivation: She has passion for adventuring and risk.
Ideals: Artistic. Bonds: Attractive, Job, Nature, Adventurer. Occupation: Masseuse
Voice: Creaky witch voice
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 16)
Armor Class 13
Hit Points 114 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Amber (110 gp). Aquamarine (1400 gp). Coral (110 gp). Alexandrite (1400 gp). Lapis lazuli (9 gp). Golden pearl (110 gp). Rhodochrosite (9 gp). White opal (900 gp). 1 Medium magic item.
Shax Pain, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft white waves gently in the breeze. Her silver hair, when down, is lengthy. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a Baker first and foremost. She believes firmly that knowledge should be universal. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: Shax was born with her mother's beautiful face. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She tends to her Baker job now, and dutifully fulfills any obligations she has.
Motivation: Further expansion of business.
Flaws: Antagonistic. Bonds: Rich, Job, Mentor, Attractive. Occupation: Baker
Voice: Russian accent
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 125 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 16 (+3) | 18 (+4) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnoll, Aquan, Infernal, Auran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Silver chalice with lapis lazuli gems (150 gp). A large tome filled with over one hundred recipes written by a former royal chef. (150 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). A necklace of small pink pearls (5000 gp). Old masterpiece painting (400 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Large well-done wool tapestry (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Jeweled electrum ring (6000 gp). Silver ewer (70 gp). Gold and topaz bottle stopper cork (1200 gp). Brass mug with jade inlays (200 gp).
Solomon Bentley, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a tight fitting brown shirt and pants. He keeps his auburn hair in a pixie cut. His otherwise smooth face is marked with small tiny scars.
Personality: He is fixated on the number 71. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He would rather hide behind his crafts than deal with other people.
History: Solomon was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. He moved from fad to fad and when he turned 15 he discovered poetry. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He is not mentally stable, and does not behave rationally; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Poor, Adventurer. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 14 (+2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Silver comb with moonstones (600 gp). Large well-done wool tapestry (500 gp). Silver comb with moonstones (600 gp). Gold music box (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Embroidered and bejeweled glove (4000 gp). Silver comb with moonstones (600 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
