Andraste Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is generally well dressed albeit a few years behind the times. Her hair is always cut to a buzz. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is overprotective of those who hire her services. She feeds upon the attention of others.
History: She was born to loving parents in a slum to the west. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She hasn't been sleeping well lately.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Insomniac. Bonds: Attractive, Poor, Guardian. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (4'9") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). A silver and pearl hairclip (20 gp). Golden circlet with four aquamarines (4000 gp). An abacus with copper, silver and gold markers (150 gp). Large well-done wool tapestry (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Silver chalice with lapis lazuli gems (150 gp). Gold cup set with emeralds (5000 gp). Gold cup set with emeralds (5000 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (300 gp). Old masterpiece painting (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mara Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: An older woman who wears violet leather gloves, a violet jacket, and tight pants, she is not a threatening figure. She has styled her auburn hair well, parting it to the right. Her eyes are blue.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is obsessed with her god.
History: Born to a pair of adventurers, Mara grew up listening to her father's many stories. She moved from fad to fad and when she turned 15 she discovered music. She is searching for what she claims is her rightful reward.
Motivation: She has a rivalry with the Church that dominates her actions; and many giants want her driven away
Ideals: Artistic. Flaws: Insomniac. Bonds: Religious, Adventurer, Enemies. Occupation: Farmer
Voice: Boston accent
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 14 (+2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Elven, Giant, Halfling
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 4000 gp. Gold and topaz bottle stopper cork (1000 gp). Carved bone or ivory statuette (50 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (100 gp). Cloth of gold vestments (90 gp). Gold cup set with emeralds (8000 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Gold music box (3000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Old masterpiece painting (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Solid gold idol (800 gp).
Serpent Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: She dresses like a well dressed Detective does. She has done her best to style her lavender fur to look like a famous performer. Her eyes are amber and catlike.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She plays an instrument quite well.
History: Born to a poor family in the city she treasured whatever gifts she got. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has never given up on her singing dream.
Motivation: Sabotage a competitor; and her spouse's relatives view her with great suspicion
Ideals: Artistic. Flaws: Ugly. Bonds: Job, Poor, Family. Occupation: Detective
Voice: Spits and sputters
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 28 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 5 (-3) | 9 (-1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 600 pp. Rose (40 gp). Sard (40 gp). Golden yellow topaz (1200 gp). Lapis lazuli (15 gp). Aquamarine (1200 gp). Freshwater pearl (15 gp). Deep green spinel (140 gp). Moss agate (15 gp). Violet garnet (1200 gp). Black star sapphire (400 gp). Blue sapphire (400 gp). Iolite (40 gp). Bloodstone (40 gp). Iolite (40 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dûsh Wallace, Male Half-Orc [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears long strands of topaz and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His chestnut hair is cut jaggedly and amateurishly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Dûsh lived on a farm with his father, near the main road leading to a nearby town. His father had invested heavily in several trade routes and wanted him to inherit them. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is currently in port desperately looking for someone to get him out; and his relatives are trying to arrange a marriage
Bonds: Rich, Enemies, Slave, Family, Job. Occupation: Carpenter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 19)
Armor Class 12
Hit Points 70 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 15 (+2) | 9 (-1) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +10 / 5d8+4, Ranged +8 / 5d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 1700 pp. Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Brass mug with jade inlays (100 gp). Sapphire pendant on gold chain (2700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (30 gp). Gold music box (3000 gp). Jeweled electrum ring (7000 gp). Brass mug with jade inlays (100 gp). Gold dragon comb with red garnet eye (1800 gp). Silver chalice with lapis lazuli gems (160 gp). Brass mug with jade inlays (100 gp). Carved bone or ivory statuette (30 gp). Brass mug with jade inlays (100 gp). Black velvet mask with numerous citrines (160 gp). Fire opal pendant on a fine gold chain (1100 gp). Fire opal pendant on a fine gold chain (1100 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). A delicate brass dragon egg (30 gp). A miniature golden chest with tiny emeralds lining the top (160 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). A roughly beaten golden orb (160 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Jeweled electrum ring (7000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Gold and topaz bottle stopper cork (1800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A silver and pearl hairclip (30 gp). Brass mug with jade inlays (100 gp). Silver chalice with lapis lazuli gems (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Medium magic item. 1 Medium magic item.
Yurk Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man wears a white coat over a tan low-cut shirt, and a top hat upon his head. He sports a long golden beard, and similarly colored long hair. His thin eyebrows rest above his beady green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Yurk was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His childhood dream was to be a Farmer, but he was a colossal failure. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Meet up once more with his childhood friend; and a need for knowledge about a nearby landmark
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Poor, Job, Adventurer. Occupation: Barber
Voice: Old thin voice
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 16)
Armor Class 11
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Abyssal, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 600 pp.
Naill Xiloscient, Male Elf [Permalink]
Personal [hide]
Description: This man is very fat, and wears a tan vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his tan boots flare out at the collars. His moppish brown hair is in a traditional bowl cut. His hazel unseeing eyes seem to look past you.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a ruthless business man, a trait he acquired from his father.
History: He was born in the west, but his parents moved at a very young age to the north. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Retire the richest man in the west; and he wants to get laid
Ideals: Entrepeneur. Flaws: Ugly, Disease, Terse. Bonds: Immigrant. Occupation: Roofer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 12 (+1) | 16 (+3) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan, Ignan
Attacks Melee +5 / 4d8+0, Ranged +9 / 4d8+4, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Cloth of gold vestments (180 gp). Fire opal pendant on a fine gold chain (2000 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (500 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A delicate brass dragon egg (90 gp). Old masterpiece painting (2000 gp). 1 Medium magic item.
Naill Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a simple burlap shirt and baggy pants. He conceals his nunchaku with his veritable burlap sack of a shirt. His blonde hair is kept up in a ponytail inside a small hat. He has violet eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He works hard and plays hard.
History: He was born in the east, but his parents moved at a very young age to the south. Naill was born on a far eastern forest where he grew up under the tutelage of his father, an expert Servant. He struck the Servant job and began his own company from there.
Motivation: He is terrified, and will act out of fear; and he feels threatened by others
Flaws: Antagonistic, Hedonist, Fearful. Bonds: Immigrant, Job. Occupation: Servant
Voice: Posh accent
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 63 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 14 (+2) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Druidic
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Black pearl (1000 gp). Lapis lazuli (9 gp). Sard (20 gp). Freshwater pearl (9 gp). Black pearl (1000 gp). Hematite (9 gp). Fiery yellow corundum (1000 gp). Deep blue spinel (1000 gp). Chrysoberyl (60 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
