Qemuel Patience, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black collared shirt and violet pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He is portly but not overly obese. He sports a flattop hair cut. He has white eyes and a black hat with a violet feather.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Qemuel took refuge in the old dungeon and found the beat up trident and armor he uses now. He now spends his time doing works of charity.
Motivation: Balancing his hectic life and new Sage responsibilities is difficult; and he is unsatisfied with his job
Ideals: Optimist, Philantrophist. Bonds: Poor, Nature, Job. Occupation: Sage
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 15)
Armor Class 9
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1100 pp. Azurite (16 gp). White opal (800 gp). Tourmaline (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Symma Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is renowned for her bright tan dresses and hats. Beneath her clothing is a huge mess of scar tissue. Her golden hair is lengthy. She is missing an eye and her face is severely sunburned. Her one remaining eye shines amber.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is afraid of women and trembles around them
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. A gypsy cursed her at a young age, leading to her ugly appearance. She moves from town to town, unable to find a place to settle.
Motivation: She is currently in port desperately looking for someone to get her out; and she's repulsed by the pc
Ideals: Gifted. Flaws: Ugly, Antagonistic, Shy. Bonds: Slave, Immigrant. Occupation: Layabout
Voice: Middle-eastern accent
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 82 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Infernal
Attacks Melee +3 / 4d10-2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Golden yellow topaz (1600 gp). Golden yellow topaz (1600 gp). Deep blue spinel (1600 gp). Alexandrite (1600 gp).
Nissa Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears a blue cloak and cross-gartered green stockings. Her moppish golden hair is in a traditional bowl cut. Her skin is flawless and her amber eyes scan people very quickly.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Animal Trainer arts, while her father instructed her in etiquette, music and courtly manner. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better village for her children.
Motivation: A need for knowledge about a nearby landmark; and to reunite with her old friends
Ideals: Artistic. Flaws: Insomniac. Bonds: Attractive, Rich, Adventurer. Occupation: Animal Trainer
Voice: Jittery and nervous
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 120 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Orc
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 3000 gp. Hematite (12 gp). Red garnet (130 gp). Brown-green garnet (130 gp). Golden yellow topaz (1300 gp). Sard (40 gp). Obsidian (12 gp). White pearl (130 gp). Jasper (40 gp). Azurite (12 gp). Peridot (40 gp). Star ruby (1100 gp). Obsidian (12 gp). Citrine (40 gp). Golden yellow topaz (1300 gp). Red-brown spinel (130 gp).
Theriatis Firahel, Male Elf [Permalink]
Personal [hide]
Description: This southern man likes to wear darkened spectacles and heavy clothing, no matter the weather. His clothes are grease stained in places. He wears a feathered hat to hide his balding. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.
History: The child of a Barrister, who enjoyed hunting, Theriatis was taken on many hunting expeditions. Theriatis was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Unemployed. He left for the south, certain he would find work there.
Motivation: He's repulsed by the PC; and his relatives are trying to arrange a marriage
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Nature. Occupation: Unemployed
Voice: French accent
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 105 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: Chrysoberyl (70 gp). Azurite (16 gp). Zircon (70 gp). Jasper (70 gp). Golden yellow topaz (500 gp). Chrysoprase (70 gp). Malachite (16 gp). Brown-green garnet (70 gp). Moss agate (16 gp). Hematite (16 gp). Moss agate (16 gp). Sardonyx (70 gp). Carnelian (70 gp). Onyx (70 gp). Blue quartz (16 gp). Star rose quartz (70 gp). Banded agate (16 gp). Red garnet (70 gp). Iolite (70 gp). Lapis lazuli (16 gp). Azurite (16 gp). Emerald (1100 gp). Emerald (1100 gp). Golden yellow topaz (500 gp). Citrine (70 gp). Golden yellow topaz (500 gp). Chalcedony (70 gp). Deep blue spinel (500 gp). Citrine (70 gp). Brown-green garnet (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Vorka Tyndall, Female Half-Orc [Permalink]
Personal [hide]
Description: A 6'0" western woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her hair in dreadlocks. Her eyes are hazel and beady.
Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Sold as a small child to a slaver, Vorka was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her childhood dream was to be a Cartwright, but she was a colossal failure. She has set out to sabotage the competition.
Motivation: Wants to open a new tavern.
Flaws: Ugly, Sensitive. Bonds: Religious, Mentor, Job. Occupation: Painter
Voice: Jamaican accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 14 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Goblin, Infernal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 2000 gp. Black opal (800 gp). Golden pearl (90 gp). Onyx (70 gp). Carnelian (70 gp). Amethyst (90 gp). Coral (90 gp). Azurite (4 gp). Alexandrite (1100 gp). Smoky quartz (70 gp). Deep blue spinel (1100 gp). Amber (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Quick Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He typically wears brown cloth garments or leather armor. His fur is cut close to his head. He has several tiny topaz earrings on each ear.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is an amazing painter.
History: Sold as a small child to a wizard, Quick was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been saving his money to try and buy his brother's freedom.
Motivation: Regain custody of his son; and to reunite with his absent father
Ideals: Gifted. Flaws: Emotional. Bonds: Rich, Mentor, Family. Occupation: Slave Trader
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 123 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 19 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Abyssal, Elven
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp.
Geoffrey Kelsey, Male Human [Permalink]
Personal [hide]
Description: This malnourished man wears a robe, a symbol of the four houses of cards around his neck, and a bow on his belt. His hair is short and golden. He wears round tiny glasses practically rammed into his face.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He also has developed a complete distrust of the Detective profession.
History: He got into the Crown-heir business at a young age. A gypsy cursed him at a young age, leading to his ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geoffrey fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new crown-heir responsibilities is difficult
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Crown-heir
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 13 (+1) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Black pearl (800 gp). Deep green spinel (130 gp). Banded agate (8 gp). Brown-green garnet (130 gp). White pearl (130 gp). Chalcedony (60 gp). Bloodstone (60 gp). Black star sapphire (1100 gp). Black pearl (800 gp). Brown-green garnet (130 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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