Nirgel Felicity, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears a green shirt with thin yellow vertical stripes and brown pants. He has done his best to style his black hair to look like a famous performer. His eyes are white and beady.
Personality: He is overprotective of those who hire his services. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Sold as a small child to a necromancer, Nirgel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To protect his home; and to clean up the streets
Ideals: Athletic. Flaws: Ugly, Racist. Bonds: Guardian, Mentor. Occupation: Brewer
Voice: Low range voice
Attributes [hide]
Medium (6'9") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 14 (+2) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnoll, Goblin
Attacks Melee +8 / 4d10+3, Ranged +6 / 4d10+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 3000 gp. Large well-done wool tapestry (600 gp). Jeweled electrum ring (5000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (80 gp). Silver comb with moonstones (600 gp). Gold and topaz bottle stopper cork (1600 gp).
Pelt In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: This man dresses in collared shirts and wears a proper scarf over his head, and sports empty pouches on his belt. His fur is lavender and very short. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is skeptical of what others tell him and is slow to trust.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and he is greedy
Ideals: Passionate. Flaws: Ugly, Shy, Disease. Bonds: Rich. Occupation: Baker
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 117 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 15 (+2) | 10 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 900 pp. Rhodochrosite (8 gp). Tiger eye turquoise (8 gp). Black pearl (400 gp). Black pearl (400 gp). Eye agate (8 gp). Alexandrite (400 gp). Black pearl (400 gp). Deep blue spinel (400 gp). Golden yellow topaz (400 gp). White opal (1100 gp). Moss agate (8 gp). Bloodstone (40 gp). Malachite (8 gp). Carnelian (40 gp). Alexandrite (400 gp). Freshwater pearl (8 gp). Carnelian (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sark Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs. He has a penchant for wearing a ring with an oversized emerald on his left hand. He has wavy silver hair. He wears round tiny glasses practically rammed into his face.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He was born at the edge of vast mountains. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He now mingles about in high society.
Motivation: Marry his sister to traveling adventurers; and doesn't want to be a animal trainer and was forced into it by his family
Ideals: Persistence, Optimist. Bonds: Rich, Nature, Family. Occupation: Animal Trainer
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Orc, Dwarven, Terran
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Solid gold idol (1100 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item.
Cask Of Dragons, Male Tabaxi [Permalink]
Personal [hide]
Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his sickle, which is beautifully polished and possesses an ornate carving of a clover on it. His fur is cut close to his head. His skin is flawless and his amber eyes scan people very quickly.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. The war was a terrible time for him, and Cask does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Born in a small village he learned the ways of the warrior from his mother. His mother was a soldier and died while he was still young. Cask was left his mother's suit of armor and trained in its use and care. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Nature, Military. Occupation: Ploughman
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 161 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 18 (+4) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Undercommon, Druidic, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 10000 gp. Fire opal (1400 gp). Alexandrite (1000 gp). Smoky quartz (80 gp). Eye agate (6 gp). Onyx (80 gp). Citrine (80 gp). Eye agate (6 gp). Tiger eye turquoise (6 gp). Iolite (80 gp). Black pearl (1000 gp). Jet (160 gp). Zircon (80 gp). Deep blue spinel (1000 gp). White pearl (160 gp). Aquamarine (1000 gp).
Myria Swiftwhistle, Female Halfling [Permalink]
Personal [hide]
Description: She is a husky woman, who wears white painted combat armor at almost all times. She has a very tight haircut. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was a soldier and died while she was still young. Myria was left her father's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.
Motivation: She wants nothing more than to rejoin the army; and balancing her hectic life and new guard responsibilities is difficult
Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Guard
Voice: Sensual and smooth
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 91 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 5000 gp. Black pearl (700 gp). Golden yellow topaz (700 gp). Red spinel (120 gp). Black opal (1000 gp). Chrysoberyl (120 gp). Tourmaline (120 gp). Rhodochrosite (14 gp). Peridot (60 gp). Rock crystal (60 gp). Rose (60 gp). Bloodstone (60 gp). Golden yellow topaz (700 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Roondar Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: 3'6" and muscular, this eastern man wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His red hair is cut short. His eyes are likewise green. His teeth are white and perfect.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Flattery will make him almost putty in your hands.
History: He comes from a rich eastern family. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and he is greedy
Ideals: Athletic. Flaws: Secretive, Selfish. Bonds: Rich, Attractive. Occupation: Unemployed
Voice: Slow speaker
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 89 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Ignan
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 9000 gp. Black velvet mask with numerous citrines (40 gp). Gold and topaz bottle stopper cork (1700 gp). Silver comb with moonstones (800 gp). Embroidered silk and velvet mantle with numerous moonstones (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Sapphire pendant on gold chain (2000 gp). Silver chalice with lapis lazuli gems (40 gp). Gold and topaz bottle stopper cork (1700 gp). Solid gold idol (300 gp). Brass mug with jade inlays (300 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A delicate brass dragon egg (20 gp). A roughly beaten golden orb (40 gp).
Zogdûsh Marley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His golden hair is cut short with large spiked bangs in the front. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the north. His childhood dream was to be a Stableman, but he was a colossal failure. He then took over the family business and is one of the better Engraver for hire.
Motivation: A strong sense of loyalty to Elven people; and elven compassion
Ideals: Gifted. Flaws: Greedy, Racist. Bonds: Immigrant, Job. Occupation: Engraver
Voice: Booming voice
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Silver-plated steel longsword with jet jewel in hilt (200 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (30 gp). A roughly beaten golden orb (30 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Embroidered and bejeweled glove (4000 gp). Silver ewer (40 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

