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NPC Generator

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Advanced [show]


Katherine Harper, Female Half-Elf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a well pressed and immaculate suit (or dress). She has no hair. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She always tries to repair and not replace. It was this mentality that drove her into the Body Guard business.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Katherine took refuge in the old dungeon and found the beat up lance and armor she uses now. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Katherine fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting, Persistence. Flaws: Ugly. Bonds: Nature. Occupation: Body Guard

Voice: Can't modulate volume

Attributes [hide]

Katherine Harper, Female Half-Elf Druid 15
Medium (4'8") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)7 (-2) 16 (+3)9 (-1)
Skills Nature +3, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 1000 gp. Golden yellow topaz (300 gp). Iolite (60 gp). Golden pearl (120 gp). Blue quartz (8 gp). Moss agate (8 gp). Sard (60 gp). Fiery yellow corundum (1000 gp). Amber (120 gp). Alexandrite (300 gp). Golden yellow topaz (300 gp). Black star sapphire (1000 gp). 1 Medium magic item.


Social Check DCs


Gillyd Fireforge, Female Dwarf [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across her face, she wears a faded coat and loose pants complete with top hat. Her long brown hair reaches down to her waist. She wears large thick round spectacles.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She does not believe in violence as a means to an end. She is a dedicated Weaver but believes her peers are too gung-ho.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Gillyd liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She's looking for her big break; and to reunite with her old friends

Ideals: Justice, Pacifist. Flaws: Disease. Bonds: Nature, Adventurer. Occupation: Weaver

Voice: Booming voice

Attributes [hide]

Gillyd Fireforge, Female Dwarf Druid 16
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 85 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)10 (+0) 7 (-2)12 (+1)
Skills Insight +3, Religion +5
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 500 pp. Pink pearl (90 gp). Eye agate (9 gp). Tiger eye turquoise (9 gp). Hematite (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Alberich Helcral, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. He has a chestnut handlebar mustache and slicked back chestnut hair. He tend to wears goggles to shield his eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has all his life been fascinated with writing.

History: Born to a pair of adventurers, Alberich grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Due to his spouse's obsession with being a Stableman they were divorced and he won custody of their son. He worked as a Seamstress, and he later adopted a second son.

Motivation: To unite with his sister.

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Seamstress

Voice: Complex vocabulary, royal

Attributes [hide]

Alberich Helcral, Male Dwarf Druid 17
Medium (3'11") Dwarf, Lawful Good (CR 17)
Armor Class 12
Hit Points 116 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)13 (+1) 15 (+2)15 (+2)
Skills Deception +8, Performance +8
Senses Passive Perception 12
Languages Common, Dwarven, Elven
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day16655554

Possessions: 500 pp. Gold and ruby ring (2000 gp). Gold dragon comb with red garnet eye (600 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An abacus with copper, silver and gold markers (70 gp). Golden circlet with four aquamarines (6000 gp). Golden circlet with four aquamarines (6000 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Drifting Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His white fur, when down, is lengthy. He wears an eyepatch.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He always tries to repair and not replace. It was this mentality that drove him into the Cook business.

History: Drifting hails from a village terrorized by illithids. In his 14th year, his parents were killed by a illithids raid, leaving Drifting alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Drifting was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Revenge; and wants to have a good time and be beloved

Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Poor, Enemies. Occupation: Cook

Voice: Jamaican accent

Attributes [hide]

Drifting Prim Posies, Male Tabaxi Druid 16
Medium (5'3") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 82 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 11 (+0)11 (+0) 15 (+2)11 (+0)
Skills Perception +7, Religion +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp. Jeweled gold crown (7000 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An abacus with copper, silver and gold markers (80 gp). Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (300 gp). A necklace of small pink pearls (5000 gp). Gold dragon comb with red garnet eye (900 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Malquis Xiloscient, Female Elf [Permalink]

Personal [hide]

Description: She is wearing a perfectly clean shirt and pair of pants, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She wears her brown hair down. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. Animals are drawn to her, and she is able to talk to them.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Malquis took refuge in the ruined castle and found the beat up sword and armor she uses now. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: She is not mentally stable, and does not behave rationally; and revenge

Ideals: Gifted. Flaws: Mundane, Insane. Bonds: Attractive, Enemies, Nature. Occupation: Assassin

Voice: Booming voice

Attributes [hide]

Malquis Xiloscient, Female Elf Druid 15
Medium (4'7") Elf, Lawful Good (CR 15)
Armor Class 14
Hit Points 42 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 9 (-1)8 (-1) 13 (+1)15 (+2)
Skills Intimidation +7, Stealth +9
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d8-1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Freshwater pearl (5 gp). Smoky quartz (70 gp). Rhodochrosite (5 gp). Black pearl (1000 gp). 1 Medium magic item.


Social Check DCs


Qemuel Sorrow, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a lot of dark rich colors, with gold accents. His hair, while still mostly black, has prominent grey streaks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. While he appears to be a normal Tiefling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels the way he acts is they only way to get by in the world; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable, Professionalism. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Qemuel Sorrow, Male Tiefling Druid 16
Medium (5'5") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 100 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)17 (+3) 14 (+2)16 (+3)
Skills Insight +7, Medicine +7
Senses Passive Perception 12
Languages Common, Terran, Elven, Druidic
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 6000 gp. Jeweled electrum ring (8000 gp). Solid gold idol (1200 gp). Sapphire pendant on gold chain (2700 gp). A roughly beaten golden orb (60 gp). Jeweled electrum ring (8000 gp). Finely wrought small gold bracelet (70 gp). 1 Medium magic item.


Social Check DCs


Melech Severity, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 6'9" and is a bit bulky. He is very muscular particularly in the legs. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His brown hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Melech took refuge in the large cave and found the beat up sword and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep.

Flaws: Ugly, Insomniac, Forgetful, Antagonistic. Bonds: Nature. Occupation: Beggar

Voice: Australian accent

Attributes [hide]

Melech Severity, Male Tiefling Druid 16
Medium (6'9") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 51 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)15 (+2) 10 (+0)22 (+6)
Skills Acrobatics +6, Intimidation +11
Senses Passive Perception 10
Languages Common, Terran, Goblin
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +11
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Lapis lazuli (11 gp). Iolite (70 gp). Bloodstone (70 gp). Sard (70 gp). Rich purple corundum (600 gp). Jet (140 gp). Moonstone (70 gp). Blue quartz (11 gp). Citrine (70 gp). Rock crystal (70 gp). Deep blue spinel (1600 gp). Rhodochrosite (11 gp). Fire opal (600 gp). Rose (70 gp). Citrine (70 gp). Rose (70 gp). Peridot (70 gp). Onyx (70 gp).


Social Check DCs

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