Emerald Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. He has wavy beige fur. His eyes, though not visible through his cowl, are copper.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Emerald was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Slave Trader and occasionally as a mercenary.
Motivation: Meet up once more with his childhood friend.
Flaws: Antagonistic, Shy. Bonds: Rich, Job, Adventurer. Occupation: Slave Trader
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Good (CR 19)
Armor Class 11
Hit Points 72 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 9 (-1) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 5d8+2, Ranged +7 / 5d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 9000 gp. Bloodstone (50 gp). Jasper (50 gp). Amber (150 gp). Malachite (6 gp). Black pearl (1600 gp). Obsidian (6 gp). Onyx (50 gp). Red-brown spinel (150 gp). Zircon (50 gp). Red garnet (150 gp). 1 Medium magic item.
Vicky Holimion, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a yellow Stetson hat and yellow clothes. She wears a colorful flower in her chestnut hair. She has blue eyes and a yellow hat with a tan feather.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She also has developed a complete distrust of the Layabout profession.
History: The child of southern immigrants she idolized her father. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She moves from town to town, unable to find a place to settle.
Motivation: She's repulsed by the PC; and she'd like to take her coworkers down a peg
Flaws: Shy, Antagonistic. Bonds: Attractive, Job, Immigrant, Adventurer. Occupation: Herbalist
Voice: Scratchy, weak
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Orc
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 400 pp. Black pearl (800 gp). Jasper (50 gp). Emerald (1300 gp). Citrine (50 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mreksh Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears an entirely green suit with tan socks and a vest with buckled shoes. He has blue crest. His fierce gold eyes like to dwell on things.
Personality: Aggressive, abrasive, and angry, Mreksh embodies much of what other species detest in the Dragonborns. He is obsessed with a lost civilization.
History: He is the product a well kept family trust fund and as such has never really known need. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Mreksh was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.
Motivation: Regain custody of his son; and he has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Adventurer, Rich, Enemies, Family. Occupation: Crown-heir
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 16)
Armor Class 13
Hit Points 69 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Sylvan, Abyssal, Druidic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Malachite (5 gp). Smoky quartz (80 gp). Golden pearl (100 gp). Chalcedony (80 gp). Sardonyx (80 gp). Bloodstone (80 gp). Golden pearl (100 gp).
Traubon Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears grey trousers with white and tan striped suspenders. He wears various colorful collared shirts. His auburn hair is styled in orderly dreadlocks. He wears large thick round spectacles.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Animals are drawn to him, and he is able to talk to them.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Marry his sister to traveling adventurers; and to reunite with his absent mother
Ideals: Gifted. Flaws: Shy, Antagonistic. Bonds: Rich, Family. Occupation: Jeweler
Voice: Uses sign language
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 91 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1400 pp. Alexandrite (1200 gp). Alexandrite (1200 gp). Star rose quartz (80 gp). Malachite (16 gp). Pink pearl (150 gp). Smoky quartz (80 gp). Azurite (16 gp). Carnelian (80 gp). Brown-green garnet (150 gp). Deep blue spinel (1200 gp). 1 Medium magic item. 1 Medium magic item.
Donella Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She is wearing a long, blue cloak. Her white hair is lengthy. This blue eyed northerner is not easily forgotten.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the north to a Carter, Donella learned a great deal about her mother's area of expertise. She found a children's book about a Gnome Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She now owns her own business.
Motivation: To pay off her debts; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Bonds: Job, Adventurer, Debt. Occupation: Carter
Voice: Russian accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 10000 gp. Blue quartz (16 gp). Banded agate (16 gp). Brown-green garnet (150 gp). Moss agate (16 gp). Golden yellow topaz (1200 gp). Banded agate (16 gp). Red spinel (150 gp). Malachite (16 gp). Moonstone (50 gp). Brown-green garnet (150 gp). Malachite (16 gp).
Clerebold Gracey, Male Half-Elf [Permalink]
Personal [hide]
Description: A 5'5" southern man, he wears dark leathers with embroidery. He has golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Clerebold hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He works hard and plays hard.
History: He was born at the edge of vast plains. Clerebold abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.
Motivation: He desires power and/or immortality; and marry his sister to traveling adventurers
Ideals: Artistic. Flaws: Hedonist. Bonds: Nature, Adventurer, Family. Occupation: Brewer
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 13 (+1) | 15 (+2) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Celestial
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Emerald (1300 gp). Moss agate (12 gp). Sardonyx (20 gp). Sard (20 gp). Smoky quartz (20 gp). Blue sapphire (1300 gp). Black pearl (300 gp). Jasper (20 gp). Black pearl (300 gp). Black pearl (300 gp). Tourmaline (80 gp). Blue sapphire (1300 gp). Sard (20 gp). Alexandrite (300 gp). Sard (20 gp). Alexandrite (300 gp). Citrine (20 gp). Deep blue spinel (300 gp). 1 Medium magic item. 1 Medium magic item.
Millicent Shelley, Female Human [Permalink]
Personal [hide]
Description: She wears grey leather gloves, a grey jacket, and tight pants, and carries longswords. She keeps her long red hair kept up in a rat tail. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: Calm and collected, she is a well trained Stableman. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born blind and as such lacked many opportunities for work. A few years later when the east was not economically sound they moved to her current location. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Millicent fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Stableman responsibilities is difficult; and further expansion of business
Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Job, Immigrant. Occupation: Stableman
Voice: Old thin voice
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 18)
Armor Class 11
Hit Points 86 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 14000 gp. A roughly beaten golden orb (60 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Gold dragon comb with red garnet eye (1700 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). Brass mug with jade inlays (300 gp). 1 Major magic item.
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