Mary Blakely, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears brown painted combat armor at almost all times, and a wedding ring on her left hand. Her golden hair is cut jaggedly and amateurishly. Her gray eyes dart from person to person.
Personality: She acts crazy and hedonistic. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: Mary was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Scribe. She struck the Scribe job and began her own company from there.
Motivation: Wishes to resurrect an old love.
Flaws: Hedonist. Bonds: In love, Religious, Job. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 77 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 10 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Celestial, Halfling
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Golden circlet with four aquamarines (3000 gp). Fire opal pendant on a fine gold chain (2200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Large well-done wool tapestry (200 gp). Silver comb with moonstones (600 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Golden circlet with four aquamarines (3000 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). 1 Medium magic item.
Grai Wellington, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a faded coat and loose pants complete with top hat. She sports brown long hair. Her face is covered beneath a completely black helmet.
Personality: Grai wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... Grai enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in the east. Grai was born on a far eastern plains where she grew up under the tutelage of her mother, an expert Performer. She became a Performer soon after.
Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions
Ideals: Disciplined. Flaws: Hedonist. Bonds: Immigrant, Religious. Occupation: Performer
Voice: Smoker's lung
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 19)
Armor Class 13
Hit Points 84 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 9 (-1) | 12 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Ignan
Attacks Melee +6 / 5d8+0, Ranged +9 / 5d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. Sapphire pendant on gold chain (2900 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (700 gp). Cloth of gold vestments (130 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (600 gp). Sapphire pendant on gold chain (2900 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Silver chalice with lapis lazuli gems (130 gp). Embroidered and bejeweled glove (2000 gp). 1 Major magic item.
Tawna Thistletop, Female Halfling [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars, and is pretty ugly. Her long red hair is drawn into a two foot long braid. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: While she acts the brute, she is far gentler than she would appear. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Tawna took refuge in the old dungeon and found the beat up club and armor she uses now. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted. Flaws: Ugly, Secretive. Bonds: Nature. Occupation: Glassblower
Voice: Speaks through clenched teeth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 15
Hit Points 75 (18d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 18 (+4) | 8 (-1) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 5000 gp. Old masterpiece painting (1200 gp). Gold and topaz bottle stopper cork (1800 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Cloth of gold vestments (150 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Gold and topaz bottle stopper cork (1800 gp). Old masterpiece painting (1200 gp). Golden circlet with four aquamarines (3000 gp). Silver comb with moonstones (1000 gp). Sapphire pendant on gold chain (1700 gp). Silver comb with moonstones (1000 gp). Carved bone or ivory statuette (40 gp). Solid gold idol (400 gp). Brass mug with jade inlays (200 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (40 gp). Brass mug with jade inlays (200 gp). Embroidered silk and velvet mantle with numerous moonstones (1700 gp). Brass mug with jade inlays (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Thodris Orcfoe, Female Dwarf [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a rose on it. Her white hair is cut short with large spiked bangs in the front. Her fair skin shows little sign of her aristocratic breeding.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father took her hunting and taught her how to get in the mind of other creatures. She bought a scimitar and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Persistence. Bonds: Attractive, Religious, Military, Nature. Occupation: Junk Dealer
Voice: Soft and melodious
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 9
Hit Points 112 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 17 (+3) | 16 (+3) | 5 (-3) | 8 (-1) |
Senses Passive Perception 7
Languages Common, Dwarven, Infernal, Ignan, Gnome
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 8000 gp. Jeweled gold crown (7000 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). Gold music box (4000 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Eyepatch with mock eye of sapphire and moonstone (900 gp). A small bag of saffron. (50 gp). 1 Medium magic item.
Kilia Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she has a large brown mantle and cape that has been intricately interwoven into her blue robe. She wears her black hair up in a very large beehive style do. She has gleaming, smiling violet eyes.
Personality: She speaks before she thinks and is too direct. She is harsh and unforgiving.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She dropped out of school before completing her studies. She has never given up on her singing dream.
Motivation: She has a rivalry with the Church that dominates her actions; and to prove her worth to the world
Ideals: Logical, Artistic. Flaws: Impulsive, Antagonistic. Bonds: Religious. Occupation: Junk Dealer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 13
Hit Points 152 (17d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 16 (+3) | 18 (+4) | 15 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Celestial
Attacks Melee +5 / 5d4-1, Ranged +9 / 5d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Sard (20 gp). Aquamarine (1100 gp). Bloodstone (20 gp). Black star sapphire (1300 gp). Star ruby (1300 gp). Peridot (20 gp). Citrine (20 gp). Chrysoberyl (140 gp). Hematite (11 gp). Amethyst (140 gp). Blue star sapphire (1300 gp). Chalcedony (20 gp). Lapis lazuli (11 gp). Golden yellow topaz (1100 gp). Amethyst (140 gp). 1 Medium magic item.
Ahrim Open, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He is dressed in a clean black cloak covering his clean studded leather. His long black hair is drawn into a two foot long braid. His red eyes are passionate and lively.
Personality: A skeptical and narcissistic man, Ahrim's first love is himself. His second love is also himself. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Ahrim lived on a farm with his father, near the main road leading to a nearby town. He was taken as a slave by a traveling circus and forced to perform He has since lost track of the people in his past.
Motivation: He has passion for adventuring and risk; and he is wracked by social anxiety
Ideals: Impeccable. Flaws: Fearful. Bonds: Family, Slave, Adventurer. Occupation: Navigator
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 59 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 9 (-1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +8 / 5d4+2, Ranged +8 / 5d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 |
Possessions: 8000 gp. Sard (70 gp). Violet garnet (1200 gp). Lapis lazuli (4 gp). Alexandrite (1200 gp). Blue quartz (4 gp). Peridot (70 gp). Zircon (70 gp). Jasper (70 gp). Red spinel (150 gp). White opal (700 gp). Tiger eye turquoise (4 gp). Jade (150 gp). Smoky quartz (70 gp). Banded agate (4 gp). Jasper (70 gp). Coral (150 gp). Rhodochrosite (4 gp). Lapis lazuli (4 gp).
Ishte Doubt, Female Tiefling [Permalink]
Personal [hide]
Description: She is a husky woman, who is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her red hair is still thick. Her skin is flawless and her white eyes scan people very quickly.
Personality: She is fixated on the number 23. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also is a firm believer in the womanly ideal.
History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.
Motivation: To prove her worth to the world.
Ideals: Fighting. Flaws: Insane, Impulsive. Bonds: Attractive, Military. Occupation: Sailor
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'9") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 116 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 14 (+2) | 16 (+3) | 10 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common, Dwarven, Ignan, Goblin
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 700 pp. A roughly beaten golden orb (150 gp). Fire opal pendant on a fine gold chain (900 gp). Old masterpiece painting (900 gp). Jeweled electrum ring (8000 gp). Large well-done wool tapestry (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

