Duvamil Rofferton, Female Gnome [Permalink]
Personal [hide]
Description: She is a husky woman, who wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. Her white hair is greasy and uncared for. She tend to wears goggles to shield her eyes.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She is a ruthless business woman, a trait she acquired from her mother.
History: From birth she was tutored by a cruel and relentless mentor. Her mother was a soldier and died while she was still young. Duvamil was left her mother's suit of armor and trained in its use and care. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Retire the richest woman in the south; and a deep hatred of dire rats
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Mentor, Military. Occupation: Body Guard
Voice: Speaks in third person
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 13
Hit Points 33 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 3000 gp. Rhodochrosite (5 gp). Moonstone (50 gp). Carnelian (50 gp). Sardonyx (50 gp). Aquamarine (900 gp). Black pearl (900 gp). Black star sapphire (1600 gp). Eye agate (5 gp). Moss agate (5 gp). Tiger eye turquoise (5 gp). Rose (50 gp).
Osco High-hill, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and very much looks the part of a Navigator. He keeps his long black hair kept up in a rat tail. His eyes are likewise green.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in a small forest village. His divine abilities were realized during a raid on his village. He ran away from his former home and has been making his living as a Navigator for the past few years.
Motivation: Further expansion of business; and he desires power and/or immortality
Ideals: Gifted, Fighting. Bonds: Job, Adventurer, Nature. Occupation: Navigator
Voice: Prounounces S like Z
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 10
Hit Points 93 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 19 (+4) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll, Draconic, Infernal, Giant
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. Moss agate (12 gp). Azurite (12 gp). Moonstone (30 gp). Malachite (12 gp). Red-brown spinel (140 gp). Black star sapphire (400 gp). Peridot (30 gp). Canary diamond (6000 gp).
Falkrunn Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She wears a colorful flower in her golden hair. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: A skeptical and narcissistic woman, Falkrunn's first love is herself. Her second love is also herself. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Falkrunn was born with her mother's beautiful face. Because her mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the north, but the outbreak of war prevented her and her father from journeying north to reunite her family. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Revenge.
Ideals: Impeccable. Bonds: Rich, Attractive, Has a crush, Immigrant, Enemies. Occupation: Masseuse
Voice: Dutch accent
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 17 (+3) | 10 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp. Hematite (11 gp). Sard (30 gp). Golden yellow topaz (400 gp). Jasper (30 gp). Onyx (30 gp). Moonstone (30 gp). Deep blue spinel (400 gp). Violet garnet (400 gp). Carnelian (30 gp). Star rose quartz (30 gp). Violet garnet (400 gp). Lapis lazuli (11 gp). Jade (120 gp). Blue quartz (11 gp). Freshwater pearl (11 gp). Blue quartz (11 gp). Eye agate (11 gp). Blue quartz (11 gp).
Gunter Hailey, Male Human [Permalink]
Personal [hide]
Description: An older man who dresses well, typically a more casual-formal manner, he is not a threatening figure. With a patchy auburn beard and wild auburn hair. He has several tiny amethyst earrings on each ear.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Joker, Gifted. Flaws: Insane. Bonds: Attractive, Rich. Occupation: Beggar
Voice: Thin and wheezing
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 123 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 14 (+2) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). A pair of silk slippers encrusted with tiny pearls. (140 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). A delicate silver chain set with a tourmaline (10 gp). Sapphire pendant on gold chain (2900 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (140 gp). 1 Medium magic item. 1 Medium magic item.
Rivaan Kerrhylon, Male Dragonborn [Permalink]
Personal [hide]
Description: 6'7" and lanky with angular features, he is an attractive figure. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his mace. His crest, while still mostly gold, has prominent grey streaks. He is baby faced.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From his teen years he was always beautiful and desirable, so people have always doted on him. Recently he has begun working with bootleggers and crooks.
Motivation: His religion dominates his actions; and to prove his worth to the world
Flaws: Emotional, Impulsive. Bonds: Attractive, Religious. Occupation: Butcher
Voice: Indian accent
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 116 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 15 (+2) | 15 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +10 / 5d4+4, Ranged +9 / 5d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 12000 gp. Moss agate (9 gp). Sard (60 gp). Red garnet (70 gp). Sardonyx (60 gp). Golden pearl (70 gp). Banded agate (9 gp). Blue-white diamond (6000 gp). Smoky quartz (60 gp). Lapis lazuli (9 gp). Smoky quartz (60 gp). Deep blue spinel (500 gp). Star rose quartz (60 gp). Rhodochrosite (9 gp). Azurite (9 gp). Chalcedony (60 gp). Violet garnet (500 gp). Red spinel (70 gp). Tiger eye turquoise (9 gp). Freshwater pearl (9 gp). Carnelian (60 gp). Brown-green garnet (70 gp). Violet garnet (500 gp). Emerald (1000 gp). Deep blue spinel (500 gp). Freshwater pearl (9 gp). Peridot (60 gp). Rock crystal (60 gp). Rich purple corundum (1000 gp). Freshwater pearl (9 gp). Deep blue spinel (500 gp). Chalcedony (60 gp).
Arnold Reed, Male Human [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a brown collared shirt and grey pants. He accessorizes with a green scarf around the waist and a strap diagonally across his shirt. His white hair is knotted and matted. He wears large thick round spectacles.
Personality: He is almost excessively polite to everyone, even when angry. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Arnold took refuge in the ruined castle and found the beat up ceremonial dagger and armor he uses now. He ran away from his former home and has been making his living as a Unemployed for the past few years.
Motivation: Sabotage a competitor.
Flaws: Ugly, Shy. Bonds: Job, Military, Nature. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 109 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1200 pp. 1 Medium magic item.
Theriatis Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He does not wear sleeves and tends to eschew shirts when he can avoid it, marred by sweets. His brown hair is drawn into a tight pony tail with a card scrunchie. He is baby faced.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has a habit of throwing himself into exceedingly dangerous situations.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has set out to sabotage the competition.
Motivation: He is currently in port desperately looking for someone to get him out; and to prove his worth to the world
Ideals: Opinionated. Flaws: Ugly, Impulsive. Bonds: Slave, Job. Occupation: Miller
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 19)
Armor Class 12
Hit Points 45 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 7 (-2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Auran
Attacks Melee +10 / 5d8+4, Ranged +8 / 5d8+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1200 pp. Eyepatch with mock eye of sapphire and moonstone (1800 gp). Silver comb with moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (1100 gp). Black velvet mask with numerous citrines (100 gp). Gold music box (4000 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp). Old masterpiece painting (1800 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!