Astaro Mayhem, Female Tiefling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears a green vest and prefers brown and green shirts. Her boots appear to have been at one point steel toed but are quite worn down. Her blue hair is long and unkept. Her eyes are red.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was raised by priests from a young age. Brilliant and gifted she never wanted to apply herself. She was granted necromantic powers by her dying brother.
Motivation: Her religion dominates her actions.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Religious, Mentor. Occupation: Sage
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 8000 gp. Brown-green garnet (160 gp). Golden yellow topaz (1600 gp). Aquamarine (1600 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (1600 gp). Emerald (600 gp). Peridot (80 gp). 1 Medium magic item.
Nuthra Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'5" has a big stupid grin on her face most of the time. She prefers to wear green clothing when she does not wear armor. Her silver crest is heavily combed to the left. Her half smiles and red eyes are beguiling and draw you in.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Nuthra enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: Born in the west to a Tanner, Nuthra learned a great deal about her father's area of expertise. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She has set out to sabotage the competition.
Motivation: She has money and likes to spend it; and to reunite with her absent father
Flaws: Antagonistic, Hedonist. Bonds: Attractive, Job, Family, Rich. Occupation: Tanner
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 19)
Armor Class 12
Hit Points 110 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Abyssal, Halfling
Attacks Melee +9 / 5d8+3, Ranged +8 / 5d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1900 pp. Fire opal (1500 gp). Amber (160 gp). Deep blue spinel (400 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). Blue quartz (15 gp). Moss agate (15 gp). Pink pearl (160 gp). Black pearl (400 gp). Tourmaline (160 gp). Tiger eye turquoise (15 gp). Zircon (20 gp). Tiger eye turquoise (15 gp). Red spinel (160 gp). Azurite (15 gp). Violet garnet (400 gp). Peridot (20 gp). Moonstone (20 gp). Black opal (1500 gp). Black pearl (400 gp). 1 Major magic item.
Moon In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'7". He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. His top hat is riddled with cuts and holes. He has a dull look in his amber eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a great chef.
History: Moon was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Like his mother and his brother before him, after school he went straight into learning to become a Engraver. He became a Engraver soon after.
Motivation: To be a Adventurer again; and obtaining odd cultural halfling artifacts is his passion
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Engraver
Voice: Australian accent
Attributes [hide]
Medium (5'7") Tabaxi, Lawful Good (CR 17)
Armor Class 15
Hit Points 94 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 20 (+5) | 13 (+1) | 14 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnoll, Auran
Attacks Melee +7 / 5d4+1, Ranged +11 / 5d4+5, Grapple +11
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 800 pp.
Avelina Milton, Female Human [Permalink]
Personal [hide]
Description: A pudgy woman standing about 4'10" has a big stupid grin on her face most of the time. She wears an entirely grey suit with pastel socks and a vest with buckled shoes. Her brown hair is cut short with large spiked bangs in the front. Her face is scarred and worn.
Personality: She never swears and excessively uses polite adverbs when speaking. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised in a desert tribe. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is terrified, and will act out of fear.
Ideals: Optimist. Flaws: Ugly, Fearful. Bonds: Adventurer, Nature. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 17)
Armor Class 12
Hit Points 108 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 8 (-1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 4000 gp. Brown-green garnet (50 gp). Eye agate (15 gp). Silver pearl (50 gp). Carnelian (50 gp).
Merihim Art, Male Tiefling [Permalink]
Personal [hide]
Description: 6'2" and muscular, this western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He keeps his chestnut hair in a flapper bob. His eyes, though not visible through his cowl, are black.
Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: When he was but 6 years old his parents immigrated from the west. Merihim was born on a far western forest where he grew up under the tutelage of his father, an expert Carter. He has been saving his money to try and buy his sister's freedom.
Motivation: To unite with his sister; and retire the richest man in the west
Ideals: Entrepeneur, Athletic. Bonds: Enemies, Family, Immigrant. Occupation: Carter
Voice: German accent
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 127 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 7 (-2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 200 pp. A life-sized copper and silver statuette of a cockatrice. (30 gp). Jeweled anklet (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Cloth of gold vestments (160 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Sapphire pendant on gold chain (2300 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Jeweled electrum ring (7000 gp). An abacus with copper, silver and gold markers (160 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (160 gp).
Marbas Rumor, Male Tiefling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He wears a top hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep black.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a ruthless business man, a trait he acquired from his father.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Navigator work with an outfit from a few towns over. Navigator work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Navigator.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Fighting, Athletic, Entrepeneur, Artistic. Bonds: Job. Occupation: Navigator
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'4") Tiefling, Lawful Good (CR 17)
Armor Class 12
Hit Points 87 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Sylvan
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 2000 pp. Blue quartz (14 gp). Blue sapphire (1300 gp). Alexandrite (500 gp). Tourmaline (160 gp). Jasper (60 gp). Bloodstone (60 gp). Star rose quartz (60 gp). Violet garnet (500 gp). Freshwater pearl (14 gp). Deep blue spinel (500 gp). Coral (160 gp). Jade (160 gp). Azurite (14 gp). Blue sapphire (1300 gp).
Iados Clever, Male Tiefling [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear green pants and tee shirts. His purple hair is kept up in a ponytail inside a small hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines gold.
Personality: Iados speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a logical person and will generally grow upset if things defy logic and science.
History: He was born at the edge of vast island. There was a wharf not far from home where he often wandered off to fish. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He doesn't get along with people that don't share his tastes.
Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Scribe
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 92 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Tourmaline (140 gp). Iolite (40 gp). Aquamarine (200 gp). Sard (40 gp). Amethyst (140 gp). Deep blue spinel (200 gp). Tiger eye turquoise (5 gp). Carnelian (40 gp). Aquamarine (200 gp). Onyx (40 gp). Amethyst (140 gp). Smoky quartz (40 gp). Eye agate (5 gp). Jasper (40 gp). Jasper (40 gp). Star rose quartz (40 gp). Silver pearl (140 gp). Coral (140 gp). Deep blue spinel (200 gp). Violet garnet (200 gp). Azurite (5 gp). Golden yellow topaz (200 gp). 1 Medium magic item.
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