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NPC Generator

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Advanced [show]


Andry Whispermouse, Female Halfling [Permalink]

Personal [hide]

Description: She stands about 3'0" and likes to wear ponchos typically of a light red in addition to tight pants. Her right leg appears badly burned and disfigured. She keeps her red hair in a flapper bob. She wears round tiny glasses practically rammed into her face.

Personality: She is a Map Maker first and foremost. She believes firmly that knowledge should be universal. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: She was raised in a forest tribe. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She loathes her own lifestyle; and marry her sister to traveling adventurers

Ideals: Justice. Flaws: Depressed. Bonds: Job, Family, Nature. Occupation: Map Maker

Voice: Slurs words

Attributes [hide]

Andry Whispermouse, Female Halfling Druid 15
Small (3'0") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 108 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)15 (+2) 16 (+3)13 (+1)
Skills Arcana +7, Athletics +4
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Gnoll
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: Red spinel (100 gp). Freshwater pearl (12 gp). 1 Medium magic item.


Social Check DCs


Jarsali Meliamne, Female Elf [Permalink]

Personal [hide]

Description: She is an average looking northern female in her early mid-life. She wears baggy tan pantaloons and a white scarf. Her red hair is greasy and uncared for. Her eyes are blue.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born on a small isolated farm. A freak accident while working with her Ploughman mother left her crippled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Engraver

Voice: Slow speaker

Attributes [hide]

Jarsali Meliamne, Female Elf Druid 16
Medium (5'1") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 104 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 14 (+2)12 (+1) 14 (+2)15 (+2)
Skills Persuasion +7
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 4000 gp. Star rose quartz (40 gp). Tiger eye turquoise (15 gp). Alexandrite (600 gp). Black pearl (600 gp). Zircon (40 gp). Iolite (40 gp). Freshwater pearl (15 gp). Black star sapphire (1600 gp). Silver pearl (100 gp). Tiger eye turquoise (15 gp). Golden yellow topaz (600 gp). Brown-green garnet (100 gp). Eye agate (15 gp).


Social Check DCs


Seven Thunder, Female Tabaxi [Permalink]

Personal [hide]

Description: She is in excellent shape and wears professional attire. Her fur, while still mostly white, has prominent grey streaks. Her eyes, though not visible through her cowl, are yellow.

Personality: Calm and collected, she is a well trained Bookbinder. She is used to getting what she wants. In part because she is a meticulous planner.

History: A powerful brothel owner made her what she is. She was an apprentice working in her father's forge. She struck the Bookbinder job and began her own company from there.

Motivation: She is unsatisfied with her job.

Ideals: Athletic, Professionalism. Bonds: Attractive, Job, Mentor. Occupation: Bookbinder

Voice: Scandinavian accent

Attributes [hide]

Seven Thunder, Female Tabaxi Druid 17
Medium (5'1") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 75 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 16 (+3)15 (+2)
Skills Nature +7, Stealth +7
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day176555544

Possessions: 7000 gp. Chalcedony (20 gp). Hematite (8 gp). Peridot (20 gp). Deep green spinel (160 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Flame Of Ebony, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a wide-brimmed hat to cover his moderate length brown fur. His half smiles and blue eyes are beguiling and draw you in.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Flame was born with his father's beautiful face. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fletcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has passion for adventuring and risk; and he's attracted to the pc

Ideals: Disciplined. Bonds: Attractive, Has a crush, Adventurer. Occupation: Roofer

Voice: Speaks like tongue is numb

Attributes [hide]

Flame Of Ebony, Male Tabaxi Druid 15
Medium (6'10") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 44 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 9 (-1)12 (+1) 12 (+1)16 (+3)
Skills Arcana +6, Investigation +6
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. Black pearl (200 gp). Carnelian (40 gp). Chrysoprase (40 gp). Blue-white diamond (6000 gp). Black pearl (200 gp). Citrine (40 gp). Aquamarine (200 gp). Blue quartz (16 gp). Alexandrite (200 gp). 1 Medium magic item.


Social Check DCs


Rolf Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a simple burlap shirt and baggy pants. He conceals his ceremonial dagger with his veritable burlap sack of a shirt. He wears his hair in dreadlocks. His blue eyes have a joyful gleam in them most of the time.

Personality: He is extraordinarily eccentric. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Rolf lived on a farm with his mother, near the main road leading to a nearby town. He helped his mother out around the business and became quite the natural. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants to meet his childhood hero.

Flaws: Ugly, Insane. Bonds: Adventurer, Family, Job. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Rolf Holimion, Male Half-Elf Druid 15
Medium (5'1") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)12 (+1)
Skills Arcana +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Rich purple corundum (1000 gp). White pearl (70 gp). Brown-green garnet (70 gp). Golden pearl (70 gp). Peridot (80 gp). White opal (1000 gp). Obsidian (14 gp). Coral (70 gp). Chrysoprase (80 gp). 1 Medium magic item.


Social Check DCs


Krimmon Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears a well pressed and immaculate suit (or dress). He keeps his long silver hair kept up in a rat tail. His eyes are violet.

Personality: He will rave to anyone who will listen. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Gifted from a young age, Krimmon studied abroad. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: He is not mentally stable, and does not behave rationally; and he is greedy

Ideals: Gifted. Flaws: Ugly, Insane, Antagonistic. Bonds: Rich. Occupation: Fortune-teller

Voice: Soft and melodious

Attributes [hide]

Krimmon Wildheart, Male Halfling Druid 16
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 63 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)10 (+0) 13 (+1)10 (+0)
Skills Medicine +6, Religion +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Onyx (60 gp). Sardonyx (60 gp). Star rose quartz (60 gp). Alexandrite (200 gp). Emerald (1100 gp). Red garnet (110 gp). Coral (110 gp). Jasper (60 gp). Banded agate (15 gp). Alexandrite (200 gp). Black opal (1100 gp). Red garnet (110 gp). Hematite (15 gp). Rhodochrosite (15 gp). Star rose quartz (60 gp). Chalcedony (60 gp). Violet garnet (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Trey Allerton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dull grey sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed pickaxe, just in case. He has a red handlebar mustache and slicked back red hair. His blue unseeing eyes seem to look past you.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A freak accident while working with his Gardener father left him crippled. He used his abilities to travel the world and help people.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Entrepeneur. Flaws: Disease. Bonds: Attractive, Slave. Occupation: Merchant

Voice: Switch between two voices

Attributes [hide]

Trey Allerton, Male Human Druid 15
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 53 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Athletics +6
Senses Passive Perception 11
Languages Common, Sylvan, Draconic
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Rock crystal (60 gp). Obsidian (12 gp). Deep green spinel (70 gp). Violet garnet (1400 gp). Tourmaline (70 gp). Malachite (12 gp). Smoky quartz (60 gp). Brown diamond (2000 gp). Chrysoberyl (70 gp). Smoky quartz (60 gp). Black pearl (1400 gp). Moonstone (60 gp). Hematite (12 gp). Golden yellow topaz (1400 gp). Coral (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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