Nuthra Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears just a black suit. She carries with her a set of hand crossbows, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her crest is cut close to her head. Her eyes are gold.
Personality: She is overprotective of those who hire her services. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: She was born to loving parents in a slum to the west. She was taken as a slave by a traveling circus and forced to perform She has taken up work as a Courier and fed both sides of the war false information with the goal of increasing casualties.
Motivation: She feels threatened by others; and to clean up the streets
Ideals: Fighting. Flaws: Fearful. Bonds: Guardian, Poor, Slave. Occupation: Courier
Voice: High pitched and raspy
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 9
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 12 (+1) | 11 (+0) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item.
Jade Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She prefers to wear pastel pants and tee shirts. Her fur is short and yellow. Her eyes are yellow and catlike.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She also is a firm believer in the womanly ideal.
History: She was born on a small isolated farm. Jade liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Meet up once more with her childhood friend; and marry her sister to traveling adventurers
Flaws: Emotional, Impulsive. Bonds: Nature, Family, Adventurer. Occupation: Priest
Voice: Raspy
Attributes [hide]
Medium (4'11") Tabaxi, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 700 pp. Sapphire pendant on gold chain (1200 gp). A necklace of small pink pearls (4000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Jeweled gold crown (6000 gp). Gold and topaz bottle stopper cork (700 gp). Jeweled electrum ring (6000 gp). Jeweled electrum ring (6000 gp). 1 Medium magic item.
Krimp Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: He tends to wear a large black jacket. His skin is fair and his fingers are delicate and long. His silver hair is slicked back into a classic pompadour. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Eccentric and domineering, Krimp will drive conversation. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Krimp is combative with any and all who dare try his patience in the slightest.
History: Krimp was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To be a Barrister again; and an old rival family wants him found
Ideals: Extrovert, Justice. Bonds: Job, Nature, Family. Occupation: Tailor
Voice: Sleepy voice
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 101 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 700 pp. Star ruby (500 gp). Chalcedony (30 gp). Jade (60 gp). Freshwater pearl (8 gp). Tiger eye turquoise (8 gp).
Alexandre Blythe, Male Human [Permalink]
Personal [hide]
Description: A 6'1" northern man, he likes to wear ponchos typically of a light brown in addition to tight pants. His auburn hair is long and unkept. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to make almost anything out of random pieces of junk.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. After coming to the age of reason, Alexandre took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Addict. Bonds: Job, Religious, Enemies. Occupation: Server
Voice: Old thin voice
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 115 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 18 (+4) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Orc, Abyssal, Undercommon, Goblin
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Peridot (70 gp). Obsidian (9 gp). Rich purple corundum (1500 gp). Moonstone (70 gp). Jet (40 gp). Red-brown spinel (40 gp). Malachite (9 gp). Deep blue spinel (1000 gp). White pearl (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Erdan Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This northern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tan shirt with thin brown vertical stripes and green pants. His white hair and beard is wavy and long. He has a dull look in his hazel eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Doctor profession.
History: The child of a Doctor, who enjoyed hunting, Erdan was taken on many hunting expeditions. He was an apprentice working in his mother's forge. He ran away from his former home and has been making his living as a Spy for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Optimist, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Spy
Voice: Booming voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 9 (-1) | 14 (+2) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Infernal
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 1200 pp. Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Old masterpiece painting (1900 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Gold and topaz bottle stopper cork (600 gp). Jeweled gold crown (4000 gp). A roughly beaten golden orb (70 gp). Jeweled anklet (3000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Cloth of gold vestments (70 gp). 1 Medium magic item.
William Sutton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear brown pants and tee shirts. He has a small bristly mustache and wavy auburn hair. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He receives visions of the future at random moments
History: He is the product a well kept family trust fund and as such has never really known need. He was an apprentice working in his mother's forge. He was granted divine powers by his dying sister.
Motivation: Expand his business; and sabotage a competitor
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Rich, Job. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1200 pp. Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). A necklace of small pink pearls (3000 gp). Jeweled anklet (3000 gp). Jeweled electrum ring (7000 gp). Sapphire pendant on gold chain (2900 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Large well-done wool tapestry (300 gp). A silver and pearl hairclip (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver comb with moonstones (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Silver comb with moonstones (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sumnes O'Leary, Female Half-Elf [Permalink]
Personal [hide]
Description: Her left side is far more bruised and cut up than her other. She tends to wear a large violet jacket. She has a very tight haircut. Her gray eyes lackadaisically let the world flow into them.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born a particularly ugly child, much to the horror of her parents. She found a children's book about a Half-Elf Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She then took over the family business and is one of the better Sailor for hire.
Motivation: She desires power and/or immortality.
Flaws: Ugly. Bonds: Job, Family, Adventurer. Occupation: Sailor
Voice: Gruff and masculine
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Good (CR 16)
Armor Class 12
Hit Points 116 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 15 (+2) | 15 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Aquan
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 9000 gp. Alexandrite (1400 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Sard (50 gp). Red garnet (100 gp). Black opal (1000 gp). Azurite (10 gp). Aquamarine (1400 gp). Alexandrite (1400 gp). Blue quartz (10 gp). Malachite (10 gp).
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