Leaf Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with wide-brimmed hat. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has done his best to style his yellow fur to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is a hateful person. He taunts others and blames them for his problems. He has all his life been fascinated with writing.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He has had some formal writing training, and achieved minor success. He has never given up on his writing dream.
Motivation: His religion dominates his actions.
Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious. Occupation: Mason
Voice: Pronounces O like U
Attributes [hide]
Medium (6'7") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 132 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common, Druidic, Celestial, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 2000 gp. Rose (20 gp). Blue quartz (14 gp). Chalcedony (20 gp). Azurite (14 gp). Hematite (14 gp). Coral (60 gp). Red spinel (60 gp). Zircon (20 gp). Rose (20 gp). Red garnet (60 gp). White pearl (60 gp). Emerald (400 gp). Sard (20 gp). Blue quartz (14 gp). Iolite (20 gp). Eye agate (14 gp).
Gennal Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His black hair is styled in orderly dreadlocks. His face is scarred and worn.
Personality: His tongue was cut out and he uses sign language. He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he wants random interesting trinkets and junk, hates to throw anything away
Flaws: Ugly, Disease. Bonds: Poor, Military, Mentor. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 6 (-2) | 13 (+1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Gnome
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Citrine (60 gp). Jasper (60 gp). Golden yellow topaz (1300 gp). Banded agate (13 gp). Red garnet (100 gp). Chrysoprase (60 gp). Hematite (13 gp). Chrysoprase (60 gp). Alexandrite (1300 gp). Bloodstone (60 gp). Iolite (60 gp). Violet garnet (1300 gp). Azurite (13 gp). Rhodochrosite (13 gp). Jasper (60 gp). Moss agate (13 gp). Golden pearl (100 gp). Rhodochrosite (13 gp). 1 Medium magic item.
Adelard Palomarez, Male Human [Permalink]
Personal [hide]
Description: He has a large grey mantle and cape that has been intricately interwoven into his black robe. He sports a flattop hair cut. His green eyes lackadaisically let the world flow into them.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Adelard was born the youngest of three triplets. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Regain custody of his son.
Ideals: Philantrophist, Logical, Entrepeneur. Flaws: Antagonistic. Bonds: Family. Occupation: Apothecary
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 62 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 300 pp. Deep green spinel (80 gp). Sard (20 gp). Eye agate (4 gp). Black pearl (800 gp). Brown diamond (2000 gp). Pink pearl (80 gp). White pearl (80 gp). Carnelian (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nelkin Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a faded coat and loose pants complete with feathered hat. He is muscular with a powerful set of arms. He sports a long silver beard, and similarly colored long hair. His face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: Nelkin hails from a village terrorized by gnolls. As a young adult he joined a group advocating for an improvement in Halfling conditions. Since then, he has sought to make the best of life.
Motivation: A strong sense of loyalty to Tabaxi people; and many gnolls want him driven away
Ideals: Optimist. Flaws: Ugly, Addict, Racist. Bonds: Enemies. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 18)
Armor Class 15
Hit Points 125 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 17 (+3) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 800 pp. Emerald (1300 gp). Fiery yellow corundum (1300 gp). Moonstone (80 gp). Aquamarine (200 gp). Obsidian (10 gp). Amethyst (110 gp). Star rose quartz (80 gp). Violet garnet (200 gp). Chrysoprase (80 gp). Tiger eye turquoise (10 gp). Blue sapphire (1300 gp). Violet garnet (200 gp). Rhodochrosite (10 gp). Aquamarine (200 gp). Aquamarine (200 gp). Aquamarine (200 gp). Violet garnet (200 gp). Freshwater pearl (10 gp). Star ruby (1300 gp). Rhodochrosite (10 gp). Eye agate (10 gp). Tiger eye turquoise (10 gp). Star rose quartz (80 gp). 1 Major magic item.
Fargrim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is chestnut and very short. His brown unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the north. He pushes his goals aggressively. He is also a coward if confronted.
History: The child of northern immigrants he idolized his father. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been saving his money to try and buy his brother's freedom.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Pacifist. Flaws: Disease, Fearful. Bonds: Attractive, Immigrant, Family. Occupation: Detective
Voice: Aggressive tone
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 91 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Giant
Attacks Melee +9 / 4d8+4, Ranged +8 / 4d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Deep blue spinel (1200 gp). Sard (80 gp). Emerald (1300 gp). Banded agate (6 gp). Jade (150 gp). Jasper (80 gp). Blue quartz (6 gp). Lapis lazuli (6 gp). Jade (150 gp). Violet garnet (1200 gp). Carnelian (80 gp). Carnelian (80 gp). Tourmaline (150 gp). 1 Medium magic item.
Felgrat Graham, Male Half-Orc [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His hair is greying and his face has many wrinkles. He wears crescent spectacles with a black brim.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Felgrat was born in the south. At a young age he loved to build and create. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has built up a small fortune and can afford his own way.
Motivation: Wants to open a new tavern; and he is greedy
Ideals: Optimist, Persistence. Flaws: Ugly. Bonds: Rich, Job. Occupation: Stableman
Voice: French accent
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 9
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 10 (+0) | 8 (-1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Black pearl (200 gp). Smoky quartz (40 gp). Freshwater pearl (14 gp). Deep blue spinel (200 gp). Malachite (14 gp). Freshwater pearl (14 gp). Blue diamond (4000 gp). Moonstone (40 gp). Golden pearl (50 gp). Sard (40 gp). Banded agate (14 gp). Deep blue spinel (200 gp). Blue quartz (14 gp). Amber (50 gp). Jade (50 gp). Brown-green garnet (50 gp). Sard (40 gp). Jade (50 gp). 1 Medium magic item.
Adam Walcott, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is constantly adorned with expensive silk clothing, often dyed in bright brown and black, and wears rings and necklaces with large, colorful gems. He has brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He dislikes all the random violence that takes place in the south. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother
Ideals: Athletic, Pacifist, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 9 (-1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 3000 gp. Alexandrite (500 gp). Deep green spinel (140 gp). Violet garnet (500 gp). Bloodstone (20 gp). Rose (20 gp). Jasper (20 gp). Rhodochrosite (11 gp). Emerald (1500 gp). Alexandrite (500 gp). Deep green spinel (140 gp). Banded agate (11 gp). Azurite (11 gp). Tiger eye turquoise (11 gp). Tourmaline (140 gp). Red spinel (140 gp). Moss agate (11 gp). Red-brown spinel (140 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!