Cora Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: She wears baggy red pantaloons and a violet scarf. She has a moderate pudge and is not very fit. Her black hair is still thick. Her face is covered beneath a completely black helmet.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She believes the world needs to unite to get rid of drow once and for all.
History: Cora was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A few years later when the north was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.
Motivation: She wants revenge against drow; and someone believes her a fraud
Flaws: Shy. Bonds: Enemies, Poor, Immigrant. Occupation: Marshal
Voice: High pitched and raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 34 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 7 (-2) | 16 (+3) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Orc, Gnome, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Embroidered and bejeweled glove (3000 gp). A miniature golden chest with tiny emeralds lining the top (180 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Jeweled gold crown (2000 gp). Silver chalice with lapis lazuli gems (180 gp). A delicate silver chain set with a tourmaline (50 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (50 gp). Black velvet mask with numerous citrines (180 gp). Jeweled gold crown (2000 gp). Black velvet mask with numerous citrines (180 gp). A silver and pearl hairclip (50 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Gold and ruby ring (12000 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Ethereal Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: An older woman who prefers to wear fine silks, though has several suits of combat armor for her hunting needs, she is not a threatening figure. She has brown fur. Her amber eyes dart from person to person to random spaces in the air.
Personality: While she acts the brute, she is far gentler than she would appear. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: Born in a small village she learned the ways of the warrior from her mother. Her childhood dream was to be a Adventurer, but she was a colossal failure. She left for the north, certain she would find work there.
Motivation: She loathes her own lifestyle; and wants to open a new tavern
Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Job, Immigrant. Occupation: Bricklayer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Good (CR 15)
Armor Class 15
Hit Points 106 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 21 (+5) | 17 (+3) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 17
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Chrysoprase (20 gp). Aquamarine (1300 gp). Emerald (1100 gp). Banded agate (14 gp). Iolite (20 gp). Azurite (14 gp). Bloodstone (20 gp). Zircon (20 gp). Malachite (14 gp). Black star sapphire (1100 gp). Fiery yellow corundum (1100 gp). Lapis lazuli (14 gp). Deep blue spinel (1300 gp). Coral (110 gp). Jade (110 gp). White opal (1100 gp). White opal (1100 gp). Eye agate (14 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Alex Thackeray, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear grey pants and tee shirts. He has styled his auburn hair well, parting it to the right. His ears are large.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. Energy wise he seems alert and responsive.
History: Sold as a small child to a brothel owner, Alex was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an athlete and attended two major summer competitions. He never won. He's also a talented Bather, but doesn't like to broadcast it.
Motivation: Wants to work out more often.
Ideals: Athletic, Professionalism. Flaws: Ugly. Bonds: Job, Mentor. Occupation: Performer
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 14 (+2) | 8 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +4 / 4d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 6000 gp. Deep green spinel (160 gp). Lapis lazuli (5 gp). Tourmaline (160 gp). Aquamarine (700 gp). Chrysoprase (20 gp). Red-brown spinel (160 gp). Iolite (20 gp). Golden yellow topaz (700 gp). White opal (700 gp). Rhodochrosite (5 gp). Bloodstone (20 gp). Blue sapphire (700 gp). Deep blue spinel (700 gp). Red garnet (160 gp). Deep blue spinel (700 gp). 1 Medium magic item.
Valafar Tranquil, Male Tiefling [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed greatsword, just in case. His silver hair is slicked back into a classic pompadour. His eyes are likewise silver.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Map Maker arts, while his father instructed him in etiquette, music and courtly manner. He was taken from his home at a very young age. He has set out to sabotage the competition.
Motivation: He wants to get laid; and he would like to get married and retire
Ideals: Gifted. Bonds: Job, Rich, Slave, Has a crush. Occupation: Map Maker
Voice: Soothing and warm
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 62 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 19 (+4) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Giant, Abyssal, Gnome, Sylvan
Attacks Melee +4 / 5d6-2, Ranged +8 / 5d6+2, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Fire opal pendant on a fine gold chain (2300 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (500 gp). Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (500 gp). Solid gold idol (200 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Jeweled electrum ring (6000 gp). Gold and topaz bottle stopper cork (500 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). Solid gold idol (200 gp). An abacus with copper, silver and gold markers (110 gp). Gold music box (2000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (110 gp).
Karash Barney, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He carries a battered monstrous two handed axe and tarnished warhammer as well. He keeps his long golden hair kept up in a rat tail. His gray eyes dart from person to person to random spaces in the air.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Karash took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Money/treasure.
Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Rich, Family. Occupation: Roofer
Voice: Sleepy voice
Attributes [hide]
Medium (6'7") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 96 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Orc, Undercommon, Auran
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 10000 gp. Amethyst (130 gp). Bloodstone (50 gp). Violet garnet (500 gp). Star rose quartz (50 gp). Jacinth (2000 gp). Eye agate (4 gp). Smoky quartz (50 gp). Carnelian (50 gp). Malachite (4 gp). Alexandrite (500 gp). White opal (600 gp). Jade (130 gp). Pink pearl (130 gp). Obsidian (4 gp).
Travok Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a well pressed and immaculate suit (or dress). His silver hair is long and unkept. He has gleaming, smiling green eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a bit of a xeno-phobe, disliking non-Dwarves.
History: When he was but 4 years old his parents immigrated from the north. A gifted student he started as a Ploughman, but he got bored and became a Herbalist. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: A strong sense of loyalty to Half-Elven people.
Flaws: Ugly, Racist. Bonds: Job, Immigrant, Adventurer. Occupation: Herbalist
Voice: French accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 8
Hit Points 100 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 7 (-2) | 15 (+2) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 18
Languages Common, Dwarven, Giant
Attacks Melee +3 / 4d8-2, Ranged +3 / 4d8-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. Freshwater pearl (15 gp). Black pearl (1000 gp). Rhodochrosite (15 gp). Jade (160 gp). Onyx (80 gp). Deep blue spinel (1000 gp). Peridot (80 gp). Golden yellow topaz (1000 gp). Chalcedony (80 gp). Chrysoberyl (160 gp). Star rose quartz (80 gp). Star rose quartz (80 gp). Golden yellow topaz (1000 gp). Red spinel (160 gp). Golden yellow topaz (1000 gp). Sardonyx (80 gp). Rich purple corundum (1600 gp). 1 Medium magic item.
Adran Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he usually wears his blue robe and has his scimitar always slung over his shoulder. He wears his hair in dreadlocks. His face is scarred and worn.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the south, but his parents moved at a very young age to the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Adran took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He has money and likes to spend it; and money/treasure
Flaws: Ugly, Terse. Bonds: Rich, Immigrant, Nature. Occupation: Miller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 64 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Onyx (50 gp). Sard (50 gp). Moonstone (50 gp). Smoky quartz (50 gp). Hematite (6 gp). Tourmaline (60 gp). Tiger eye turquoise (6 gp). Fire opal (400 gp). Eye agate (6 gp). Sard (50 gp). Blue sapphire (400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
