Trail Of Snakes, Female Tabaxi [Permalink]
Personal [hide]
Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look, and carries morningstars. Her fur, while still mostly white, has prominent grey streaks. She is baby faced.
Personality: She is calm most of the time but flees social interaction. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Trail took refuge in the old dungeon and found the beat up morningstar and armor she uses now. She has dedicated herself to building a better kind of golem.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and many brigands want her driven away
Ideals: Fighting, Gifted. Flaws: Shy. Bonds: Nature, Adventurer, Enemies. Occupation: Courier
Voice: Low and grunting
Attributes [hide]
Medium (4'10") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 86 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 15 (+2) | 13 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Halfling, Terran
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 1700 pp. Lapis lazuli (6 gp). Deep blue spinel (900 gp). Amethyst (100 gp). Aquamarine (900 gp). Azurite (6 gp). Rose (30 gp). Star rose quartz (30 gp). 1 Medium magic item.
Sammal Decorum, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a custom-built plate barding that's adorned with black lining and desert motifs. He sports a flattop hair cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. He tends to his Carpenter job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Carpenter responsibilities is difficult.
Ideals: Gifted, Philantrophist. Flaws: Ugly. Bonds: Poor, Job. Occupation: Carpenter
Voice: Indian accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 108 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 10 (+0) | 14 (+2) | 19 (+4) | 9 (-1) | 20 (+5) |
Senses Passive Perception 14
Languages Common, Aquan, Sylvan, Elven, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 400 pp. Alexandrite (500 gp). Azurite (15 gp). Azurite (15 gp). Moonstone (50 gp). Black pearl (500 gp). Violet garnet (500 gp). Rhodochrosite (15 gp). Freshwater pearl (15 gp). Blue star sapphire (1300 gp). 1 Medium magic item.
Sarah Hanali, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her nunchaku. Her black hair is well kept. Her eyes are amber and she is always smoking a pipe.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a habit of throwing herself into exceedingly dangerous situations.
History: From birth she was tutored by a cruel and relentless mentor. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She moves from town to town, unable to find a place to settle.
Motivation: To prove her worth to the world; and her religion dominates her actions
Ideals: Joker. Flaws: Impulsive. Bonds: Mentor, Immigrant. Occupation: Navigator
Voice: Stutters
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 99 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 13 (+1) | 9 (-1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 |
Possessions: 9000 gp. Blue quartz (10 gp). Red spinel (70 gp). Rich purple corundum (1500 gp). Black star sapphire (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Donaar Linxakasendalor, Male Dragonborn [Permalink]
Personal [hide]
Description: He typically wears black cloth garments or leather armor. He carries a battered morningstar and tarnished glaive as well. He has dyed his greying red crest a little too much giving a sharp red color. He has red eyes and a black hat with a brown feather.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He's also a talented Crown-heir, but doesn't like to broadcast it.
Motivation: He feels threatened by others.
Ideals: Fighting. Flaws: Fearful, Disease. Bonds: Family, Job. Occupation: Weaver
Voice: Smooth and feminine
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 15)
Armor Class 7
Hit Points 88 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 4 (-3) | 12 (+1) | 5 (-3) | 10 (+0) | 20 (+5) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 4d8+0, Ranged +2 / 4d8-3, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 |
Possessions: 1000 gp. Red spinel (40 gp). Blue quartz (7 gp). Alexandrite (500 gp). Black pearl (500 gp). Eye agate (7 gp). Jade (40 gp). Sard (70 gp). Amber (40 gp). Azurite (7 gp). Red garnet (40 gp). Freshwater pearl (7 gp). Golden yellow topaz (500 gp). Blue quartz (7 gp). Aquamarine (500 gp). 1 Medium magic item.
Delebean Offund, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan armored body suit, with a simple blue line shooting up and back down and is in decent physical shape. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes lackadaisically let the world flow into them.
Personality: Delebean hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is a logical person and will generally grow upset if things defy logic and science.
History: Delebean was born in the east. At a young age he loved to build and create. His parents enrolled him in a Druid school at a young age so that he could practice his martial talents. Now he works as a writing tutor during his time off.
Motivation: To share knowledge with the world.
Ideals: Artistic, Logical, Persistence, Gifted. Occupation: Bowyer
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 13
Hit Points 87 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Dwarven, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled gold crown (8000 gp). Brass mug with jade inlays (500 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Sapphire pendant on gold chain (700 gp).
Patrick Marleigh, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears brown painted combat armor at almost all times. He keeps his blonde hair in a pixie cut. His skin is flawless and his amber eyes scan people very quickly.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born to a Sellsword, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Laborer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and to find somewhere to settle down
Flaws: Mundane, Shy. Bonds: Attractive, Poor. Occupation: Laborer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 16)
Armor Class 9
Hit Points 70 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Auran
Attacks Melee +7 / 4d10+2, Ranged +4 / 4d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Gold dragon comb with red garnet eye (400 gp). Sapphire pendant on gold chain (1500 gp). Gold music box (1000 gp). Jeweled gold crown (7000 gp). Brass mug with jade inlays (200 gp).
Euphemia Underbough, Female Halfling [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a worn and beaten armor. Her silver hair is drawn into a tight pony tail with a dagger scrunchie. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: She is witty, but her monotone delivery comes off as unnerving Animals are drawn to her, and she is able to talk to them.
History: Her martial talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. From her teen years she was always beautiful and desirable, so people have always doted on her. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Euphemia fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Joker, Gifted, Fighting. Bonds: Attractive, Religious. Occupation: Carter
Voice: German accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 19)
Armor Class 15
Hit Points 123 (19d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Goblin
Attacks Melee +7 / 5d8+1, Ranged +10 / 5d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 21000 gp. A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Large well-done wool tapestry (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Embroidered and bejeweled glove (1000 gp). Silver comb with moonstones (400 gp). A necklace of small pink pearls (2000 gp). A necklace of small pink pearls (2000 gp). Carved bone or ivory statuette (40 gp). Silver comb with moonstones (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver chalice with lapis lazuli gems (180 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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