Dain Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his club with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized ruby on his left hand. His black hair is matted, messy, and big. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Dain wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He is obsessed with a lost civilization.
History: Born to a pair of adventurers, Dain grew up listening to his mother's many stories. Dain abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He is greedy; and obtaining odd cultural half-elven artifacts is his passion
Ideals: Disciplined. Flaws: Ugly, Insomniac. Bonds: Rich, Adventurer. Occupation: Interpreter
Voice: German accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 17)
Armor Class 9
Hit Points 120 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 16 (+3) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Halfling, Infernal
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 8000 gp. Brass mug with jade inlays (400 gp). Silver comb with moonstones (600 gp). Old masterpiece painting (1500 gp). A life-sized copper and silver statuette of a cockatrice. (50 gp). A pair of silk slippers encrusted with tiny pearls. (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Cloth of gold vestments (100 gp). An abacus with copper, silver and gold markers (100 gp). Large well-done wool tapestry (400 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Grigi Blankley, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears a fancy white dress. She has a moderate pudge and is not very fit. She has styled her blonde hair well, parting it to the left. Her otherwise smooth face is marked with small tiny scars.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born the only child of a wealthy merchant. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She is greedy; and wishes to resurrect an old love
Ideals: Entrepeneur. Flaws: Antagonistic, Shy. Bonds: Attractive, In love, Rich. Occupation: Sellsword
Voice: Indian accent
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 16 (+3) | 12 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Orc, Druidic
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 8000 gp. 1 Medium magic item.
Rangrim Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He has violet eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He receives visions of the future at random moments
History: Rangrim lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has never given up on his music dream.
Motivation: He is not mentally stable, and does not behave rationally; and an old rival family wants him found
Ideals: Optimist, Gifted, Artistic. Flaws: Insane. Bonds: Family. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 55 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 8 (-1) | 18 (+4) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll, Druidic, Abyssal, Halfling
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. Ceremonial electrum dagger with a star ruby in the pommel (800 gp). An abacus with copper, silver and gold markers (140 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (700 gp). 1 Medium magic item.
Drifting On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown costume with the symbols of the four houses of cards on his torso, and carries axes. His orange fur is smooth and relatively long. He has several tiny aquamarine earrings on each ear.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bellfounder arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy.
Ideals: Fighting. Flaws: Shy. Bonds: Rich, Guardian. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 15)
Armor Class 13
Hit Points 105 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Jasper (30 gp). Chrysoprase (30 gp). Carnelian (30 gp). Malachite (13 gp). Moonstone (30 gp). Star rose quartz (30 gp). White opal (500 gp). Rose (30 gp). Peridot (30 gp). Obsidian (13 gp). Black pearl (1400 gp). Golden pearl (70 gp). Lapis lazuli (13 gp). Hematite (13 gp). Golden yellow topaz (1400 gp). Azurite (13 gp). Rose (30 gp). Golden yellow topaz (1400 gp). Sardonyx (30 gp). Banded agate (13 gp). 1 Minor magic item.
Cimer Bitter, Male Tiefling [Permalink]
Personal [hide]
Description: He has a large green mantle and cape that has been intricately interwoven into his blue robe. He has a slight overbite and is overall scrawny. His white hair, when down, is lengthy. He wears large thick round spectacles.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Sold as a small child to a necromancer, Cimer was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents enrolled him in a Druid school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.
Motivation: To reunite with his old friends; and retire the richest man in the south
Ideals: Entrepeneur, Gifted. Flaws: Depressed. Bonds: Mentor, Adventurer. Occupation: Miner
Voice: Draws out vowels
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 15)
Armor Class 13
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 13 (+1) | 14 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 4000 gp. Alexandrite (600 gp). Azurite (11 gp). Black pearl (600 gp). Jasper (70 gp). Deep blue spinel (600 gp). Lapis lazuli (11 gp). Coral (70 gp). Eye agate (11 gp). Azurite (11 gp). Black pearl (600 gp). Pink pearl (70 gp). Star rose quartz (70 gp). Star rose quartz (70 gp). Lapis lazuli (11 gp). Onyx (70 gp). Emerald (1400 gp). Bloodstone (70 gp). 1 Medium magic item.
Sarai Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: She wears clothing that is held on in multiple layers but all of it is in poor condition, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'8" when asserting herself. She has done her best to style her golden hair to look like a famous performer. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.
History: She was born the only child of a wealthy merchant. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Athletic, Entrepeneur. Flaws: Insane. Bonds: Poor, Religious. Occupation: Actor
Voice: Speaks like tongue is numb
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 95 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 12 (+1) | 7 (-2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: Aquamarine (300 gp). Violet garnet (300 gp). Black opal (1100 gp). Eye agate (4 gp). Fiery yellow corundum (1100 gp). Violet garnet (300 gp). Red-brown spinel (50 gp). Violet garnet (300 gp). Eye agate (4 gp). Peridot (70 gp). Pink pearl (50 gp). Amethyst (50 gp). Black opal (1100 gp). Pink pearl (50 gp). Peridot (70 gp). Star ruby (1100 gp). 1 Medium magic item.
Beiro Arnuanna, Male Elf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears a tan collared shirt and pastel pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He has a auburn handlebar mustache and slicked back auburn hair. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.
History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. By chance he met his sister recently and the two have been together since.
Motivation: To prove his worth to the world; and find a way to reverse the transformation of his sister
Flaws: Greedy, Impulsive. Bonds: Family, Immigrant, Enemies. Occupation: Healer
Voice: Raspy
Attributes [hide]
Medium (5'2") Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 31 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 5 (-3) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 400 pp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Silver comb with moonstones (800 gp). Large well-done wool tapestry (400 gp). Golden circlet with four aquamarines (4000 gp). A silver and pearl hairclip (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Jeweled gold crown (3000 gp). Fire opal pendant on a fine gold chain (2000 gp). Silver comb with moonstones (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
