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NPC Generator

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Advanced [show]


Dagger Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 6'10" and dresses well, typically a more casual-formal manner. His right leg appears badly burned and disfigured. His fur is beige and curly. He is baby faced.

Personality: Eccentric and domineering, Dagger will drive conversation. He receives visions of the future at random moments

History: He was born into a rich family. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Extrovert, Gifted. Bonds: Attractive, Rich. Occupation: Masseuse

Voice: Posh accent

Attributes [hide]

Dagger Shore, Male Tabaxi Druid 16
Medium (6'10") Tabaxi, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)9 (-1) 6 (-2)17 (+3)
Skills Intimidation +8, Persuasion +8
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 900 pp. Amber (70 gp). White pearl (70 gp). Rock crystal (70 gp). Rose (70 gp). Deep blue spinel (400 gp). Malachite (11 gp). Violet garnet (400 gp). Black opal (400 gp). Citrine (70 gp). Banded agate (11 gp). Black opal (400 gp). Iolite (70 gp). Azurite (11 gp). Deep blue spinel (400 gp). Brown-green garnet (70 gp). Eye agate (11 gp). Black pearl (400 gp). Obsidian (11 gp). Silver pearl (70 gp). Blue-white diamond (5000 gp). Black pearl (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Verity, Female Tiefling [Permalink]

Personal [hide]

Description: 4'11" and muscular, this western woman wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She sports a flattop hair cut. Her skin is flawless and her black eyes scan people very quickly.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She got into the Sailor business at a young age. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She ran away from her former home and has been making her living as a Sailor for the past few years.

Motivation: Wants to work out more often; and someone believes her a fraud

Ideals: Athletic. Flaws: Forgetful. Bonds: Attractive, Job, Slave, Enemies. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Armara Verity, Female Tiefling Druid 16
Medium (4'11") Tiefling, Lawful Good (CR 16)
Armor Class 12
Hit Points 63 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 8 (-1)8 (-1) 12 (+1)16 (+3)
Skills Perception +6, Performance +8
Senses Passive Perception 18
Languages Common
Attacks Melee +9 / 4d10+4, Ranged +7 / 4d10+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 4000 gp. Solid gold idol (1200 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver ewer (80 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Large well-done wool tapestry (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Carved bone or ivory statuette (80 gp).


Social Check DCs


Salasar Mystan, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. He sports a flattop crest cut. His eyes are gold and he is always smoking a pipe.

Personality: He is business-like. He takes instructions and follows them to the letter. He is obsessed with his god.

History: When he was but 6 years old his parents immigrated from the east. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He left for the east, certain he would find work there.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Professionalism. Bonds: Poor, Religious, Immigrant, Nature. Occupation: Blacksmith

Voice: Dutch accent

Attributes [hide]

Salasar Mystan, Male Dragonborn Druid 17
Medium (6'7") Dragonborn, Lawful Good (CR 17)
Armor Class 12
Hit Points 105 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 12 (+1)17 (+3) 13 (+1)14 (+2)
Skills Animal Handling +7, Religion +9
Senses Passive Perception 11
Languages Common, Ignan, Gnome, Halfling
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 3000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Golden circlet with four aquamarines (2000 gp). Gold dragon comb with red garnet eye (1100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Fenriz Comedy, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a lot of dark rich colors, with gold accents. His brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Fenriz is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Fenriz was born with his father's beautiful face. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To get a good night's sleep; and to get a good night's sleep

Ideals: Extrovert. Flaws: Insomniac, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Herbalist

Voice: Sounds elderly

Attributes [hide]

Fenriz Comedy, Male Tiefling Druid 18
Medium (6'10") Tiefling, Lawful Good (CR 18)
Armor Class 12
Hit Points 113 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)14 (+2) 14 (+2)12 (+1)
Skills Arcana +8, Medicine +8
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 12000 gp. Rhodochrosite (14 gp). Zircon (70 gp). Bloodstone (70 gp). Blue sapphire (1300 gp). Azurite (14 gp). Sardonyx (70 gp). Black pearl (900 gp). Golden pearl (60 gp). Golden yellow topaz (900 gp). Tourmaline (60 gp). Fire opal (1300 gp). Black pearl (900 gp). Freshwater pearl (14 gp). Lapis lazuli (14 gp). Black pearl (900 gp). Star rose quartz (70 gp). White pearl (60 gp). Jasper (70 gp). Black opal (1300 gp). Jet (60 gp). Brown-green garnet (60 gp). Tiger eye turquoise (14 gp). Freshwater pearl (14 gp). Chrysoprase (70 gp). Brown-green garnet (60 gp). Carnelian (70 gp). Golden yellow topaz (900 gp). Pink pearl (60 gp).


Social Check DCs


Henry Mancilla, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He tends to wear a large yellow jacket. His white hair is knotted and matted. His fierce gray eyes like to dwell on things.

Personality: Aggressive, abrasive, and angry, Henry embodies much of what other species detest in the Half-Elves. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born at the edge of vast plains. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Henry took refuge in the old dungeon and found the beat up monstrous two handed axe and armor he uses now. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Gifted. Flaws: Antagonistic, Insane. Bonds: Nature. Occupation: Guard

Voice: Excited and jittery

Attributes [hide]

Henry Mancilla, Male Half-Elf Druid 15
Medium (5'3") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 97 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)12 (+1) 17 (+3)7 (-2)
Skills Nature +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 2000 gp. Amethyst (60 gp). Red spinel (60 gp). Red-brown spinel (60 gp). Golden pearl (60 gp). White opal (600 gp). 1 Medium magic item.


Social Check DCs


Doudra Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She prefers to wear green clothing when she does not wear armor. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her crest is cut close to her head. Her fierce red eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She disdains her fellow northerners, claiming they make her look unintelligent just for using an accent.

History: Doudra was born with her father's beautiful face. She dropped out of school before completing her studies. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To end her boredom; and she seems to be bored by most things

Ideals: Opinionated, Logical. Flaws: Mundane. Bonds: Attractive, Immigrant. Occupation: Bowyer

Voice: Smoker's lung

Attributes [hide]

Doudra Argenthrixus, Female Dragonborn Druid 15
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)12 (+1) 17 (+3)13 (+1)
Skills Perception +8, Stealth +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Emmeline Barclay, Female Human [Permalink]

Personal [hide]

Description: An older woman who wears a well pressed and immaculate suit (or dress), she is not a threatening figure. Her silver hair is cut jaggedly and amateurishly. Her violet unseeing eyes seem to look past you.

Personality: She will rave to anyone who will listen. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Born in the west her family was never financially stable. Her father was a soldier and died while she was still young. Emmeline was left her father's suit of armor and trained in its use and care. She now owns her own business.

Motivation: She wants nothing more than to rejoin the army; and she seems to be bored by most things

Ideals: Artistic. Flaws: Disease, Insane. Bonds: Poor, Military. Occupation: Marshal

Voice: Breathy voice

Attributes [hide]

Emmeline Barclay, Female Human Druid 16
Medium (5'0") Human, Lawful Good (CR 16)
Armor Class 10
Hit Points 132 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)19 (+4) 13 (+1)11 (+0)
Skills Deception +5, Survival +6
Senses Passive Perception 11
Languages Common, Gnoll, Ignan, Terran, Draconic
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 11000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Brass mug with jade inlays (600 gp). Solid gold idol (900 gp). An abacus with copper, silver and gold markers (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Cloth of gold vestments (40 gp). Embroidered and bejeweled glove (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp).


Social Check DCs

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