Valafar Love, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His purple hair is greasy and uncared for. His eyes are likewise gold.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He always tries to repair and not replace. It was this mentality that drove him into the Gardener business.
History: Born to a pair of adventurers, Valafar grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.
Motivation: He wants to meet his childhood hero; and he is greedy
Ideals: Persistence. Flaws: Ugly, Disease. Bonds: Adventurer, Rich. Occupation: Gardener
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 19 (+4) | 6 (-2) | 18 (+4) |
Senses Passive Perception 8
Languages Common, Gnome, Orc, Aquan, Auran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 8000 gp. Rose (20 gp). Zircon (20 gp). Peridot (20 gp). Red spinel (110 gp). Alexandrite (800 gp). Sard (20 gp). Violet garnet (800 gp). Deep blue spinel (800 gp). Fiery yellow corundum (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Astar Sanity, Male Tiefling [Permalink]
Personal [hide]
Description: 5'6" and muscular, this northern man wears a green armored body suit, with a simple tan line shooting up and back down. He keeps his long red hair kept up in a rat tail. He has a dull look in his silver eyes.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a habit of throwing himself into exceedingly dangerous situations.
History: Astar was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Since then, he has sought to make the best of life.
Motivation: To prove his worth to the world.
Ideals: Athletic, Optimist. Flaws: Impulsive. Bonds: Attractive. Occupation: Armorer
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 18)
Armor Class 14
Hit Points 138 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 14 (+2) | 15 (+2) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Undercommon
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 17000 gp. Onyx (30 gp). Smoky quartz (30 gp). Lapis lazuli (8 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Dean Lester, Male Human [Permalink]
Personal [hide]
Description: This man wears a custom-built plate barding that's adorned with grey lining and desert motifs. He is muscular with a powerful set of arms. His hair, while still mostly white, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: Born in a small village he learned the ways of the warrior from his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has worked as a Actor like his father before him.
Motivation: He is unsatisfied with his job; and to get a good night's sleep
Ideals: Fighting. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Job. Occupation: Actor
Voice: Eastern European accent
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 10 (+0) | 9 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 gp. Coral (80 gp). Eye agate (11 gp). Carnelian (40 gp). Malachite (11 gp). Star rose quartz (40 gp). Bloodstone (40 gp). Chrysoprase (40 gp). Iolite (40 gp). Malachite (11 gp). Freshwater pearl (11 gp). Malachite (11 gp). Red garnet (80 gp). Zircon (40 gp). 1 Medium magic item.
Therlin Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears tattered old clothes. Her red hair is wavy and long. Her thin eyebrows rest above her beady blue eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: She was raised by priests from a young age. She went to a religious school and was inspired by the priests there in charitable deeds. In the meantime she has taken over work as a Sculptor and occasionally as a mercenary.
Motivation: She wants to meet her childhood hero; and meet up once more with her childhood friend
Flaws: Ugly. Bonds: Job, Adventurer, Religious, Mentor. Occupation: Sculptor
Voice: Speaks with lips pursed
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 133 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 5d6+1, Ranged +7 / 5d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 14000 gp. Moss agate (15 gp). Aquamarine (1000 gp). Jasper (50 gp). Jasper (50 gp). Azurite (15 gp). Red garnet (150 gp). Aquamarine (1000 gp). Red-brown spinel (150 gp). Carnelian (50 gp). Moonstone (50 gp). Alexandrite (1000 gp). Smoky quartz (50 gp). Black pearl (1000 gp). Rock crystal (50 gp). Moss agate (15 gp). Red spinel (150 gp). Banded agate (15 gp). 1 Major magic item.
Mary Windsor, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She is wearing a long, brown cloak. She is an epitome of beauty. She wears her blonde hair up. Her hazel eyes have a joyful gleam in them most of the time.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Mary hails from a village terrorized by illithids. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She doesn't get along with people that don't share her tastes; and she has money and likes to spend it
Ideals: Justice, Joker, Impeccable. Bonds: Attractive, Enemies, Rich. Occupation: Masseuse
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 76 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 15
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. Cloth of gold vestments (120 gp). Embroidered silk and velvet mantle with numerous moonstones (2900 gp). Silver comb with moonstones (200 gp). A necklace of small pink pearls (3000 gp). 1 Medium magic item.
Anne Ryland, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Beneath her clothing is a huge mess of scar tissue. Her red hair is wavy and long. She has a tattooed face.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: The child of a Scribe, who enjoyed hunting, Anne was taken on many hunting expeditions. Through the years after Anne was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Anne's father didn't care for her much, and the feeling was mutual. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She's looking for her big break; and meet up once more with her childhood friend
Ideals: Justice. Flaws: Antagonistic. Bonds: Slave, Adventurer, Nature. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 86 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 11000 gp. Tiger eye turquoise (14 gp). Red garnet (110 gp). Tourmaline (110 gp). Onyx (30 gp). Banded agate (14 gp). Blue sapphire (500 gp). Chrysoprase (30 gp). Eye agate (14 gp). Moss agate (14 gp). Deep blue spinel (200 gp). Red-brown spinel (110 gp). Deep green spinel (110 gp). Tiger eye turquoise (14 gp). Banded agate (14 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Galiena Lindsey, Female Human [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tight fitting brown shirt and pants. She has a very tight haircut. She has gleaming, smiling hazel eyes.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is used to getting what she wants. In part because she is a meticulous planner.
History: When she was but 8 years old her parents immigrated from the west. In her 14th year, her parents were killed by a goblins raid, leaving Galiena alone in the world. After a stint in an orphanage, she was adopted. She left for the west, certain she would find work there.
Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and to protect her home
Ideals: Athletic, Professionalism. Bonds: Guardian, Immigrant, Enemies. Occupation: Spy
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 44 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 9 (-1) | 9 (-1) | 13 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +10 / 4d8+5, Ranged +4 / 4d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Sapphire pendant on gold chain (700 gp). Fire opal pendant on a fine gold chain (2100 gp). Golden circlet with four aquamarines (5000 gp). Finely wrought small gold bracelet (60 gp). Large well-done wool tapestry (600 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (60 gp). Old masterpiece painting (2100 gp). A roughly beaten golden orb (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Fire opal pendant on a fine gold chain (2100 gp). Eyepatch with mock eye of sapphire and moonstone (2100 gp). Jeweled gold crown (5000 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (2100 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!