Nimble Shore, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he tends to wear a large pastel jacket. His lavender fur is drawn into a tight pony tail with a dagger scrunchie. His face is covered beneath a completely black helmet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Nimble was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Further expansion of business; and sabotage a competitor
Ideals: Joker. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 124 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. A pair of silk slippers encrusted with tiny pearls. (50 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (900 gp). Gold dragon comb with red garnet eye (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Jeweled gold crown (5000 gp). Jeweled gold crown (5000 gp). Solid gold idol (500 gp). Gold and topaz bottle stopper cork (1400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver chalice with lapis lazuli gems (50 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Golden circlet with four aquamarines (6000 gp). Gold dragon comb with red garnet eye (1400 gp). A miniature golden chest with tiny emeralds lining the top (50 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). 1 Medium magic item.
Bernard Floshem, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.
Personality: He is mildly Half-Elf supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has a rivalry with the Church that dominates his actions.
Flaws: Racist. Bonds: Rich, Job, Religious, Mentor. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 17)
Armor Class 9
Hit Points 54 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 16 (+3) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Giant, Auran
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Golden circlet with four aquamarines (3000 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Solid gold idol (300 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Sapphire pendant on gold chain (1300 gp). A roughly beaten golden orb (40 gp). Old masterpiece painting (1400 gp). Gold music box (2000 gp). Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Názkûga Morton, Male Half-Orc [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across his face, he wears a white coat over a green low-cut shirt, and a broad hat upon his head. He has black hair. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Názkûga was born the youngest of three triplets. In his 12th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He bought a greataxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to open a new tavern; and an old rival family wants him found
Ideals: Joker. Flaws: Fearful. Bonds: Family, Nature, Job. Occupation: Spy
Voice: Speaks in third person
Attributes [hide]
Medium (6'10") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 54 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 8 (-1) | 9 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Golden yellow topaz (700 gp). Banded agate (13 gp). Moonstone (70 gp). Black opal (1500 gp). Black pearl (700 gp). Blue star sapphire (1500 gp). Freshwater pearl (13 gp). Rock crystal (70 gp). Alexandrite (700 gp). Zircon (70 gp). Violet garnet (700 gp). Moss agate (13 gp). Chalcedony (70 gp). Rose (70 gp). Deep blue spinel (700 gp). Amber (160 gp). Rhodochrosite (13 gp). Sard (70 gp). Tiger eye turquoise (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Turen, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a custom-built plate barding that's adorned with tan lining and desert motifs. He wears a feathered hat to cover his moderate length black hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born in the south, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Cockaby took refuge in the large cave and found the beat up warhammer and armor he uses now. He moves from town to town, unable to find a place to settle.
Motivation: To prove his worth to the world; and to share knowledge with the world
Flaws: Impulsive. Bonds: Poor, Attractive, Nature, Immigrant. Occupation: Bricklayer
Voice: Loud with bravado
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 61 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Dwarven, Ignan
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 5000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A necklace of small pink pearls (3000 gp). 1 Medium magic item.
Rezena Jharthraxyn, Female Dragonborn [Permalink]
Personal [hide]
Description: She typically wears green cloth garments or leather armor. She carries with her a set of monstrous two handed axes, each one with a opal on the hilt. She only wears one on her belt and the other on her back. Her brass crest is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are gold.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: Rezena hails from a village terrorized by brigands. Through the years after Rezena was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Rezena's mother didn't care for her much, and the feeling was mutual. She ran away from her former home and has been making her living as a Courier for the past few years.
Motivation: To prove her worth to the world; and several ex partners dislike her way of doing things and want revenge
Ideals: Fighting. Flaws: Impulsive, Antagonistic. Bonds: Job, Enemies. Occupation: Courier
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 69 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 8 (-1) | 13 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Red spinel (160 gp). Sardonyx (80 gp). Banded agate (8 gp). Citrine (80 gp). Lapis lazuli (8 gp).
Geva Huxley, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a robe, a symbol of the sun god around her neck, and a sai on her belt, and is pretty ugly. She wears her black hair down. She wears a mask on her face.
Personality: She loves telling others what to do and how they should feel about things. She loves her children and doesn't want them to worry about her. She loves to share her singing with anyone who is interested.
History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Geva fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: An old rival family wants her found; and marry her sister to traveling adventurers
Ideals: Fighting, Opinionated, Artistic. Flaws: Ugly. Bonds: Family. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 131 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 12000 gp. Blue-white diamond (4000 gp). Hematite (5 gp). Deep blue spinel (1500 gp). Red-brown spinel (140 gp). Violet garnet (1500 gp). Tiger eye turquoise (5 gp). Freshwater pearl (5 gp). Black pearl (1500 gp). Freshwater pearl (5 gp). Peridot (50 gp). Jade (140 gp). Star ruby (1000 gp). Azurite (5 gp). Freshwater pearl (5 gp). 1 Medium magic item. 1 Medium magic item.
Nedda Wildcloak, Female Halfling [Permalink]
Personal [hide]
Description: This woman is very fat, and wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her brown hair is wavy and long. Her eyes, though not visible through her cowl, are amber.
Personality: She dislikes all the random violence that takes place in the west. She never wears the same outfit twice, unless she absolutely has to.
History: She was raised in a white middle class family as the only child. She moved from fad to fad and when she turned 15 she discovered writing. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: To find somewhere to settle down.
Ideals: Pacifist, Artistic. Flaws: Ugly, Mundane. Occupation: Sailor
Voice: Spits words with contempt
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 16)
Armor Class 11
Hit Points 87 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Halfling, Infernal
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Old masterpiece painting (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver comb with moonstones (1000 gp). An abacus with copper, silver and gold markers (40 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (40 gp). Large well-done wool tapestry (400 gp). Old masterpiece painting (800 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
