Aelar Iranapha, Male Elf [Permalink]
Personal [hide]
Description: A middle-aged man, he wears bulky blue painted plate armor, and is pretty ugly. With a patchy golden beard and wild golden hair. He has several tiny jet earrings on each ear.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north to a Beggar, Aelar learned a great deal about his mother's area of expertise. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He struck the Beggar job and began his own company from there.
Motivation: An old rival family wants him found; and money/treasure
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family, Job. Occupation: Beggar
Voice: Hissing voice
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 19)
Armor Class 12
Hit Points 53 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 8 (-1) | 16 (+3) | 17 (+3) | 17 (+3) |
Senses Passive Perception 19
Languages Common, Elven, Gnome, Undercommon, Druidic
Attacks Melee +10 / 5d8+4, Ranged +8 / 5d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1300 pp. Solid gold idol (500 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). Jeweled gold crown (5000 gp). Jeweled gold crown (5000 gp). Jeweled anklet (4000 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (900 gp). Silver chalice with lapis lazuli gems (160 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (160 gp). Jeweled electrum ring (5000 gp). Solid gold idol (500 gp). Silver comb with moonstones (700 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). Solid gold idol (500 gp). Brass mug with jade inlays (500 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Jeweled gold crown (5000 gp). Silver comb with moonstones (700 gp). Silver chalice with lapis lazuli gems (160 gp). Gold and ruby ring (8000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (160 gp). A delicate brass dragon egg (30 gp). A silver and pearl hairclip (30 gp). Sapphire pendant on gold chain (2500 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (2000 gp). A roughly beaten golden orb (160 gp). A pair of silk slippers encrusted with tiny pearls. (160 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Ella Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a tan broad hat and tan clothes. Her golden hair is matted, messy, and big. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She cannot resist a sob story and will often dote over anyone who has one.
History: Born in the north to a Herbalist, Ella learned a great deal about her father's area of expertise. Through the years after Ella was born, her father became increasingly distant from her family, instead choosing to pursue power in the north. Ella's father didn't care for her much, and the feeling was mutual. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by dire rats, and she desires to right it; and she'd like to take her coworkers down a peg
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Job, Enemies. Occupation: Herbalist
Voice: Jittery and nervous
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 105 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 15 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 7000 gp. Sard (80 gp). Jade (130 gp). Lapis lazuli (4 gp). Red spinel (130 gp). Moonstone (80 gp). Blue quartz (4 gp). Smoky quartz (80 gp). Red-brown spinel (130 gp). Black pearl (1300 gp). 1 Medium magic item.
Sannl Glanhig, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'11" when asserting herself. Her white hair is still thick. She has a tattooed face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: She was born in a small plains village. Over the years she perfected her riding and shooting skills. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Meet up once more with her childhood friend; and to protect her home
Ideals: Optimist. Bonds: Poor, Nature, Adventurer, Guardian. Occupation: Bather
Voice: Sensual and smooth
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 89 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Elven
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 12000 gp. White pearl (70 gp). Blue quartz (11 gp). Smoky quartz (80 gp). Aquamarine (1100 gp). Deep blue spinel (1100 gp). Carnelian (80 gp). Carnelian (80 gp). Obsidian (11 gp). Silver pearl (70 gp). 1 Medium magic item.
Reeza Gladstone, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She is wearing a perfectly clean shirt and pair of pants. Beneath her clothing is a huge mess of scar tissue. Her long black hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She cannot resist a sob story and will often dote over anyone who has one.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Interpreter arts, while her father instructed her in etiquette, music and courtly manner. She was taken from her home at a very young age. She struck the Interpreter job and began her own company from there.
Motivation: Money/treasure; and to reunite with her absent mother
Ideals: Philantrophist. Bonds: Attractive, Slave, Rich, Job, Family. Occupation: Interpreter
Voice: Whispers
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Fiery yellow corundum (400 gp). Star ruby (400 gp). Rhodochrosite (11 gp). Citrine (40 gp). Golden yellow topaz (300 gp). Blue quartz (11 gp). Deep green spinel (140 gp). Rock crystal (40 gp). Azurite (11 gp). Bloodstone (40 gp). Moonstone (40 gp). Hematite (11 gp). Smoky quartz (40 gp). Black pearl (300 gp). Bloodstone (40 gp). Deep green spinel (140 gp). Blue star sapphire (400 gp). 1 Medium magic item.
Gardain Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult man, he is wearing a perfectly clean shirt and pair of pants. His hair, while still mostly brown, has prominent grey streaks. He wears a mask on his face.
Personality: Calm and collected, he is a well trained Animal Trainer. He has all his life been fascinated with music.
History: Born in a small village he learned the ways of the warrior from his father. He has had some formal music training, and achieved minor success. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: To end his boredom; and wants to open a new tavern
Ideals: Artistic, Fighting. Flaws: Mundane. Bonds: Attractive, Job, Has a crush. Occupation: Animal Trainer
Voice: Scottish accent
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 13
Hit Points 60 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 2000 gp. Peridot (20 gp). Rose (20 gp). Star ruby (1300 gp). Rhodochrosite (15 gp). Alexandrite (1000 gp). Azurite (15 gp). Golden yellow topaz (1000 gp). Golden yellow topaz (1000 gp). Red spinel (120 gp). Red spinel (120 gp). Rose (20 gp). Moss agate (15 gp). Rhodochrosite (15 gp). Peridot (20 gp). Deep blue spinel (1000 gp). Pink pearl (120 gp). Tourmaline (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oda Pingun, Female Gnome [Permalink]
Personal [hide]
Description: This late middle aged woman wears a simple burlap shirt and baggy pants. She conceals her rapier with her veritable burlap sack of a shirt and is in decent physical shape. She wears her hair in dreadlocks. Her eyes are likewise violet.
Personality: She will rave to anyone who will listen. She always tries to repair and not replace. It was this mentality that drove her into the Dyer business.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Oda was born, her mother became increasingly distant from her family, instead choosing to pursue power in the east. Oda's mother didn't care for her much, and the feeling was mutual. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Find a way to reverse the transformation of her brother; and she's looking for her big break
Ideals: Persistence. Flaws: Insane, Antagonistic. Bonds: Adventurer, Family. Occupation: Dyer
Voice: Middle-eastern accent
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 92 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 11 (+0) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 | 0 |
Possessions: 3000 gp. Golden yellow topaz (200 gp). Alexandrite (200 gp). Alexandrite (200 gp). Freshwater pearl (16 gp). Moss agate (16 gp). White opal (1500 gp). Alexandrite (200 gp). White opal (1500 gp). Tiger eye turquoise (16 gp). Moss agate (16 gp). Chrysoberyl (90 gp). Coral (90 gp). Tiger eye turquoise (16 gp). Brown-green garnet (90 gp). Jet (90 gp). Jasper (80 gp). Chrysoprase (80 gp). Hematite (16 gp). Black opal (1500 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Stannor TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He has done his best to style his white hair to look like a famous performer. He has gray eyes.
Personality: He has always had a great fascination with Tabaxi culture. He is an amazing painter.
History: Stannor was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Fortune-teller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A strong sense of loyalty to Tabaxi people; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor, Adventurer. Occupation: Fortune-teller
Voice: Old Prospector
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 77 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 10 (+0) | 14 (+2) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Halfling, Aquan, Orc
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!