Dayereth Netyoive, Male Elf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he tends to wear a large blue jacket. He has wavy blonde hair. His ears are large.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is frequently practicing swordplay.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Dayereth abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He used his abilities to travel the world and help people.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends
Ideals: Philantrophist, Artistic. Flaws: Ugly, Insane. Bonds: Military, Adventurer. Occupation: Armorer
Voice: Indian accent
Attributes [hide]
Medium (5'4") Elf, Lawful Good (CR 17)
Armor Class 15
Hit Points 73 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 5d4+2, Ranged +11 / 5d4+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1500 pp.
Bune Speed, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a black cloak and cross-gartered white stockings, and sports empty pouches on her belt. She keeps her blue hair in a pixie cut. Her face is scarred and worn.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.
History: The child of a Interpreter, who enjoyed hunting, Bune was taken on many hunting expeditions. Her family was turned out during the war. She and her family wandered south to less war torn lands. She now spends her time doing works of charity.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and to unite with her sister
Ideals: Joker, Philantrophist. Flaws: Ugly, PTSD. Bonds: Nature. Occupation: Detective
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'6") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 61 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 12 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 19
Languages Common, Giant
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 gp. Emerald (400 gp). Banded agate (5 gp). Deep green spinel (160 gp). Golden yellow topaz (300 gp). Amber (160 gp). Citrine (70 gp). Golden yellow topaz (300 gp). Aquamarine (300 gp). Amethyst (160 gp). Golden yellow topaz (300 gp). Rhodochrosite (5 gp). Aquamarine (300 gp). 1 Medium magic item.
Tim Kenley, Male Human [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His skin is also unnaturally pale. He has styled his brown hair well, parting it to the right. His eyes are likewise green.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Tim hails from a village terrorized by dire rats. He found a children's book about a Human Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature falchion.
Motivation: Someone believes him a fraud; and to reunite with his old friends
Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Adventurer, Enemies. Occupation: Blacksmith
Voice: Speaks with a cold
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 91 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: Jacinth (2000 gp). Iolite (70 gp). Malachite (6 gp). 1 Medium magic item.
Ea Poetry, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. Her long brown hair is drawn into a two foot long braid. She wears a mask on her face.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. Through the years after Ea was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Ea's mother didn't care for her much, and the feeling was mutual. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and retire the richest woman in the west
Ideals: Fighting, Philantrophist, Entrepeneur, Persistence. Flaws: Antagonistic, Greedy. Occupation: Performer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'9") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 12 (+1) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Infernal, Dwarven, Halfling
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 300 pp. Black star sapphire (900 gp). Carnelian (80 gp). Lapis lazuli (10 gp). Rock crystal (80 gp). Moonstone (80 gp). Jet (60 gp). Brown-green garnet (60 gp). Black pearl (600 gp). Tourmaline (60 gp). Tourmaline (60 gp). Blue quartz (10 gp). Golden pearl (60 gp). Eye agate (10 gp). Deep blue spinel (600 gp). Silver pearl (60 gp). Lapis lazuli (10 gp). 1 Medium magic item.
Ugol Wellington, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 6'5". He wears a simple burlap shirt and baggy pants. He conceals his flail with his veritable burlap sack of a shirt, and his gloved hand is found clutching a flail. He has shaved his head bald. He has gleaming, smiling blue eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a pair of big game hunters, but was frequently ill as a child. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. After a long history of fighting, Ugol and his spouse have recently divorced.
Motivation: He has passion for adventuring and risk.
Flaws: Antagonistic, Disease. Bonds: Adventurer, In love. Occupation: Mayor
Voice: Switch between two voices
Attributes [hide]
Medium (6'5") Half-Orc, Lawful Good (CR 15)
Armor Class 12
Hit Points 126 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 16 (+3) | 11 (+0) | 17 (+3) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. Brass mug with jade inlays (400 gp). Sapphire pendant on gold chain (500 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Large well-done wool tapestry (400 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Brass mug with jade inlays (400 gp). Gold and topaz bottle stopper cork (800 gp). Large well-done wool tapestry (400 gp). Cloth of gold vestments (50 gp). Jeweled anklet (1000 gp).
Oren Fatrabbit, Male Halfling [Permalink]
Personal [hide]
Description: This man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and sports empty pouches on his belt. His golden hair is drawn into a tight pony tail with a butterfly scrunchie. He tend to wears goggles to shield his eyes.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Expand his business; and he is terrified, and will act out of fear
Ideals: Disciplined. Flaws: Disease, Fearful. Bonds: Family, Job. Occupation: Painter
Voice: Hissing voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 18)
Armor Class 14
Hit Points 110 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +7 / 5d6+1, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 2000 pp. Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (3000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item.
Sindri Dunben, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is renowned for his bright tan suits and hats. His blonde hair is slicked back into a classic pompadour. His half smiles and blue eyes are beguiling and draw you in.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Justice, Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Doctor
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 125 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 pp. Azurite (4 gp). Rock crystal (50 gp). Smoky quartz (50 gp). Obsidian (4 gp). Coral (60 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!