John Gentry, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he is wearing a long, brown, dusty cloak. He sports a flattop hair cut. His gray eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is able to make almost anything out of random pieces of junk.
History: His mother raised him in a mountain cabin. His arcane abilities were realized during a raid on his village. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: Doesn't want to be a Stableman and was forced into it by his family; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Nature, Guardian, Family. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 1800 pp.
Leucis Talent, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he prefers to wear green pants and tee shirts. He wears his white hair down. He wears round tiny glasses practically rammed into his face.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Tiefling in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants to get laid; and to reunite with his old friends
Ideals: Justice. Flaws: Secretive. Bonds: Adventurer, Military, Has a crush. Occupation: Priest
Voice: Hissing voice
Attributes [hide]
Medium (6'8") Tiefling, Lawful Good (CR 18)
Armor Class 13
Hit Points 110 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +10 / 5d6+4, Ranged +9 / 5d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 900 pp. Golden circlet with four aquamarines (5000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Cloth of gold vestments (30 gp). Embroidered and bejeweled glove (1000 gp). 1 Medium magic item. 1 Medium magic item.
Silgre Snape, Female Half-Orc [Permalink]
Personal [hide]
Description: She is dressed in an above average manner. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She sports a flattop hair cut. She has blue eyes.
Personality: Cocky and sure of herself, she believes she is the best Jeweler born in the past three hundred years. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Gifted from a young age, Silgre studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She has drifted from career to career and currently works as a Jeweler.
Motivation: Sabotage a competitor; and further expansion of business
Ideals: Philantrophist, Gifted. Bonds: Attractive, Job. Occupation: Jeweler
Voice: Soft and melodious
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 17)
Armor Class 9
Hit Points 135 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 17 (+3) | 15 (+2) | 6 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Orc, Terran, Ignan
Attacks Melee +7 / 5d4+1, Ranged +5 / 5d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 1700 pp. Golden yellow topaz (1600 gp). Blue sapphire (500 gp). Alexandrite (1600 gp). Deep green spinel (70 gp). Black pearl (1600 gp). Deep blue spinel (1600 gp). Alexandrite (1600 gp). Rhodochrosite (10 gp). Rhodochrosite (10 gp). Zircon (70 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). Rhodochrosite (10 gp). Black star sapphire (500 gp). Eye agate (10 gp). Aquamarine (1600 gp). Lapis lazuli (10 gp).
Burgell Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He wears a blue armored body suit, with a simple yellow line shooting up and back down. He has a slight overbite and is overall scrawny. He has no hair. He has gleaming, smiling green eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. He always tries to repair and not replace. It was this mentality that drove him into the Butcher business.
History: Burgell hails from a village terrorized by brigands. His mother was a mechanic, and taught him how to fix just about anything. Days after completing his studies, news broke out that his hometown was attacked by brigands. Burgell was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it.
Ideals: Professionalism, Persistence. Flaws: Ugly. Bonds: Enemies. Occupation: Butcher
Voice: Creaky witch voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 88 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 15 (+2) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 300 pp. Jeweled electrum ring (3000 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Gold dragon comb with red garnet eye (1100 gp). Brass mug with jade inlays (100 gp). A roughly beaten golden orb (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1100 gp). Gold music box (4000 gp). Silver chalice with lapis lazuli gems (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Cloth of gold vestments (80 gp). Gold and topaz bottle stopper cork (1100 gp). Large well-done wool tapestry (100 gp). Old masterpiece painting (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (100 gp). 1 Medium magic item.
Nurkara Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. She sports brown long hair. She wears large thick round spectacles.
Personality: Nurkara wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... A true patriot, Nurkara would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was born the only child of a wealthy merchant. Cursed with vampirism at a very young age, Nurkara has worked very hard to control her curse. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She wants nothing more than to rejoin the army.
Ideals: Disciplined, Entrepeneur. Flaws: Disease. Bonds: Attractive, Military. Occupation: Roofer
Voice: Raspy
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 99 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 |
Possessions: 500 pp. Bloodstone (30 gp). Peridot (30 gp). Tiger eye turquoise (16 gp). Moonstone (30 gp). Zircon (30 gp). Alexandrite (1100 gp). Lapis lazuli (16 gp). Sardonyx (30 gp). Jasper (30 gp). 1 Medium magic item.
Balam Sly, Male Tiefling [Permalink]
Personal [hide]
Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and brown, and wears rings and necklaces with large, colorful gems. His dark red hair is long and unkept. His eyes are black.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his mother's forge. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their daughter. He worked as a Bellfounder, and he later adopted a second daughter.
Motivation: Further expansion of business.
Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Family. Occupation: Bellfounder
Voice: Shortens vowels
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 18)
Armor Class 9
Hit Points 137 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Gnome
Attacks Melee +8 / 5d6+2, Ranged +5 / 5d6-1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1900 pp. White pearl (160 gp). Citrine (30 gp). Deep blue spinel (900 gp). Black star sapphire (900 gp). Eye agate (10 gp). Obsidian (10 gp). Blue quartz (10 gp). Amber (160 gp). Black pearl (900 gp). Black pearl (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Engong Carlisle, Female Half-Orc [Permalink]
Personal [hide]
Description: She is an average looking eastern female in her early mid-life. She has a large white mantle and cape that has been intricately interwoven into her pastel robe. Her auburn hair is smooth and relatively long. Her eyes, though not visible through her cowl, are amber.
Personality: Deceptive and manipulative this eastern gal figured out how to best use her charms to convince people to do what she wants. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: She was born to loving parents in a slum to the east. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has since lost track of the people in her past.
Motivation: She is currently in port desperately looking for someone to get her out; and an old rival family wants her found
Ideals: Entrepeneur. Bonds: Attractive, Poor, Family, Slave. Occupation: Body Guard
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Good (CR 19)
Armor Class 11
Hit Points 109 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 5d8+1, Ranged +7 / 5d8+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 1300 pp. Blue-white diamond (6000 gp). Carnelian (20 gp). Chalcedony (20 gp). Golden yellow topaz (1300 gp). Citrine (20 gp). Carnelian (20 gp). Red spinel (120 gp). Sardonyx (20 gp). Peridot (20 gp). Deep blue spinel (1300 gp). Rock crystal (20 gp). Tiger eye turquoise (13 gp). Amber (120 gp). Blue star sapphire (1100 gp). Blue sapphire (1100 gp). Red garnet (120 gp). Black pearl (1300 gp). Hematite (13 gp). Red-brown spinel (120 gp). Citrine (20 gp). Rich purple corundum (1100 gp). Deep green spinel (120 gp). Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Freshwater pearl (13 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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