Percival Hackney, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a grey suit, pastel shirt, and red tie. He is portly but not overly obese. He has shaved his head bald. This gray eyed easterner is not easily forgotten.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy, self-centered, vain, and jealous.
History: Gifted from a young age, Percival studied abroad. He was an apprentice working in his father's forge. He has achieved small success as a Shipwright.
Motivation: Wants to open a new tavern.
Ideals: Gifted. Flaws: Disease, Selfish. Bonds: Job. Occupation: Shipwright
Voice: German accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 27 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 7 (-2) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1200 pp. Tourmaline (90 gp). Jet (90 gp). Lapis lazuli (7 gp). Smoky quartz (50 gp). Red garnet (90 gp). Star rose quartz (50 gp). Obsidian (7 gp). Tiger eye turquoise (7 gp). Iolite (50 gp). Citrine (50 gp). Brown-green garnet (90 gp). Banded agate (7 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tharivol Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: This late middle aged man wears loose pants and a collared shirt complete with sweater beneath his coat and is in decent physical shape. He has brown hair. His eyes are green.
Personality: He is happy with his job as a Dyer. He turns his eye from what people do, preferring to live and let live. He also hits on men, regardless of circumstances.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He found a children's book about a Elf Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He tends to his Dyer job now, and dutifully fulfills any obligations he has.
Motivation: A strong sense of loyalty to Elven people; and he would like to get married and retire
Flaws: Disease, Racist. Bonds: Job, Has a crush, Adventurer. Occupation: Dyer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'10") Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 55 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 4000 gp.
Alex Whitby, Male Human [Permalink]
Personal [hide]
Description: An older man who is wearing a long, grey, dusty cloak, he is not a threatening figure. His chestnut hair is singed and shortened. His violet eyes are slightly larger than normal.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.
History: He was raised in a forest tribe. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's in love; and wants his loneliness to end
Ideals: Gifted. Flaws: Ugly, Mundane. Bonds: Nature, Job, Has a crush. Occupation: Priest
Voice: Jamaican accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 97 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial, Halfling
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Blue quartz (14 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Tourmaline (110 gp). Blue star sapphire (1100 gp). Silver pearl (110 gp). White pearl (110 gp). White opal (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Thoradin Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he sports grey clothing, slightly heavier than average wear. His chestnut hair, when down, is lengthy. He has a dull look in his violet eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Thoradin was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been a successful dealer in antiques buying low and selling high.
Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Family, Religious. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 94 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 9 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. Eyepatch with mock eye of sapphire and moonstone (1500 gp). Golden circlet with four aquamarines (3000 gp). An abacus with copper, silver and gold markers (80 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp). Sapphire pendant on gold chain (600 gp). Jeweled electrum ring (8000 gp). Gold and topaz bottle stopper cork (1500 gp). Black velvet mask with numerous citrines (80 gp). Old masterpiece painting (1500 gp). 1 Minor magic item.
Uraim Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a brown wide-brimmed hat and brown clothes. He sports a flattop hair cut. His face is scarred and worn.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Uraim lived on a farm with his mother, near the main road leading to a nearby town. While he appears to be a normal Dwarf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He ran away from his former home and has been making his living as a Sculptor for the past few years.
Motivation: He would like to get married and retire; and he'd like to take his coworkers down a peg
Flaws: Ugly, Secretive, Insane. Bonds: Family, Job, Has a crush. Occupation: Sculptor
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 9
Hit Points 136 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 17 (+3) | 11 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +8 / 5d6+2, Ranged +5 / 5d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 14000 gp. An abacus with copper, silver and gold markers (100 gp). Carved bone or ivory statuette (70 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Major magic item.
Savaran Sumnarghthrysh, Female Dragonborn [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears baggy green pantaloons and a brown scarf. Her crest is greying and her face has many wrinkles. Her red eyes dart from person to person to random spaces in the air.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Savaran was raised in a hard working conservative environment. A freak accident while working with her Mortician father left her crippled. She ran away from her former home and has been making her living as a Bather for the past few years.
Motivation: Expand her business; and she would like to get married and retire
Flaws: Disease. Bonds: Job, Has a crush. Occupation: Bather
Voice: Irish accent
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 15)
Armor Class 13
Hit Points 100 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1100 pp. Deep blue spinel (700 gp). Tourmaline (100 gp). Emerald (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tawar Thackeray, Female Half-Orc [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her red hair is kept up in a ponytail inside a broad hat. Her green eyes are slightly larger than normal.
Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: When she was but 7 years old her parents immigrated from the east. Tawar abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by vampirism.
Motivation: She's repulsed by the PC; and meet up once more with her childhood friend
Flaws: Shy, Disease, Antagonistic. Bonds: Adventurer, Immigrant. Occupation: Animal Trainer
Voice: Spits and sputters
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 59 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 11 (+0) | 10 (+0) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Draconic, Dwarven
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 4000 gp. Sardonyx (30 gp). Alexandrite (1000 gp). Coral (80 gp). Alexandrite (1000 gp). Onyx (30 gp). Alexandrite (1000 gp). Jasper (30 gp). Golden yellow topaz (1000 gp). Violet garnet (1000 gp). Moonstone (30 gp). Smoky quartz (30 gp). Smoky quartz (30 gp). Black pearl (1000 gp). Zircon (30 gp). Chrysoprase (30 gp). Citrine (30 gp). Black pearl (1000 gp). Fiery yellow corundum (1300 gp). 1 Medium magic item.
Shout outs: Stacey, Rachel Anderson, Erik Abrahamsen, Brian Tanner, Serafina Moon, Thomas Spence, Armand Desharnais, Trev909, Bob Goode, TODD RICHARD, Iofire, Caitlin W., Damon Carrington, Mario Pizzamiglio, Phil Mehl, Wesley Muncy, elijah D. maben, R., Vincent Drone, thea musing, Brian Nunziato, Matt Yates, Elisa Martinez, Ryan Flagg, Jade Arrowood, Angelo Anderson, Syn21, Dave Walker, Jonathan Lekse, JollyGamer, Tiernan Greenman, Burlyfighter, David R Abbott, Rick Marsh, Brittany DeNicholas, Amanda Kettles, Lou Bliss, Sik Makoyi, Pythor Sen, Bryson Waits, Desedent, Irate The Pirate, Mark L, Siren, AstroLass, Lizzie, Michael Hamilton, Vedie V, Mylon Schroder, Nathan, Jordan Florez, Robert Rich, Jess, Zee Livezey, Kevin, Kerry Melton, SallySparrow132, Millergendraft, Federica Frezza, Nick Soucy, Jeremiah Walker, Bryan Sheairs, chris wilson, Max Hops, Sarah Holland, Joshua David Maddox, Jennifer Smith, Packratt, Liz Fontain, Ray Bissonnette, Joe Dalby, Matt Price, Nicholas Zamora, ShortyMcgibble, Mr. Vinclair, mtnman1979@aol.com, KFB_Patreon, eric sun, Gundar Wez, Nahellion, That Video Editor Nic, bilbens baggo, Stuart, Brysen Packer, Maxwell Mayer, Thobek, XMrMonkyx ., Miss Zilla M, Jordan Brazeal, Kyle Clark, Jake Lane, Phillip P Torchia, Stefan Gottschalk's, Remora Jewel, Connor, jeremy baisch, Daniel Edwards, Zealot23, Shane Andrews, Brandon Mußiq, CJMAXP, Festus, Lisa Tucker, KingHavok1217, Mx Charlie, Justin Snyder, Zachary Burgess-Hicks, Steve Rosenlund, Ezzela1891, John Nazario, Gordon Alexander Fallon, zachary gee, Jason Clark
Their contribution stands as a beacon of hope for all adventurers!
