Audhild Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears grey cloth garments or leather armor. She is physically well-built. Her blonde hair is thinning but still full. Her skin is flawless and her brown eyes scan people very quickly.
Personality: Cocky and sure of herself, she believes she is the best Sellsword born in the past three hundred years. She is able to make almost anything out of random pieces of junk.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she was little, her rather wealthy family often ventured across the island to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Audhild took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She became a Sellsword soon after.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Gifted. Bonds: Attractive, Job, Slave, Nature. Occupation: Sellsword
Voice: Old thin voice
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 11
Hit Points 156 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 19 (+4) | 9 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 18
Languages Common, Dwarven
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 7000 gp. Golden yellow topaz (1200 gp). Golden yellow topaz (1200 gp). Banded agate (16 gp). Rhodochrosite (16 gp). Coral (50 gp). Blue quartz (16 gp). Rhodochrosite (16 gp). Blue quartz (16 gp). Banded agate (16 gp). Chrysoberyl (50 gp). Chrysoprase (20 gp). Jade (50 gp). Red garnet (50 gp). Black pearl (1200 gp). Fiery yellow corundum (700 gp). Eye agate (16 gp). Silver pearl (50 gp). Deep blue spinel (1200 gp). Amethyst (50 gp). Freshwater pearl (16 gp). Golden pearl (50 gp). Hematite (16 gp). Red garnet (50 gp). Red-brown spinel (50 gp).
Sybil McLeod, Female Half-Elf [Permalink]
Personal [hide]
Description: She prefers to wear flannel. She has a moderate pudge and is not very fit. She has shaved her head bald. Her gray eyes are slightly larger than normal.
Personality: She acts crazy and hedonistic. She is a big fan of imagination and believes people should spend more time reading and writing.
History: Sybil lived on a farm with her father, near the main road leading to a nearby town. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She'd like to take her coworkers down a peg; and she desires power and/or immortality
Ideals: Logical. Flaws: Hedonist. Bonds: Family, Adventurer, Job. Occupation: Glassblower
Voice: Soft and melodious
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 91 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Terran, Ignan, Auran, Druidic
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 600 pp. Red spinel (100 gp). Golden yellow topaz (600 gp). Golden pearl (100 gp). Silver pearl (100 gp). Peridot (60 gp). Malachite (11 gp). Lapis lazuli (11 gp). White pearl (100 gp). Eye agate (11 gp). Deep blue spinel (600 gp). Freshwater pearl (11 gp). Black star sapphire (600 gp). Moss agate (11 gp). Blue sapphire (600 gp). Chalcedony (60 gp). Iolite (60 gp). Jade (100 gp). Onyx (60 gp). Violet garnet (600 gp). Golden pearl (100 gp). Obsidian (11 gp). 1 Medium magic item.
Foxilon Swiftwhistle, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking southern male in his early mid-life. He wears an entirely red suit with brown socks and a vest with buckled shoes. He has wavy silver hair. He wears large thick round spectacles.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was an apprentice working in his father's forge. He has built up a small fortune and can afford his own way.
Motivation: Revenge; and money/treasure
Ideals: Optimist, Artistic. Bonds: Rich, Job, Enemies. Occupation: Shoemaker
Voice: Scottish accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 122 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 17 (+3) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +4 / 5d4-2, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 7000 gp. A life-sized copper and silver statuette of a cockatrice. (10 gp). A necklace of small pink pearls (4000 gp). Gold and topaz bottle stopper cork (900 gp). Jeweled gold crown (4000 gp). Silver chalice with lapis lazuli gems (90 gp). Gold dragon comb with red garnet eye (900 gp). Gold dragon comb with red garnet eye (900 gp). Black velvet mask with numerous citrines (90 gp). Old masterpiece painting (1900 gp). Jeweled electrum ring (4000 gp). Large well-done wool tapestry (300 gp). Cloth of gold vestments (90 gp). Large well-done wool tapestry (300 gp). A delicate silver chain set with a tourmaline (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Jeweled gold crown (4000 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp).
Andry Littlefoot, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears a custom-built plate barding that's adorned with red lining and desert motifs. She is tall, broad shouldered and powerfully built. Her moppish chestnut hair is in a traditional bowl cut. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: Born in the east to a Bellfounder, Andry learned a great deal about her mother's area of expertise. She helped her mother out around the business and became quite the natural. She has been a successful dealer in antiques buying low and selling high.
Motivation: To get a good night's sleep; and find a way to reverse the transformation of her sister
Ideals: Gifted, Entrepeneur. Flaws: Insomniac. Bonds: Family, Job. Occupation: Bellfounder
Voice: Jamaican accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 19)
Armor Class 13
Hit Points 61 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 7 (-2) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Draconic, Undercommon
Attacks Melee +6 / 5d8+0, Ranged +8 / 5d8+2, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. White opal (1000 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (400 gp). Moonstone (30 gp). Blue quartz (12 gp). Golden pearl (160 gp). Citrine (30 gp). Malachite (12 gp). Eye agate (12 gp). Rhodochrosite (12 gp). Malachite (12 gp). Onyx (30 gp). Jade (160 gp). Malachite (12 gp). Blue-white diamond (3000 gp). Lapis lazuli (12 gp). Banded agate (12 gp). Deep blue spinel (400 gp). Lapis lazuli (12 gp). Smoky quartz (30 gp). Azurite (12 gp). Emerald (1000 gp). Sard (30 gp). White opal (1000 gp). Jade (160 gp). Violet garnet (400 gp). Violet garnet (400 gp). Onyx (30 gp). Alexandrite (400 gp). Blue quartz (12 gp). Bloodstone (30 gp). Banded agate (12 gp). Emerald (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Hugh Yorke, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is dark but he possesses many white ritualistic tattoos. He wears a brown collared shirt and white pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. He wears his black hair up. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.
History: He was born to loving parents in a slum to the west. Hugh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and wants to open a new tavern
Flaws: Ugly. Bonds: Job, Immigrant, Poor, Nature. Occupation: Butcher
Voice: Jittery and nervous
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 103 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Moss agate (14 gp). Red garnet (90 gp). Chrysoprase (50 gp). Jet (90 gp). Iolite (50 gp). Tiger eye turquoise (14 gp). Black pearl (200 gp). Rock crystal (50 gp). Aquamarine (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sannl Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing a long, grey cloak. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a rose on it. She has a very tight haircut. She wears crescent spectacles with a black brim.
Personality: She is a hateful person. She taunts others and blames them for her problems. When she's not drinking or sleeping the drinks off, she's doing painting.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: She has passion for adventuring and risk; and her religion dominates her actions
Ideals: Artistic. Flaws: Antagonistic. Bonds: Adventurer, Job, Religious. Occupation: Server
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 10
Hit Points 168 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 18 (+4) | 6 (-2) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +6 / 5d6+0, Ranged +6 / 5d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 1800 pp. Zircon (50 gp). Chalcedony (50 gp). Silver pearl (110 gp). Amber (110 gp). 1 Major magic item.
Emmeline Thorton, Female Half-Elf [Permalink]
Personal [hide]
Description: She is wearing a long, violet cloak. She carries with her a set of whips, each one with a opal on the hilt. She only wears one on her belt and the other on her back. She is bald on top and has large golden tufts of hair around her ears. Her green eyes dart from person to person.
Personality: Eccentric and domineering, Emmeline will drive conversation. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the east to a Knight, Emmeline learned a great deal about her mother's area of expertise. In her youth she was a Animal Trainer, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She inherited the family business which she has now maintained for 7 years.
Motivation: Further expansion of business; and she is unsatisfied with her job
Ideals: Fighting, Extrovert, Philantrophist. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Knight
Voice: Hissing voice
Attributes [hide]
Medium (5'7") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 80 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven, Terran, Undercommon
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 7000 gp. Solid gold idol (500 gp). A silver and pearl hairclip (90 gp). Gold and topaz bottle stopper cork (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp). Black velvet mask with numerous citrines (160 gp). Fire opal pendant on a fine gold chain (1500 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). An abacus with copper, silver and gold markers (160 gp). Gold dragon comb with red garnet eye (400 gp). Silver ewer (90 gp). Large well-done wool tapestry (300 gp). Silver comb with moonstones (300 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp). An abacus with copper, silver and gold markers (160 gp). Embroidered silk and velvet mantle with numerous moonstones (1200 gp).
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