Gilthur Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a lot of dark rich colors, with gold accents. His hair is black, silky, and of moderate length. His skin is flawless and his blue eyes scan people very quickly.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He feeds upon the attention of others.
History: He was born several months after his father was called into army service. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally
Ideals: Persistence. Flaws: Insane. Bonds: Attractive, Military. Occupation: Baker
Voice: Spits and sputters
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 83 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +4 / 4d10-1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Beatrice Dalton, Female Human [Permalink]
Personal [hide]
Description: A stocky darker skinned woman, she is generally well dressed albeit a few years behind the times. With wild black hair. She has brown eyes.
Personality: She is business-like. She takes instructions and follows them to the letter. She is harsh and unforgiving.
History: A powerful brothel owner made her what she is. She took every job she could get her hands on, but the opportunities for Humans in the west were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC; and retire the richest woman in the west
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Attractive, Mentor, Immigrant. Occupation: Body Guard
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 112 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 15 (+2) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +8 / 4d8+3, Ranged +4 / 4d8-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp. Banded agate (9 gp). Tourmaline (140 gp). Blue quartz (9 gp). Golden yellow topaz (200 gp). Fire opal (500 gp). Fire opal (500 gp). Deep blue spinel (200 gp). Blue sapphire (500 gp). Bloodstone (20 gp). Hematite (9 gp). Pink pearl (140 gp). Silver pearl (140 gp). Alexandrite (200 gp). Iolite (20 gp). Violet garnet (200 gp). Chrysoprase (20 gp). Iolite (20 gp). Red garnet (140 gp). Moss agate (9 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Five Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across her face, she wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. She wears a colorful flower in her brown fur. Her skin is flawless and her copper eyes scan people very quickly.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is a bit of a xeno-phobe, disliking non-Tabaxis.
History: She was born the only child of a wealthy merchant. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it.
Ideals: Entrepeneur, Joker. Flaws: Racist. Bonds: Attractive, Rich. Occupation: Dyer
Voice: Jittery and nervous
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 78 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 17 (+3) | 11 (+0) | 16 (+3) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Auran, Halfling, Goblin
Attacks Melee +9 / 4d10+4, Ranged +8 / 4d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 5000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Myev Astley, Female Half-Orc [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red stubble. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. She has a hunchback. She has styled her red hair well, parting it to the right. Her eyes are brown and catlike.
Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She comes from a rich western family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She wants nothing more than to rejoin the army.
Flaws: Ugly, Shy. Bonds: Military, Rich. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 17)
Armor Class 12
Hit Points 95 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Sylvan
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 4000 gp. Brass mug with jade inlays (100 gp). A small bag of saffron. (70 gp). Silver ewer (70 gp). Fire opal pendant on a fine gold chain (600 gp).
Orryn Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He tends to wear a blue poncho over his likewise colored trousers and shirt. His hair is short and brown. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He also hits on women, regardless of circumstances.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. A freak accident while working with his Healer mother left him crippled. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: Wants his loneliness to end.
Flaws: Disease. Bonds: Immigrant, Attractive, Has a crush, Religious. Occupation: Engraver
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 166 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 20 (+5) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 5000 gp. Blue quartz (5 gp). Rock crystal (60 gp). Golden pearl (150 gp). Citrine (60 gp). Fire opal (500 gp). Malachite (5 gp). Bloodstone (60 gp). Red-brown spinel (150 gp). White opal (500 gp). Fiery yellow corundum (500 gp). Alexandrite (1200 gp). Black opal (500 gp). Freshwater pearl (5 gp). Deep blue spinel (1200 gp). Tiger eye turquoise (5 gp). Iolite (60 gp). 1 Medium magic item.
Armara Havoc, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she is well dressed, but even with her fine clothing she looks run-down. She keeps her red hair in a pixie cut. Her gold eyes dart around the room hyper actively observing anyone and anything.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy, self-centered, vain, and jealous.
History: Born to a pair of adventurers, Armara grew up listening to her mother's many stories. A freak accident while working with her Carter mother left her crippled. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: A strong sense of loyalty to Dragonborn people; and she desires power and/or immortality
Flaws: Ugly, Selfish, Disease, Racist. Bonds: Adventurer. Occupation: Actor
Voice: Sore throat, cough
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 19)
Armor Class 10
Hit Points 111 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 14 (+2) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +8 / 5d8+2, Ranged +6 / 5d8+0, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 2200 pp. Coral (160 gp). Star ruby (700 gp). Eye agate (16 gp). Red garnet (160 gp). Carnelian (30 gp). Blue sapphire (700 gp). Eye agate (16 gp). Peridot (30 gp). Lapis lazuli (16 gp). Brown-green garnet (160 gp). Star rose quartz (30 gp). Hematite (16 gp). Fiery yellow corundum (700 gp). Jet (160 gp). Rose (30 gp). Sardonyx (30 gp). Peridot (30 gp). Bloodstone (30 gp). Golden yellow topaz (900 gp). Tiger eye turquoise (16 gp). Malachite (16 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Warryn Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He is a mite stocky and prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He keeps his long brown hair kept up in a rat tail. He wears a mask on his face.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. As long as the job gets done he does not care how it got done.
History: Sold as a small child to a necromancer, Warryn was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. He now mingles about in high society.
Motivation: He desires power and/or immortality.
Ideals: Professionalism. Flaws: Ugly. Bonds: Rich, Mentor, Adventurer. Occupation: Butcher
Voice: Speaks with a cold
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 90 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +3 / 4d10-2, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Bloodstone (40 gp). Smoky quartz (40 gp). Rock crystal (40 gp). Zircon (40 gp). Golden pearl (140 gp). Rock crystal (40 gp). Jade (140 gp). Rhodochrosite (6 gp). Deep blue spinel (1000 gp). Banded agate (6 gp). Aquamarine (1000 gp). Lapis lazuli (6 gp). Alexandrite (1000 gp). Rock crystal (40 gp). Fiery yellow corundum (1200 gp). Alexandrite (1000 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!