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NPC Generator

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Advanced [show]


William Moreno, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He wears professional attire, and his gloved hand is found clutching a pickaxe. His chestnut hair is cut jaggedly and amateurishly. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. Further he is a bit of a stoner and is frequently out of it.

History: He was born to loving parents in a slum to the north. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. William took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He's also a talented Priest, but doesn't like to broadcast it.

Motivation: To be a Priest again; and he'd like to take his coworkers down a peg

Flaws: Addict. Bonds: Attractive, Job, Poor, Nature. Occupation: Bricklayer

Voice: Slow speaker

Attributes [hide]

William Moreno, Male Human Druid 16
Medium (5'2") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 116 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)10 (+0) 12 (+1)18 (+4)
Skills Intimidation +9, Medicine +6
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 4000 gp. Eyepatch with mock eye of sapphire and moonstone (700 gp). Old masterpiece painting (700 gp). Golden circlet with four aquamarines (5000 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Elaim Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a brown small hat and brown clothes. He has dyed his greying red hair a little too much giving a sharp red color. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has been saving his money to try and buy his sister's freedom.

Motivation: Marry his sister to traveling adventurers; and he is content

Ideals: Athletic, Optimist, Philantrophist. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Ploughman

Voice: Thin and wheezing

Attributes [hide]

Elaim Balderk, Male Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 142 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 19 (+4)16 (+3) 13 (+1)15 (+2)
Skills Arcana +8, Insight +6
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Abyssal, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Fire opal pendant on a fine gold chain (1600 gp). Solid gold idol (900 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Embroidered silk and velvet mantle with numerous moonstones (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1600 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (30 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). A life-sized copper and silver statuette of a cockatrice. (30 gp). Silver comb with moonstones (200 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (300 gp). Black velvet mask with numerous citrines (180 gp).


Social Check DCs


Cimer Debauchery, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright black and yellow, and wears rings and necklaces with large, colorful gems. He carries with him a set of monstrous two handed axes, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears a colorful flower in his dark red hair. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. In the meantime he has taken over work as a Mercenary and occasionally as a mercenary.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion.

Ideals: Fighting, Gifted. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Mercenary

Voice: Indian accent

Attributes [hide]

Cimer Debauchery, Male Tiefling Druid 15
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 74 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)18 (+4) 11 (+0)14 (+2)
Skills Perception +5, Sleight of Hand +7
Senses Passive Perception 17
Languages Common, Druidic, Dwarven, Undercommon, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 7000 gp. Silver comb with moonstones (1000 gp). Eyepatch with mock eye of sapphire and moonstone (700 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Gold and topaz bottle stopper cork (800 gp). Brass mug with jade inlays (400 gp). A pair of silk slippers encrusted with tiny pearls. (150 gp). Golden circlet with four aquamarines (5000 gp). A delicate silver chain set with a tourmaline (70 gp). Solid gold idol (1100 gp). Old masterpiece painting (700 gp). 1 Medium magic item.


Social Check DCs


Ootah Sydney, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a shirt that is too small, which lets her gut show, with a ratty white coat over it. She wears her auburn hair down. Her green eyes dart from person to person.

Personality: She is happy with her job as a Body Guard. She turns her eye from what people do, preferring to live and let live. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She served in the navy to pay for her family's outstanding loans. She was an athlete and attended two major summer competitions. She never won. She has drifted from career to career and currently works as a Body Guard.

Motivation: She is unsatisfied with her job.

Ideals: Logical, Athletic. Flaws: Ugly. Bonds: Job, Military. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Ootah Sydney, Female Half-Orc Druid 16
Medium (5'2") Half-Orc, Lawful Good (CR 16)
Armor Class 9
Hit Points 109 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 12 (+1)15 (+2) 12 (+1)14 (+2)
Skills History +7, Medicine +6
Senses Passive Perception 11
Languages Common, Orc, Auran, Goblin
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 1000 gp. Lapis lazuli (9 gp). Golden pearl (110 gp). Amethyst (110 gp). Deep blue spinel (1500 gp). Rock crystal (20 gp). Lapis lazuli (9 gp).


Social Check DCs


Oppleby Leffery, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears many layers of old clothing at all times. His silver hair is matted, messy, and big. His violet eyes lackadaisically let the world flow into them.

Personality: Prone to second guessing himself, he comes off as nervous. He is a great chef.

History: Oppleby was born in the east. At a young age he loved to build and create. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He was granted druidic powers by his dying brother.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Gifted, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Fisher

Voice: Smooth and feminine

Attributes [hide]

Oppleby Leffery, Male Gnome Druid 17
Small (3'5") Gnome, Lawful Good (CR 17)
Armor Class 12
Hit Points 93 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 12 (+1)14 (+2) 8 (-1)15 (+2)
Skills Acrobatics +7, Sleight of Hand +7
Senses Passive Perception 9
Languages Common, Gnome, Elven, Abyssal
Attacks Melee +5 / 5d4-1, Ranged +7 / 5d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 3000 gp. Violet garnet (500 gp). Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Blue star sapphire (700 gp). Chrysoberyl (40 gp). Jade (40 gp). Onyx (70 gp). Pink pearl (40 gp). Azurite (6 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Ahrim Vice, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears baggy green pantaloons and a brown scarf. His dark red hair is singed and shortened. His eyes are likewise red.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Ahrim has worked very hard to control his curse. During his travels, Ahrim and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Ahrim discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Ahrim fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Athletic. Flaws: Ugly, Antagonistic, Disease. Bonds: Adventurer. Occupation: Bookbinder

Voice: Complex vocabulary, royal

Attributes [hide]

Ahrim Vice, Male Tiefling Druid 15
Medium (5'1") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +5, Athletics +6
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 8000 gp. Onyx (30 gp). Aquamarine (400 gp). Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants, and carries sickles. His red hair is heavily combed to the left. His amber eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Nuraval is combative with any and all who dare try his patience in the slightest.

History: He was born into a rich family. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He inherited the family business which he has now maintained for 12 years.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against dire rats

Ideals: Fighting, Justice. Bonds: Job, Rich, Enemies. Occupation: Farmer

Voice: Timid voice

Attributes [hide]

Nuraval Bigtoe, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 133 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 14 (+2)8 (-1)
Skills Arcana +8, Religion +8
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Elven, Goblin
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 5000 gp. Hematite (7 gp). Moss agate (7 gp). Tiger eye turquoise (7 gp). Black star sapphire (1400 gp). Azurite (7 gp). Banded agate (7 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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