Qualen Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He typically wears blue cloth garments or leather armor. His skin is fair and his fingers are delicate and long. His silver hair is greasy and uncared for. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born in a small village he learned the ways of the warrior from his mother. After coming to the age of reason, Qualen took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Halfling compassion; and a strong sense of loyalty to halfling people
Ideals: Extrovert, Fighting, Gifted. Flaws: Ugly, Racist. Occupation: Body Guard
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 133 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 18 (+4) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 7000 gp. Brass mug with jade inlays (600 gp). Jeweled gold crown (8000 gp). Silver comb with moonstones (900 gp). Old masterpiece painting (1200 gp). A necklace of small pink pearls (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Bolhild Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: An older woman who is well dressed, constantly wearing a brown suit, tan shirt, and yellow tie, she is not a threatening figure. With bright blonde hair. Her ears are large.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Bolhild was born into a poor family. Growing up, she dreamt of becoming a Druid, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Druid in service of a powerful lord somewhere. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She has worked as a Barkeep like her mother before her.
Motivation: Sabotage a competitor.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 80 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 12 (+1) | 6 (-2) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 800 pp. Gold cup set with emeralds (9000 gp). Old masterpiece painting (2300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Embroidered and bejeweled glove (4000 gp). Gold and topaz bottle stopper cork (700 gp). Gold dragon comb with red garnet eye (700 gp). Large well-done wool tapestry (400 gp). Gold dragon comb with red garnet eye (700 gp). Eyepatch with mock eye of sapphire and moonstone (2300 gp). Silver comb with moonstones (600 gp). Large well-done wool tapestry (400 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (80 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). A delicate brass dragon egg (80 gp). 1 Medium magic item.
Morkral Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is dressed in an above average manner. His red hair is thinning but still full. He has gleaming, smiling amber eyes.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is a ruthless business man, a trait he acquired from his father.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: To reunite with his absent father; and find a way to reverse the transformation of his sister
Ideals: Entrepeneur. Flaws: PTSD. Bonds: Attractive, Religious, Family. Occupation: Fortune-teller
Voice: Old thin voice
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 125 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 19 (+4) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Gnome, Goblin
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Silver pearl (80 gp). Alexandrite (500 gp). Black star sapphire (1200 gp). Sard (50 gp). Onyx (50 gp). 1 Minor magic item.
Tim Walcott, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. His head has been shaved. He tend to wears goggles to shield his eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: He was born in a small plains village. Tim liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a greatsword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: A rival would like him out of the picture; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Opinionated. Flaws: Ugly. Bonds: Nature. Occupation: Ruler
Voice: Mousy voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 17)
Armor Class 13
Hit Points 91 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: 500 pp. Amethyst (60 gp). Black star sapphire (1400 gp). Hematite (8 gp). Chrysoberyl (60 gp). Tourmaline (60 gp). Jet (60 gp). Sard (20 gp). 1 Medium magic item. 1 Medium magic item.
Harvest In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged woman wears pastel trousers with green and white striped suspenders. She wears various colorful collared shirts and is in decent physical shape. She has red fur. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Harvest was raised in a hard working conservative environment. In her 18th year, her parents were killed by a orcs raid, leaving Harvest alone in the world. After a stint in an orphanage, she was adopted. She then took over the family business and is one of the better Server for hire.
Motivation: She wants nothing more than to rejoin the army; and she is unsatisfied with her job
Flaws: Antagonistic. Bonds: Slave, Job, Enemies, Military. Occupation: Server
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 119 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +5 / 4d10+0, Ranged +8 / 4d10+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. Chalcedony (30 gp). Bloodstone (30 gp). Lapis lazuli (8 gp). Aquamarine (1000 gp). Deep blue spinel (1000 gp). Amethyst (100 gp). Peridot (30 gp). Red garnet (100 gp). Carnelian (30 gp). Zircon (30 gp). Alexandrite (1000 gp). Aquamarine (1000 gp). Alexandrite (1000 gp). Blue quartz (8 gp).
Myathethil Il-Song, Female Half-Elf [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a sweet of some kind. She is dressed in earthy colors with a violet and yellow handkerchief worn on her left side, marred by sweets. Her black hair is styled in orderly dreadlocks. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Myathethil is combative with any and all who dare try her patience in the slightest.
History: Myathethil lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: She is compelled to act according to her religious beliefs; and to unite with her brother
Ideals: Justice, Logical. Flaws: Ugly, Shy. Bonds: Family, Religious. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 17)
Armor Class 13
Hit Points 121 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Gnome
Attacks Melee +6 / 5d4+0, Ranged +9 / 5d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. Eyepatch with mock eye of sapphire and moonstone (2400 gp). Solid gold idol (800 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Golden circlet with four aquamarines (3000 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp). Gold music box (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (140 gp). Cloth of gold vestments (140 gp).
Mary Redfield, Female Human [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her auburn hair is cut short with large spiked bangs in the front. Her gray eyes are slightly larger than normal.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.
History: She got into the Brewer business at a young age. When Mary reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She then took over the family business and is one of the better Brewer for hire.
Motivation: Obtaining odd cultural Halfling artifacts is her passion; and sabotage a competitor
Flaws: Shy. Bonds: Immigrant, Job, Military, Adventurer. Occupation: Brewer
Voice: Speaks in third person
Attributes [hide]
Medium (5'7") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 80 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 11 (+0) | 15 (+2) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Druidic, Draconic
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 12000 gp.
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