Tim Oakley, Male Human [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears a grey tunic with tan highlights, and long blue pants that bunch up around his shoes. He is an epitome of beauty. He wears his black hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Tim fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He is terrified, and will act out of fear; and he is wracked by social anxiety
Ideals: Joker, Fighting. Flaws: Antagonistic, Fearful. Bonds: Attractive, Adventurer. Occupation: Beggar
Voice: Speaks in third person
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 124 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 16 (+3) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Deep blue spinel (1100 gp). Chrysoprase (80 gp). Moss agate (4 gp). Black pearl (1100 gp). Bloodstone (80 gp). Smoky quartz (80 gp). Violet garnet (1100 gp). Silver pearl (140 gp). Alexandrite (1100 gp). Red spinel (140 gp). Red spinel (140 gp). Carnelian (80 gp). Tourmaline (140 gp). Black pearl (1100 gp). Jet (140 gp). Lapis lazuli (4 gp). Smoky quartz (80 gp). Coral (140 gp). Blue quartz (4 gp). Bloodstone (80 gp). Deep blue spinel (1100 gp). 1 Medium magic item.
Richard Winchester, Male Human [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With bright black hair and a scraggly beard. His gray eyes are passionate and lively.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He receives visions of the future at random moments
History: Gifted from a young age, Richard studied abroad. Brilliant and gifted he never wanted to apply himself. He became a Carter soon after.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he wants to meet his childhood hero
Ideals: Joker, Gifted. Bonds: Attractive, Poor. Occupation: Carter
Voice: Aggressive tone
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 18)
Armor Class 13
Hit Points 109 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 12 (+1) | 10 (+0) | 19 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 5d6+3, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 |
Possessions: 5000 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Gold dragon comb with red garnet eye (500 gp). 1 Medium magic item. 1 Medium magic item.
Euron Gluttony, Male Tiefling [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His purple hair is lengthy. His eyes are black and beady.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Sold as a small child to a necromancer, Euron was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He has worked as a Carpenter like his mother before him.
Motivation: To be a Brewer again; and balancing his hectic life and new carpenter responsibilities is difficult
Flaws: Ugly, Antagonistic. Bonds: Job, Mentor. Occupation: Carpenter
Voice: Old Prospector
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 71 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 17
Languages Common, Goblin, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: Solid gold idol (1100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Golden circlet with four aquamarines (4000 gp). Embroidered and bejeweled glove (4000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1200 gp). Brass mug with jade inlays (600 gp). A miniature golden chest with tiny emeralds lining the top (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).
Avelina Reid, Female Human [Permalink]
Personal [hide]
Description: She wears a well pressed and immaculate suit (or dress). Her long blonde hair reaches down to her waist. Her thin eyebrows rest above her beady blue eyes.
Personality: A deeply religious woman she believes everything happens for a reason. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.
History: She was born in a small island village. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Doesn't want to be a Scribe and was forced into it by her family; and to reunite with her absent father
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Religious, Family, Nature. Occupation: Scribe
Voice: Soft and melodious
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 120 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 16 (+3) | 8 (-1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d8-1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Solid gold idol (700 gp). Jeweled anklet (4000 gp). Jeweled electrum ring (5000 gp). Brass mug with jade inlays (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (1400 gp). Silver comb with moonstones (500 gp). Brass mug with jade inlays (100 gp).
Herleva Shelley, Female Human [Permalink]
Personal [hide]
Description: She stands about 5'1" and wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her right hand appears badly burned and disfigured. She is bald on top and has large chestnut tufts of hair around her ears. She wears round tiny glasses practically rammed into her face.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.
Motivation: To clean up the streets; and to protect her home
Flaws: Ugly, Shy. Bonds: Guardian, Rich. Occupation: Herbalist
Voice: Strong lisp
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 17)
Armor Class 10
Hit Points 82 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan
Attacks Melee +5 / 5d4-1, Ranged +6 / 5d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 9000 gp. Rose (60 gp). Silver pearl (100 gp). Malachite (14 gp). Sard (60 gp). Chalcedony (60 gp). Aquamarine (1200 gp). Emerald (600 gp). Jade (100 gp). White opal (600 gp). Red spinel (100 gp). Sardonyx (60 gp). Aquamarine (1200 gp). Lapis lazuli (14 gp). Black star sapphire (600 gp). Moonstone (60 gp). Freshwater pearl (14 gp). Red garnet (100 gp). 1 Medium magic item.
Quillathe Ariessus, Female Half-Elf [Permalink]
Personal [hide]
Description: This woman is tall and muscular. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She keeps her auburn hair in a flapper bob. Her violet eyes have a joyful gleam in them most of the time.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She plays an instrument quite well.
History: She comes from a rich western family. Quillathe abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She feels the way she acts is they only way to get by in the world; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Athletic, Optimist, Artistic, Impeccable. Bonds: Rich, Adventurer. Occupation: Sailor
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Good (CR 15)
Armor Class 11
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Ignan
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 6000 gp. Chalcedony (40 gp). Moonstone (40 gp). Brown-green garnet (80 gp). Alexandrite (300 gp). Coral (80 gp). Star rose quartz (40 gp). Onyx (40 gp). Deep blue spinel (300 gp). Onyx (40 gp). Violet garnet (300 gp). Obsidian (4 gp). Chrysoprase (40 gp). Rich purple corundum (900 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Therlin Trollbleeder, Female Dwarf [Permalink]
Personal [hide]
Description: She wears long strands of sapphire and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries with her a set of longswords on her belt, each one with a sapphire on the hilt. With wild chestnut hair. Her violet eyes peer out from beneath her deerstalker grey hat.
Personality: Therlin is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She works hard and plays hard.
History: Therlin was born in the west. At a young age she loved to build and create. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therlin fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Extrovert, Persistence. Flaws: Hedonist. Bonds: Rich. Occupation: Map Maker
Voice: Stutters
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 69 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Banded agate (8 gp). Obsidian (8 gp). Carnelian (70 gp). Red spinel (80 gp). Deep blue spinel (1300 gp). Moonstone (70 gp). Rock crystal (70 gp). Star rose quartz (70 gp). Onyx (70 gp). Pink pearl (80 gp). Fiery yellow corundum (500 gp). Golden yellow topaz (1300 gp). Amber (80 gp). Jasper (70 gp). Hematite (8 gp). 1 Medium magic item.
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