Arannis Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: This man is tall and muscular. He typically wears a sleeveless long coat of deep blue leather and dull grey iron scale mail. His auburn hair is still thick. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He never wears the same outfit twice, unless he absolutely has to.
History: Arannis hails from a village terrorized by brigands. In his 16th year, his parents were killed by a brigands raid, leaving Arannis alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by brigands. Arannis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the brigands.
Motivation: He's repulsed by the PC; and several ex partners dislike his way of doing things and want revenge
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Enemies. Occupation: Actor
Voice: Boston accent
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 85 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) |
Senses Passive Perception 17
Languages Common, Elven, Ignan, Gnome, Aquan
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 600 pp. Eye agate (16 gp). Jacinth (7000 gp). Smoky quartz (20 gp).
Stacee TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Healer does. She wears her red hair down. She wears crescent spectacles with a black brim.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. She is lazy, self-centered, vain, and jealous.
History: She got into the Healer business at a young age. Over the years she perfected her riding and shooting skills. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Stacee fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Balancing her hectic life and new Healer responsibilities is difficult; and she is unsatisfied with her job
Ideals: Fighting. Flaws: Ugly, Selfish. Bonds: Job, Nature. Occupation: Healer
Voice: Eastern European accent
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 122 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Gnoll, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Aquamarine (600 gp). Jade (40 gp). Jade (40 gp). 1 Minor magic item. 1 Minor magic item.
Dain Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: This tall, slender man wears a brown shirt with thin blue vertical stripes and violet pants. His hair is chestnut, silky, and of moderate length. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Dain wants to be seen as a stoic, levelheaded, noble Druid, so he tries to act the part. He does a good job, for the most part... He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Dain lived on a farm with his father, near the main road leading to a nearby town. Dain was born on a far northern desert where he grew up under the tutelage of his father, an expert Sculptor. He left for the north, certain he would find work there.
Motivation: He is greedy; and he has money and likes to spend it
Ideals: Disciplined. Bonds: Attractive, Rich, Family, Immigrant. Occupation: Sculptor
Voice: Booming voice
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 18)
Armor Class 12
Hit Points 87 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Infernal, Terran, Giant
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 900 pp. Chrysoberyl (50 gp). Moss agate (10 gp). Silver pearl (50 gp). Fiery yellow corundum (900 gp). Jet (50 gp). Hematite (10 gp). Aquamarine (1500 gp). Bloodstone (50 gp). Silver pearl (50 gp). Sard (50 gp). Alexandrite (1500 gp). Red-brown spinel (50 gp). Deep blue spinel (1500 gp). Star ruby (900 gp). White opal (900 gp). Violet garnet (1500 gp). Coral (50 gp). Azurite (10 gp). Alexandrite (1500 gp). Peridot (50 gp). Aquamarine (1500 gp). Chalcedony (50 gp). Bloodstone (50 gp). Carnelian (50 gp). 1 Medium magic item.
Trail Fang, Female Tabaxi [Permalink]
Personal [hide]
Description: She is scrawny and has patchy red fur. She wears a robe, a symbol of death around her neck, and a club on her belt. She has a hunchback. Her fur is red and very short. Her hazel eyes dart from person to person to random spaces in the air.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Fortune-teller, who enjoyed hunting, Trail was taken on many hunting expeditions. She has chosen to use the inheritance that was left to her frivolously. She now spends her time doing works of charity.
Motivation: Money/treasure.
Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Nature, Rich. Occupation: Weaver
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'5") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 72 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Auran, Ignan, Druidic
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1400 pp. Brown-green garnet (140 gp). White opal (700 gp). Silver pearl (140 gp). Alexandrite (1600 gp). Tiger eye turquoise (11 gp). Red spinel (140 gp). Jade (140 gp). Golden yellow topaz (1600 gp). Tiger eye turquoise (11 gp). Tiger eye turquoise (11 gp). Black pearl (1600 gp). Lapis lazuli (11 gp). Aquamarine (1600 gp). Aquamarine (1600 gp). Black pearl (1600 gp). Peridot (50 gp). Coral (140 gp). Red garnet (140 gp). Tiger eye turquoise (11 gp). Rock crystal (50 gp). Banded agate (11 gp).
Ghâm Shelby, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a faded coat and loose pants complete with Stetson hat. His golden hair is greasy and uncared for. He has a dull look in his green eyes.
Personality: Ghâm is depressed about a lot of things. He tends to be a nihilist. Around other people he will do his best to conceal his emotions and appear jolly.
History: He served in the navy to pay for his family's outstanding loans. A few years later when the north was not economically sound they moved to his current location. He left for the south, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Depressed, Shy. Bonds: Immigrant, Military. Occupation: Ploughman
Voice: Draws out vowels
Attributes [hide]
Medium (5'5") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 64 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 9 (-1) | 12 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Deep blue spinel (1400 gp). Pink pearl (160 gp). Clear bright green emerald (5000 gp). Red-brown spinel (160 gp). Smoky quartz (40 gp). Amber (160 gp). Chrysoprase (40 gp). Aquamarine (1400 gp). Black opal (500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Shifting Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He wears a Stetson hat to cover his moderate length gray fur. He wears an eyepatch.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He desires power and/or immortality; and to reunite with his old friends
Ideals: Athletic. Flaws: Ugly, Fearful. Bonds: Adventurer, Mentor. Occupation: Glassblower
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'9") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 37 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 7 (-2) | 9 (-1) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 18000 gp. Black velvet mask with numerous citrines (30 gp). A roughly beaten golden orb (30 gp). Silver comb with moonstones (500 gp). Fire opal pendant on a fine gold chain (600 gp). Silver ewer (70 gp). Old masterpiece painting (600 gp). Solid gold idol (900 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (300 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Old masterpiece painting (600 gp). Solid gold idol (900 gp). Fire opal pendant on a fine gold chain (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). Jeweled anklet (1000 gp). A roughly beaten golden orb (30 gp). Gold music box (1000 gp).
Ernest Langston, Male Human [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is singed and shortened. His eyes are hazel and he is always smoking a pipe.
Personality: He is calm most of the time but flees social interaction. He is harsh and unforgiving.
History: He got into the Sailor business at a young age. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He struck the Sailor job and began his own company from there.
Motivation: He's repulsed by the PC; and expand his business
Flaws: Ugly, Shy, Antagonistic. Bonds: Job, Immigrant. Occupation: Sailor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 15)
Armor Class 8
Hit Points 128 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 16 (+3) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Sylvan
Attacks Melee +5 / 4d8+0, Ranged +3 / 4d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Tiger eye turquoise (13 gp). Eye agate (13 gp). Smoky quartz (30 gp).
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