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NPC Generator

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Advanced [show]


Beloril Silverstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'4" when asserting himself. His silver hair is greying along the sides and has receded to reveal a widow's peak. His gray eyes dart from person to person to random spaces in the air.

Personality: Beloril hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was raised in a white middle class family as the only child. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Beloril took refuge in the large cave and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He seems to be bored by most things.

Ideals: Artistic. Flaws: Mundane. Bonds: Attractive, Military, Nature. Occupation: Body Guard

Voice: Spits words with contempt

Attributes [hide]

Beloril Silverstone, Male Dwarf Druid 16
Medium (4'4") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 71 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)15 (+2) 13 (+1)11 (+0)
Skills Acrobatics +7, Survival +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Elven
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 8000 gp. Citrine (50 gp). Chrysoprase (50 gp). Amethyst (140 gp). Citrine (50 gp). Alexandrite (200 gp). White opal (500 gp). Jasper (50 gp). Aquamarine (200 gp). Amethyst (140 gp). Sardonyx (50 gp). Aquamarine (200 gp). Tiger eye turquoise (10 gp).


Social Check DCs


Thodris Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A 3'10" eastern woman, she wears a simple grey robe with yellow stripes complete with hood. Her hair is short and white. Her face is scarred and worn.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised by priests from a young age. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She has a rivalry with the Church that dominates her actions.

Flaws: Ugly, Shy. Bonds: Slave, Religious, Mentor. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Thodris Deepdelver, Female Dwarf Druid 15
Medium (3'10") Dwarf, Lawful Good (CR 15)
Armor Class 11
Hit Points 122 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)15 (+2) 17 (+3)13 (+1)
Skills Performance +6, Stealth +6
Senses Passive Perception 13
Languages Common, Dwarven, Goblin, Gnome
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554432

Possessions: 6000 gp. Aquamarine (1200 gp). Lapis lazuli (11 gp). Obsidian (11 gp). Banded agate (11 gp). Fiery yellow corundum (1100 gp). Chrysoprase (20 gp). Eye agate (11 gp). Lapis lazuli (11 gp). 1 Medium magic item.


Social Check DCs


Ownka Wentworth, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she has a large white mantle and cape that has been intricately interwoven into her yellow robe. She wears her hair in dreadlocks. Her half smiles and green eyes are beguiling and draw you in.

Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 9 years.

Motivation: Wants to open a new tavern; and she is unsatisfied with her job

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Immigrant. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Ownka Wentworth, Female Half-Orc Druid 17
Medium (5'8") Half-Orc, Lawful Good (CR 17)
Armor Class 13
Hit Points 127 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 16 (+3)12 (+1) 11 (+0)10 (+0)
Skills Perception +6, Persuasion +6
Senses Passive Perception 16
Languages Common, Orc, Undercommon
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 6000 gp. Moss agate (4 gp). Silver pearl (140 gp). Rock crystal (60 gp). Pink pearl (140 gp). Obsidian (4 gp). Red-brown spinel (140 gp). Sardonyx (60 gp). Iolite (60 gp). Eye agate (4 gp). Amber (140 gp). Tiger eye turquoise (4 gp). Eye agate (4 gp). Golden yellow topaz (600 gp). Star ruby (1600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


River Treat, Female Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive woman, she dresses well, typically a more casual-formal manner. She wears a Stetson hat to hide her balding. Her blue eyes are passionate and lively.

Personality: She is business-like. She takes instructions and follows them to the letter. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her necromantic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her mother was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC.

Ideals: Professionalism, Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive. Occupation: Spice Merchant

Voice: High pitched and raspy

Attributes [hide]

River Treat, Female Tabaxi Druid 15
Medium (6'3") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)6 (-2) 13 (+1)13 (+1)
Skills Investigation +3, Religion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1000 gp. Black pearl (600 gp). Smoky quartz (70 gp). Alexandrite (600 gp). Citrine (70 gp). Citrine (70 gp). Violet garnet (600 gp). Deep blue spinel (600 gp). Alexandrite (600 gp). Black pearl (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Armara Enigma, Female Tiefling [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a green top hat and green clothes. Her hair is purple and curly. Her eyes are likewise gold. Her teeth are white and perfect.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born in the west. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She became a Miller soon after.

Motivation: She uses money and sex appeal to get what she needs.

Bonds: Attractive, Job, Rich, Immigrant, Adventurer. Occupation: Miller

Voice: Voice breaks

Attributes [hide]

Armara Enigma, Female Tiefling Druid 16
Medium (5'10") Tiefling, Lawful Good (CR 16)
Armor Class 11
Hit Points 102 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)11 (+0) 12 (+1)13 (+1)
Skills Arcana +5, Deception +6
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 3000 gp. White opal (700 gp). Azurite (15 gp). Aquamarine (700 gp). Star rose quartz (50 gp). Chrysoprase (50 gp). Tourmaline (50 gp). Brown-green garnet (50 gp). Jet (50 gp). Jet (50 gp). Sardonyx (50 gp). Amber (50 gp). Black opal (700 gp). Deep blue spinel (700 gp). Lapis lazuli (15 gp). White pearl (50 gp). Pink pearl (50 gp). Tiger eye turquoise (15 gp). Hematite (15 gp). Peridot (50 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Spring Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears an entirely pastel suit with white socks and a vest with buckled shoes. Her cinnamon fur is braided into rings. She wears crescent spectacles with a black brim.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She enjoys reading and quiet.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She dropped out of school before completing her studies. She has worked as a Laborer like her father before her.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Philantrophist, Logical. Bonds: Religious, Job, Adventurer. Occupation: Laborer

Voice: Rolls R's

Attributes [hide]

Spring Of Spirit, Female Tabaxi Druid 16
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 114 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)18 (+4) 17 (+3)16 (+3)
Skills Medicine +8, Religion +9
Senses Passive Perception 13
Languages Common, Terran, Undercommon, Auran, Giant
Attacks Melee +8 / 4d10+3, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665554433

Possessions: 11000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Gold and topaz bottle stopper cork (1400 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). A pair of silk slippers encrusted with tiny pearls. (50 gp). A large tome filled with over one hundred recipes written by a former royal chef. (50 gp). Silver comb with moonstones (1000 gp). Large well-done wool tapestry (400 gp). Large well-done wool tapestry (400 gp). A roughly beaten golden orb (50 gp). Black velvet mask with numerous citrines (50 gp). Silver ewer (40 gp). Fire opal pendant on a fine gold chain (1100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (50 gp). Solid gold idol (300 gp). Gold and topaz bottle stopper cork (1400 gp). Solid gold idol (300 gp).


Social Check DCs


Pandjed Orexijandilin, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'4" and wears silk and lounges about seductively. His right hand appears badly burned and disfigured. His crest is bronze and curly. His gold eyes have a joyful gleam in them most of the time.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Pandjed hails from a village terrorized by goblins. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Persistence. Bonds: Attractive, Military, Enemies. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Pandjed Orexijandilin, Male Dragonborn Druid 15
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 102 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 15 (+2)15 (+2) 15 (+2)14 (+2)
Skills Animal Handling +7, Intimidation +7
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. Emerald (500 gp). Chalcedony (20 gp). Aquamarine (700 gp). Jasper (20 gp). Jacinth (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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