Gerard Yorke, Male Human [Permalink]
Personal [hide]
Description: This fat southern man has a bulbous nose and tends to wear a large grey jacket. His skin is also unnaturally pale. He has done his best to style his auburn hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Calm and collected, he is a well trained Sailor. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Gerard took refuge in the ruined castle and found the beat up shortbow and armor he uses now. He struck the Sailor job and began his own company from there.
Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world
Ideals: Impeccable. Flaws: Ugly, Impulsive, Antagonistic. Bonds: Job, Nature. Occupation: Sailor
Voice: Whispers
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 15)
Armor Class 14
Hit Points 107 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 18 (+4) | 17 (+3) | 15 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oolah Windsor, Female Half-Orc [Permalink]
Personal [hide]
Description: This slender woman stands about 6'3". She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She keeps her long golden hair kept up in a rat tail. She has several tiny amber earrings on each ear.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She pushes her goals aggressively. She is also a coward if confronted.
History: Born in the north to a Tanner, Oolah learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Tanner work with an outfit from a few towns over. Tanner work suited her well, and with each successful project, she earned more gold and more respect from her peers. She left for the north, certain she would find work there.
Motivation: Wants to work out more often; and to end her boredom
Ideals: Athletic. Flaws: Mundane, Fearful. Bonds: Rich, Job, Immigrant. Occupation: Tanner
Voice: Sounds elderly
Attributes [hide]
Medium (6'3") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 71 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp.
Ronwe Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: She wears very tight pants and wife beaters, though occasionally she sports a green coat. Her attire stands in sharp contrast to her hammer, which is beautifully polished and possesses an ornate carving of a card on it. Her long white hair is drawn into a two foot long braid. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Ronwe enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.
History: She was born in a small forest village. Her mother took her hunting and taught her how to get in the mind of other creatures. She now travels the world, in search of power and loot.
Motivation: She has passion for adventuring and risk; and obtaining odd cultural human artifacts is her passion
Flaws: Insane, Hedonist. Bonds: Attractive, Nature, Adventurer. Occupation: Butcher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 129 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 9 (-1) | 18 (+4) | 18 (+4) | 19 (+4) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Orc, Sylvan, Ignan
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 7000 gp. Brown diamond (2000 gp). Jasper (80 gp). Azurite (5 gp). Obsidian (5 gp). Chrysoberyl (60 gp). Smoky quartz (80 gp). Sardonyx (80 gp). Chrysoberyl (60 gp). Malachite (5 gp). Blue quartz (5 gp). Blue quartz (5 gp). Alexandrite (900 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mardnab Shadowcloak, Female Gnome [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she is wearing the road beaten gear of a warrior. Her golden hair is unkempt and raggedy. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Further she is a bit of a stoner and is frequently out of it.
History: Mardnab was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Mortician hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.
Motivation: She is not mentally stable, and does not behave rationally.
Ideals: Fighting, Optimist. Flaws: Ugly, Insane, Addict. Bonds: Poor. Occupation: Mortician
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 128 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 13 (+1) | 19 (+4) | 9 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 4d8-2, Ranged +6 / 4d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 700 pp. Solid gold idol (600 gp). Gold and topaz bottle stopper cork (300 gp). Carved bone or ivory statuette (70 gp). A pair of silk slippers encrusted with tiny pearls. (180 gp). Cloth of gold vestments (180 gp). Large well-done wool tapestry (600 gp). Fire opal pendant on a fine gold chain (1800 gp). Solid gold idol (600 gp). Large well-done wool tapestry (600 gp). 1 Medium magic item.
Enidda Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: A plain young-adult woman, she sports tan clothing, slightly heavier than average wear. Her wide-brimmed hat is riddled with cuts and holes. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Calm and collected, she is a well trained Interpreter. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was born in the east, but her parents moved at a very young age to the west. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.
Motivation: Wants to open a new tavern; and she is greedy
Ideals: Logical. Flaws: Ugly. Bonds: Job, Immigrant, Rich. Occupation: Interpreter
Voice: Uses sign language
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 11
Hit Points 51 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 10 (+0) | 8 (-1) | 15 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Dwarven
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 800 pp. Solid gold idol (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Gold cup set with emeralds (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Old masterpiece painting (2100 gp). Fire opal pendant on a fine gold chain (2100 gp). Old masterpiece painting (2100 gp). Gold and ruby ring (7000 gp). Gold dragon comb with red garnet eye (1600 gp). Jeweled electrum ring (5000 gp). A miniature golden chest with tiny emeralds lining the top (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item. 1 Minor magic item.
Brakka Dayton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She has slicked back auburn hair. Her face is scarred and worn.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a minor phobia of water and hates getting wet.
History: Born in the south to a Stylist, Brakka learned a great deal about her mother's area of expertise. A gypsy cursed her at a young age, leading to her ugly appearance. She now owns her own business.
Motivation: To be a Shoemaker again; and she is unsatisfied with her job
Ideals: Athletic. Flaws: Ugly, Cynical, Fearful. Bonds: Job. Occupation: Stylist
Voice: Whispers
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 19)
Armor Class 8
Hit Points 142 (19d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 6 (-2) | 16 (+3) | 14 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan, Celestial
Attacks Melee +8 / 5d8+2, Ranged +4 / 5d8-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 2800 pp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Fire opal pendant on a fine gold chain (500 gp). Gold and topaz bottle stopper cork (1000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Large well-done wool tapestry (500 gp). Solid gold idol (400 gp). Gold music box (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2200 gp). A miniature golden chest with tiny emeralds lining the top (30 gp). Gold dragon comb with red garnet eye (1000 gp). Solid gold idol (400 gp). Old masterpiece painting (500 gp). Jeweled electrum ring (7000 gp). Gold and ruby ring (10000 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Carved bone or ivory statuette (40 gp). Old masterpiece painting (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (30 gp). Large well-done wool tapestry (500 gp). Gold music box (2000 gp). Carved bone or ivory statuette (40 gp). Fire opal pendant on a fine gold chain (500 gp). Solid gold idol (400 gp). A silver and pearl hairclip (40 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Nirgel Bedlam, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a calm yet intense air about him, he wears many layers of old clothing at all times. His dark red hair is greasy and uncared for. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated, Joker. Flaws: Ugly, Insane, Antagonistic. Bonds: Poor. Occupation: Carter
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Tiefling, Lawful Good (CR 16)
Armor Class 10
Hit Points 84 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 21 (+5) |
Senses Passive Perception 10
Languages Common, Terran, Celestial, Elven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. Blue quartz (10 gp). Malachite (10 gp). Golden yellow topaz (700 gp). Coral (140 gp). Freshwater pearl (10 gp). Obsidian (10 gp). Golden yellow topaz (700 gp). Golden yellow topaz (700 gp). Smoky quartz (30 gp). Malachite (10 gp). White opal (700 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

