Bolhild Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is light but she possesses many white ritualistic tattoos. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her golden hair is drawn into a tight pony tail with a dagger scrunchie. She wears large thick round spectacles.
Personality: A deeply religious woman she believes everything happens for a reason. She also hits on women, regardless of circumstances.
History: She was raised in a forest tribe. A few years later when the north was not economically sound they moved to her current location. She has gone from town to town working and never settling down anywhere, but has fallen for a local Barrister. She hasn't told them the truth, but wants to settle down with them.
Motivation: She loathes her own lifestyle; and she is compelled to act according to her religious beliefs
Flaws: Depressed. Bonds: Religious, Has a crush, Nature, Immigrant. Occupation: Herbalist
Voice: Mousy voice
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 116 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 4 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 7000 gp. Solid gold idol (800 gp). Solid gold idol (800 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A roughly beaten golden orb (110 gp). Brass mug with jade inlays (100 gp). Embroidered silk and velvet mantle with numerous moonstones (2600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Solid gold idol (800 gp). Brass mug with jade inlays (100 gp). A roughly beaten golden orb (110 gp). Gold music box (1000 gp). Solid gold idol (800 gp). A miniature golden chest with tiny emeralds lining the top (110 gp). Silver comb with moonstones (800 gp). Sapphire pendant on gold chain (2600 gp). A silver and pearl hairclip (10 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item. 1 Medium magic item.
Dell TellPenny, Female Halfling [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Halfling, and stands approximately 2'11". She wears silk and lounges about seductively, and her gloved hand is found clutching a hammer. She has a long silver ponytail with little hanging trinkets. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: Prone to second guessing herself, she comes off as nervous. She has a habit of throwing herself into exceedingly dangerous situations.
History: She served in the navy to pay for her family's outstanding loans. She has had some formal music training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To prove her worth to the world; and she wants revenge against drow
Ideals: Artistic. Flaws: Shy, Impulsive. Bonds: Attractive, Military. Occupation: Sellsword
Voice: Smooth and feminine
Attributes [hide]
Small (2'11") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 131 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 6000 gp. 1 Medium magic item.
Randal Lindsey, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears grey trousers with green and blue striped suspenders. He wears various colorful collared shirts. His golden hair is greasy and uncared for. His otherwise smooth face is marked with small tiny scars.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Bellfounder business.
History: He was born to loving parents in a slum to the south. He was taken as a slave by a traveling circus and forced to perform One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A deep hatred of illithids; and he is currently in port desperately looking for someone to get him out
Ideals: Persistence. Flaws: Ugly. Bonds: Poor, Slave, Enemies. Occupation: Bellfounder
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 83 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 4d8-2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 3000 gp.
Jarana Foamtankard, Female Dwarf [Permalink]
Personal [hide]
Description: This slender woman stands about 3'10". She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her black hair is drawn into a tight pony tail with a card scrunchie. She is baby faced.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: She was born the only child of a wealthy merchant. She made a point of taking high paying jobs and getting most of it up front. She moves from town to town, unable to find a place to settle.
Motivation: Many drow want her driven away; and a deep hatred of drow
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Immigrant, Enemies. Occupation: Bounty Hunter
Voice: Soft and mumbly
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 118 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 18 (+4) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin, Orc, Undercommon, Gnome
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 pp. Golden yellow topaz (200 gp). Banded agate (4 gp). Malachite (4 gp). Golden yellow topaz (200 gp). Star rose quartz (30 gp). Amethyst (100 gp). Eye agate (4 gp). Fiery yellow corundum (1500 gp). Deep blue spinel (200 gp). Smoky quartz (30 gp). Golden yellow topaz (200 gp). Obsidian (4 gp). Obsidian (4 gp). Chrysoprase (30 gp). White opal (1500 gp). Obsidian (4 gp). White pearl (100 gp). Iolite (30 gp). Iolite (30 gp). Rock crystal (30 gp). Chalcedony (30 gp). Aquamarine (200 gp). 1 Medium magic item.
Charles Clifton, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is used to getting what he wants. In part because he is a meticulous planner.
History: He was raised in a white middle class family as the only child. Charles was born on a far southern forest where he grew up under the tutelage of his mother, an expert Architect. He has recently attracted an admirer that believes he's playing hard to get.
Motivation: He is content; and he's in love
Ideals: Fighting, Professionalism. Flaws: Mundane. Bonds: Attractive, Poor, Has a crush. Occupation: Architect
Voice: Breathy voice
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 95 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 6000 gp. Alexandrite (1300 gp). Eye agate (6 gp). White pearl (120 gp). Rock crystal (70 gp). 1 Medium magic item.
Veit Silveraxe, Male Dwarf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports brown clothing, slightly heavier than average wear. He has a black handlebar mustache and slicked back black hair. His face is covered beneath a completely black helmet.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. Flattery will make him almost putty in your hands.
History: A powerful necromancer made him what he is. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Due to his spouse's obsession with being a Butcher they were divorced and he won custody of their daughter. He worked as a Shoemaker, and he later adopted a second daughter.
Motivation: His spouse's relatives view him with great suspicion; and wants to raise his children well
Flaws: Selfish. Bonds: Attractive, Mentor, Family. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 119 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 9000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Brass mug with jade inlays (600 gp). Large well-done wool tapestry (600 gp). Jeweled gold crown (4000 gp). Gold dragon comb with red garnet eye (1800 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Golden circlet with four aquamarines (4000 gp). Silver comb with moonstones (1000 gp). Sapphire pendant on gold chain (1300 gp). A delicate silver chain set with a tourmaline (90 gp). Golden circlet with four aquamarines (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (1300 gp). Silver comb with moonstones (1000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).
Hrathy Colby, Female Half-Orc [Permalink]
Personal [hide]
Description: She tends to wear a black poncho over her likewise colored trousers and shirt, and carries swords. Her moppish red hair is in a traditional bowl cut. Her brown eyes dart from person to person to random spaces in the air.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born to loving parents in a slum to the north. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Hrathy fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Justice, Logical. Bonds: Poor, Nature. Occupation: Barkeep
Voice: Boston accent
Attributes [hide]
Medium (6'0") Half-Orc, Lawful Good (CR 15)
Armor Class 13
Hit Points 79 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 8 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 2000 gp. Golden yellow topaz (1100 gp). Chrysoprase (80 gp). Tourmaline (50 gp). Blue star sapphire (1600 gp). Rich purple corundum (1600 gp). Amethyst (50 gp). Black star sapphire (1600 gp). Moonstone (80 gp). Chrysoberyl (50 gp). Lapis lazuli (16 gp). White pearl (50 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
