Theren Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he is generally well dressed albeit a few years behind the times. With bright white hair and a scraggly beard. He is very pretty but has cold, dead eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the east, but his parents moved at a very young age to the west. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now mingles about in high society.
Motivation: He uses money and sex appeal to get what he needs; and money/treasure
Flaws: Shy. Bonds: Attractive, Rich, Immigrant, Military. Occupation: Roofer
Voice: Stutters
Attributes [hide]
Medium (5'1") Half-Elf, Lawful Good (CR 17)
Armor Class 11
Hit Points 123 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Gnoll
Attacks Melee +6 / 5d4+0, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Jade (130 gp). Rock crystal (30 gp). White pearl (130 gp). Jasper (30 gp). Rose (30 gp). Black pearl (1500 gp). Tourmaline (130 gp). White pearl (130 gp). Aquamarine (1500 gp). White pearl (130 gp). Moss agate (15 gp). Zircon (30 gp). 1 Medium magic item. 1 Medium magic item.
Oriff Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she prefers to wear flannel. Her hair is red, silky, and of moderate length. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Oriff and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions; and she is compelled to act according to her religious beliefs
Flaws: Emotional, Antagonistic. Bonds: Attractive, Mentor, Religious. Occupation: Mason
Voice: Smoker's lung
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 121 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic, Ignan
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 400 pp. 1 Medium magic item.
Two Llamas In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He sports brown clothing, slightly heavier than average wear. His lavender fur is drawn into a tight pony tail with a cross scrunchie. His eyes are copper and he is always smoking a pipe.
Personality: Two Llamas is depressed about a lot of things. He tends to be a nihilist. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Find a way to reverse the transformation of his sister; and to reunite with his absent father
Flaws: Depressed, Secretive, Antagonistic. Bonds: Adventurer, Family. Occupation: Scribe
Voice: Aggressive tone
Attributes [hide]
Medium (5'10") Tabaxi, Lawful Good (CR 16)
Armor Class 10
Hit Points 76 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Giant, Gnome
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Citrine (40 gp). Star rose quartz (40 gp). Violet garnet (800 gp). Moonstone (40 gp). Moss agate (16 gp). Aquamarine (800 gp). Smoky quartz (40 gp). Tourmaline (80 gp). Coral (80 gp). Violet garnet (800 gp). Azurite (16 gp). Star ruby (1400 gp). Red garnet (80 gp). Deep green spinel (80 gp). Sard (40 gp). Black pearl (800 gp). Azurite (16 gp). 1 Medium magic item. 1 Medium magic item.
Thea High-hill, Female Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a simple red robe with green stripes complete with hood. Her hair is red, silky, and of moderate length. She has brown eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born blind and as such lacked many opportunities for work. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Thea took refuge in the ruined castle and found the beat up dagger and armor she uses now. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: She is wracked by social anxiety; and a need for knowledge about a nearby landmark
Ideals: Joker. Flaws: Fearful, Disease. Bonds: Attractive, Nature. Occupation: Dyer
Voice: Sore throat, cough
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 17)
Armor Class 13
Hit Points 62 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +9 / 5d4+3, Ranged +8 / 5d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 |
Possessions: 1700 pp. Obsidian (6 gp). Black pearl (1500 gp). Rose (30 gp). Peridot (30 gp). Golden pearl (40 gp). Black pearl (1500 gp). Jet (40 gp). Rhodochrosite (6 gp). Zircon (30 gp). Bloodstone (30 gp). Chrysoprase (30 gp). Chrysoprase (30 gp). Sard (30 gp). Tourmaline (40 gp).
Adrik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A middle-aged man, he tends to wear a brown poncho over his likewise colored trousers and shirt, and is pretty ugly. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.
Personality: Overbrimming with self-confidence, Adrik isn't afraid of most anything. He has a strong dislike to people who do not believe in Dwarven unity. He uses divination through singing.
History: He was born in the east. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Fisher they were divorced and he won custody of their son. He worked as a Assassin, and he later adopted a second son.
Motivation: Wants to raise his children well; and his relatives are trying to arrange a marriage
Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Assassin
Voice: Pronounces O like U
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 129 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 19 (+4) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Draconic, Gnoll, Sylvan
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1200 pp. Large well-done wool tapestry (500 gp). A necklace of small pink pearls (2000 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (70 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item. 1 Medium magic item.
Torgga Fallack, Female Dwarf [Permalink]
Personal [hide]
Description: This southern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. Her blonde hair is braided into rings. Her eyes are violet and beady.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the south her family was never financially stable. Torgga was born on a far southern mountains where she grew up under the tutelage of her mother, an expert Detective. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She wants nothing more than to rejoin the army; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Philantrophist. Flaws: Ugly. Bonds: Poor, Immigrant, Military. Occupation: Detective
Voice: Loud with bravado
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 134 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 18 (+4) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Halfling
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 300 pp. Deep blue spinel (1100 gp). Black pearl (1100 gp). Red-brown spinel (80 gp). Golden yellow topaz (1100 gp). Lapis lazuli (11 gp). Moss agate (11 gp). Violet garnet (1100 gp). Moss agate (11 gp). Golden pearl (80 gp). Aquamarine (1100 gp). Chalcedony (80 gp). Zircon (80 gp). Carnelian (80 gp). Red-brown spinel (80 gp). Red spinel (80 gp). Golden pearl (80 gp). Smoky quartz (80 gp). Blue sapphire (800 gp).
Tana Boondiggles, Female Gnome [Permalink]
Personal [hide]
Description: An older woman who is dressed in earthy colors with a tan and white handkerchief worn on her right side, she is not a threatening figure. She wears a Stetson hat to hide her balding. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is irascible and easily irritated. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. After coming to the age of reason, Tana took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. After a long history of fighting, Tana and her spouse have recently divorced.
Motivation: She'd like to take her coworkers down a peg; and she's repulsed by the pc
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Mentor, Job. Occupation: Mason
Voice: Gruff and masculine
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 17)
Armor Class 10
Hit Points 106 (17d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 14 (+2) | 19 (+4) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Terran, Dwarven, Draconic, Orc
Attacks Melee +5 / 5d4-1, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 10000 gp. Malachite (12 gp). Moss agate (12 gp). Moonstone (60 gp). Deep green spinel (140 gp). Hematite (12 gp). Rhodochrosite (12 gp). Eye agate (12 gp). Amber (140 gp). Red garnet (140 gp). Red spinel (140 gp). 1 Medium magic item. 1 Medium magic item.
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