Merla Greenleaf, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman is constantly adorned with expensive silk clothing, often dyed in bright white and tan, and wears rings and necklaces with large, colorful gems. She wears a colorful flower in her red hair. This hazel eyed southerner is not easily forgotten.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.
History: She is a Maurezhi in disguise. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She has passion for adventuring and risk; and she uses money and sex appeal to get what she needs
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Mentor. Occupation: Engraver
Voice: Low and grunting
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 122 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Violet garnet (1200 gp). Rock crystal (70 gp). Smoky quartz (70 gp). Golden yellow topaz (1200 gp). Red garnet (120 gp). 1 Medium magic item. 1 Medium magic item.
Baggi Conway, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has a very tight haircut. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is obsessed with her god.
History: A powerful brothel owner made her what she is. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. Since then, she has sought to make the best of life.
Motivation: She is not mentally stable, and does not behave rationally; and her religion dominates her actions
Ideals: Optimist. Flaws: Insane. Bonds: Religious, Mentor. Occupation: Map Maker
Voice: Russian accent
Attributes [hide]
Medium (5'0") Half-Orc, Lawful Good (CR 15)
Armor Class 10
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 17 (+3) | 6 (-2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 17
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 600 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sorath Debauchery, Female Tiefling [Permalink]
Personal [hide]
Description: A pudgy woman standing about 6'1" has a big stupid grin on her face most of the time. She is well dressed, constantly wearing a black suit, yellow shirt, and black tie. She has blue hair. Her eyes are white.
Personality: She is mildly Tiefling supremacist, though she does not identify as such. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Born in the south to a Fletcher, Sorath learned a great deal about her father's area of expertise. As a young adult she joined a group advocating for an improvement in Tiefling conditions. Days after completing her studies, news broke out that her hometown was attacked by drow. Sorath was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.
Motivation: To reunite with her old friends; and balancing her hectic life and new fletcher responsibilities is difficult
Flaws: Racist. Bonds: Slave, Job, Enemies, Adventurer. Occupation: Fletcher
Voice: Speaks in third person
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 17)
Armor Class 11
Hit Points 102 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 17 (+3) | 9 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Elven, Terran, Dwarven
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 6000 gp. Rock crystal (60 gp). Citrine (60 gp). Eye agate (7 gp). Rhodochrosite (7 gp). Brown-green garnet (140 gp). Jasper (60 gp). Violet garnet (800 gp). Hematite (7 gp). Jasper (60 gp). Peridot (60 gp). Lapis lazuli (7 gp). Freshwater pearl (7 gp). Sardonyx (60 gp). Jasper (60 gp). Onyx (60 gp). 1 Medium magic item.
Hugh Everly, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy blonde stubble. He wears a robe, a symbol of the four houses of cards around his neck, and a shield on his belt. He has a hunchback. He wears his blonde hair down. His hazel unseeing eyes seem to look past you.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him
Ideals: Fighting, Gifted, Impeccable. Flaws: Ugly, Disease. Occupation: Fortune-teller
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 12 (+1) | 17 (+3) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Terran, Ignan, Gnome
Attacks Melee +6 / 4d8+1, Ranged +4 / 4d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Red spinel (150 gp). Rhodochrosite (10 gp). Sard (60 gp). Red spinel (150 gp). Freshwater pearl (10 gp). Tourmaline (150 gp). Jasper (60 gp). Sardonyx (60 gp). Star rose quartz (60 gp). Violet garnet (1500 gp). Alexandrite (1500 gp). Emerald (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Frederick Azzo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He wears a colorful flower in his black hair. He has hazel eyes.
Personality: Cocky and sure of himself, he believes he is the best Sculptor born in the past three hundred years. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: Gifted from a young age, Frederick studied abroad. Ostracized due to the martial powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Half-Elves became a terror of the countryside. He then took over the family business and is one of the better Sculptor for hire.
Motivation: Expand his business; and to share knowledge with the world
Ideals: Logical, Gifted. Bonds: Attractive, Job, Slave. Occupation: Sculptor
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Druidic
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1000 gp. Malachite (15 gp). Carnelian (60 gp). Rhodochrosite (15 gp). Tiger eye turquoise (15 gp). Black pearl (500 gp). Jade (100 gp). Blue quartz (15 gp). Blue quartz (15 gp). Tourmaline (100 gp). Hematite (15 gp). Citrine (60 gp). Deep blue spinel (500 gp). Moonstone (60 gp). Black pearl (500 gp). Fiery yellow corundum (1000 gp).
Waywocket Timbers, Female Gnome [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is short and red. Her eyes are a pleasant hazel.
Personality: She is mildly Gnome supremacist, though she does not identify as such. She pushes her goals aggressively. She is also a coward if confronted.
History: Born to a Fletcher, her mother struggled to pay the bills. Waywocket abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Racist, Fearful. Bonds: Poor, Adventurer. Occupation: Carter
Voice: Draws out vowels
Attributes [hide]
Small (3'1") Gnome, Lawful Good (CR 16)
Armor Class 9
Hit Points 111 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 14 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Terran, Auran
Attacks Melee +6 / 4d10+1, Ranged +3 / 4d10-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 12000 gp. Violet garnet (1600 gp). Moss agate (7 gp). Rhodochrosite (7 gp). Lapis lazuli (7 gp). Iolite (50 gp). Black pearl (1600 gp). Aquamarine (1600 gp). Alexandrite (1600 gp). Eye agate (7 gp). Sard (50 gp). Amethyst (100 gp). Tiger eye turquoise (7 gp). Azurite (7 gp). Lapis lazuli (7 gp). Blue star sapphire (1300 gp). Black star sapphire (1300 gp). Violet garnet (1600 gp). Alexandrite (1600 gp). Moonstone (50 gp). Jet (100 gp).
Ranala Timbers, Female Gnome [Permalink]
Personal [hide]
Description: She wears silk and lounges about seductively, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'5" when asserting herself. She keeps her long golden hair kept up in a rat tail. Her eyes are likewise amber. Her teeth are white and perfect.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: Her parents moved while she was still in utero so she is the first generation to be born here. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She has been saving her money to try and buy her sister's freedom.
Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Architect
Voice: Voice breaks
Attributes [hide]
Small (3'5") Gnome, Lawful Good (CR 15)
Armor Class 15
Hit Points 48 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 18 (+4) | 8 (-1) | 13 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 4d8-2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 5000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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