Callie Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky woman has the majority of her body covered in plate. She has dyed her greying silver hair a little too much giving a sharp silver color. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She resents people who mock her appearance or her, so she has learned to be the meanest son of a gun. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She is the product a well kept family trust fund and as such has never really known need. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has been saving her money to try and buy her brother's freedom.
Motivation: To unite with her brother; and she has money and likes to spend it
Ideals: Joker. Flaws: Ugly. Bonds: Rich, Family. Occupation: Layabout
Voice: Scottish accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 72 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 11 (+0) | 17 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Dwarven, Celestial
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Malachite (5 gp). Bloodstone (80 gp). Coral (150 gp). Citrine (80 gp). Moss agate (5 gp). Deep blue spinel (500 gp). 1 Medium magic item. 1 Medium magic item.
Anthony Kendall, Male Human [Permalink]
Personal [hide]
Description: This man wears dark leathers with embroidery. He is muscular with a powerful set of arms. His auburn hair is cut jaggedly and amateurishly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He is very quiet and rarely speaks above a whisper. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: The child of a Beggar, who enjoyed hunting, Anthony was taken on many hunting expeditions. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Someone believes him a fraud; and he wants to get laid
Flaws: Shy. Bonds: Enemies, Nature, Adventurer, Has a crush. Occupation: Butcher
Voice: Italian accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 62 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp.
Ghesh Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress), and carries hammers. His long scarlet crest is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was always a brilliant, if unscrupulous mind. His father was very strict, and drilled into him lessons on being the perfect gentleman. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he doesn't get along with people that don't share his tastes
Ideals: Fighting, Joker, Impeccable, Logical. Flaws: Insane. Occupation: Architect
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 15)
Armor Class 14
Hit Points 67 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 18 (+4) | 8 (-1) | 8 (-1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +9 / 4d8+4, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 7000 gp.
Ethereal Peak, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a tight fitting brown shirt and pants. He has wavy gray fur. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born the only child of a wealthy merchant. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He left for the east, certain he would find work there.
Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally
Ideals: Athletic, Entrepeneur. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Hunter
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 17)
Armor Class 11
Hit Points 77 (17d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +9 / 5d4+3, Ranged +7 / 5d4+1, Grapple +7
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp. An abacus with copper, silver and gold markers (40 gp). Brass mug with jade inlays (300 gp). Old masterpiece painting (700 gp). Jeweled gold crown (6000 gp). Sapphire pendant on gold chain (2600 gp). Old masterpiece painting (700 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). A roughly beaten golden orb (40 gp). Gold and topaz bottle stopper cork (800 gp). Carved bone or ivory statuette (50 gp). Sapphire pendant on gold chain (2600 gp). Golden circlet with four aquamarines (1000 gp). Brass mug with jade inlays (300 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Sapphire pendant on gold chain (2600 gp). Gold dragon comb with red garnet eye (800 gp). 1 Medium magic item. 1 Medium magic item.
Theodoric Shelley, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears a feathered hat to hide his balding. His eyes, though not visible through his cowl, are hazel.
Personality: He is a Mercenary first and foremost. He believes firmly that knowledge should be universal. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Theodoric reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has set out to sabotage the competition.
Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and wants to open a new tavern
Ideals: Gifted. Bonds: Job, Enemies, Military, Rich. Occupation: Mercenary
Voice: Eastern European accent
Attributes [hide]
Medium (6'4") Human, Lawful Good (CR 18)
Armor Class 10
Hit Points 74 (18d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 11 (+0) | 9 (-1) | 13 (+1) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 5d6+1, Ranged +6 / 5d6+0, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 12000 gp. Golden yellow topaz (800 gp). Black pearl (800 gp). Rock crystal (50 gp). Banded agate (13 gp). Black pearl (800 gp). Moss agate (13 gp). Carnelian (50 gp). Rose (50 gp). Alexandrite (800 gp). Black pearl (800 gp). Blue sapphire (400 gp). Blue quartz (13 gp). Sardonyx (50 gp). Tiger eye turquoise (13 gp). Star rose quartz (50 gp). Violet garnet (800 gp). Fiery yellow corundum (400 gp). Citrine (50 gp). Jet (150 gp). Sard (50 gp). Coral (150 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Arannis Teinithra, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man likes to wear ponchos typically of a light blue in addition to tight pants. His blonde hair is lengthy. This amber eyed westerner is not easily forgotten.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Arannis was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. His first spouse was a Architect, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: To be a Architect again; and doesn't want to be a junk dealer and was forced into it by his family
Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Poor, Family, Job. Occupation: Junk Dealer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 54 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 16 (+3) | 9 (-1) | 17 (+3) | 17 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Elven, Infernal, Goblin, Celestial
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 1000 gp. Blue quartz (7 gp). Obsidian (7 gp). Rock crystal (40 gp). Citrine (40 gp). Obsidian (7 gp). Blue star sapphire (1500 gp). Jet (60 gp). Lapis lazuli (7 gp). Aquamarine (900 gp). White pearl (60 gp). Freshwater pearl (7 gp). Red-brown spinel (60 gp). Golden yellow topaz (900 gp).
Mary Wedgwood, Female Human [Permalink]
Personal [hide]
Description: 5'11" and muscular, this southern woman wears a shirt that is too small, which lets her gut show, with a ratty brown coat over it. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.
Personality: A deeply religious woman she believes everything happens for a reason. She receives visions of the future at random moments
History: When she was but 8 years old her parents immigrated from the south. She was an athlete and attended two major summer competitions. She never won. She left for the south, certain she would find work there.
Motivation: Her religion dominates her actions.
Ideals: Athletic, Gifted. Flaws: Ugly. Bonds: Religious, Immigrant. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 16)
Armor Class 12
Hit Points 33 (16d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 7 (-2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. Pink pearl (60 gp). Lapis lazuli (5 gp). Moonstone (40 gp). Amethyst (60 gp). Banded agate (5 gp). Black pearl (1500 gp). Aquamarine (1500 gp). Violet garnet (1500 gp). Violet garnet (1500 gp). Zircon (40 gp). Golden yellow topaz (1500 gp). Chrysoberyl (60 gp). Deep blue spinel (1500 gp). Blue quartz (5 gp). 1 Medium magic item.
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