Hadwisa Barney, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears a fancy grey dress. She has a long red ponytail with little hanging trinkets. Her violet eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She has a small toy that she constantly fidgets with.
History: Her father raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: She has passion for adventuring and risk.
Ideals: Athletic. Flaws: Addict, Antagonistic. Bonds: Attractive, Adventurer, Nature. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 94 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Ignan, Auran
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 300 pp. Moonstone (40 gp). Golden yellow topaz (1400 gp). Deep green spinel (160 gp). Banded agate (4 gp). Zircon (40 gp). Rich purple corundum (800 gp).
Caeldrim Amastacia, Male Elf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He has several tiny ruby earrings on each ear.
Personality: Calm and collected, he is a well trained Mayor. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the west to a Mayor, Caeldrim learned a great deal about his mother's area of expertise. His mother was a mechanic, and taught him how to fix just about anything. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is unsatisfied with his job.
Ideals: Optimist, Persistence. Bonds: Rich, Job, In love. Occupation: Mayor
Voice: Old Prospector
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 74 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 10 (+0) | 17 (+3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Elven, Auran, Draconic, Orc
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp. Silver comb with moonstones (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (1200 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp).
Loopmottin Cobblelob, Female Gnome [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears blue painted combat armor at almost all times. Her hair is long and white with streaks of golden, and is pulled back with small blue clips. Her blue eyes are passionate and lively.
Personality: A skeptical and narcissistic woman, Loopmottin's first love is herself. Her second love is also herself. She is used to getting what she wants. In part because she is a meticulous planner.
History: She served in the navy to pay for her family's outstanding loans. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She became a Cartwright soon after.
Motivation: She feels the way she acts is they only way to get by in the world.
Ideals: Impeccable, Professionalism. Bonds: Attractive, Military. Occupation: Cartwright
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 15)
Armor Class 14
Hit Points 149 (15d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 17 (+3) | 18 (+4) | 11 (+0) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 |
Possessions: 1100 pp. Alexandrite (1500 gp). Iolite (80 gp). White pearl (110 gp). Iolite (80 gp). Aquamarine (1500 gp). Red spinel (110 gp). Black opal (1600 gp). Jet (110 gp). Sardonyx (80 gp). White pearl (110 gp). Emerald (1600 gp). Alexandrite (1500 gp). Jet (110 gp). Banded agate (10 gp). Bloodstone (80 gp). Alexandrite (1500 gp). Blue sapphire (1600 gp). Malachite (10 gp). 1 Medium magic item.
Vezera Yarjerit, Female Dragonborn [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'5". She wears a tight fitting black shirt and pants, and her gloved hand is found clutching a bastard sword. Her white crest is lengthy. Her gold eyes have a joyful gleam in them most of the time.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is an amazing painter.
History: Vezera was born with her father's beautiful face. While studying, she fell in love. They married and had a daughter. After a long history of fighting, Vezera and her spouse have recently divorced.
Motivation: She's repulsed by the PC.
Ideals: Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Attractive, In love. Occupation: Mercenary
Voice: Can't modulate volume
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 15)
Armor Class 12
Hit Points 64 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 8 (-1) | 17 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Auran
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 6000 gp.
Norman Heiser, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy chestnut stubble. He is wearing a long, violet cloak. He has a hunchback. He wears his chestnut hair up. He has a dull look in his brown eyes.
Personality: Cocky and sure of himself, he believes he is the best Navigator born in the past three hundred years. He uses divination through singing.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His family was turned out during the war. He and his family wandered north to less war torn lands. He struck the Navigator job and began his own company from there.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: Job, Rich, Has a crush. Occupation: Navigator
Voice: Irish accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 15)
Armor Class 13
Hit Points 82 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 16 (+3) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: Gold and topaz bottle stopper cork (800 gp). Gold and topaz bottle stopper cork (800 gp). Golden circlet with four aquamarines (3000 gp). Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp). Gold music box (2000 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Gold cup set with emeralds (7000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). A delicate silver chain set with a tourmaline (100 gp). A life-sized copper and silver statuette of a cockatrice. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). Fire opal pendant on a fine gold chain (2400 gp). Jeweled gold crown (6000 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Medium magic item.
Kilvar Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: He has a missing right arm. He is typically in his Knight uniform. His chestnut hair is drawn into a tight pony tail with a card scrunchie. His face is scarred and worn.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Knight for hire.
Motivation: Sabotage a competitor; and he is terrified, and will act out of fear
Flaws: Ugly, Antagonistic, Fearful. Bonds: Job. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 11
Hit Points 128 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 12 (+1) | 18 (+4) | 15 (+2) | 14 (+2) | 6 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal, Druidic
Attacks Melee +7 / 4d10+2, Ranged +6 / 4d10+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Large well-done wool tapestry (100 gp). Silver chalice with lapis lazuli gems (140 gp). Silver comb with moonstones (1000 gp). Jeweled gold crown (7000 gp). Gold music box (3000 gp). A miniature golden chest with tiny emeralds lining the top (140 gp). Silver comb with moonstones (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp).
Tawna Warmwater, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears a white vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her white boots flare out at the collars. She is tall, broad shouldered and powerfully built. Her white hair, when down, is lengthy. Her fair skin shows little sign of her aristocratic breeding.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Born in the east her family was never financially stable. She worked as a nervous Priest and found it very stressful. She now owns her own business.
Motivation: Sabotage a competitor; and she's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Poor, Job. Occupation: Priest
Voice: Scandinavian accent
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 129 (16d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 3000 gp. Obsidian (13 gp). Lapis lazuli (13 gp). White pearl (50 gp). Chrysoprase (20 gp). Obsidian (13 gp). Chrysoprase (20 gp). Violet garnet (1400 gp). Black star sapphire (400 gp). Coral (50 gp). Rich purple corundum (400 gp). Deep blue spinel (1400 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

