Duergath Burrowfound, Male Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears tight fitting clothing which further accentuates his frame. His long silver hair reaches down to his waist. His eyes are a pleasant gray.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. The war was a terrible time for him, and Duergath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He bought a pickaxe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and money/treasure
Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Military, Nature, Rich. Occupation: Server
Voice: Rolls R's
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 127 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 17 (+3) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Auran, Orc
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 |
Possessions: 9000 gp. 1 Medium magic item. 1 Medium magic item.
Frederick Horner, Male Half-Elf [Permalink]
Personal [hide]
Description: He is scrawny and has patchy black stubble. He wears a yellow costume with the symbols of the sun god on his torso. He has a hunchback. He keeps his long black hair kept up in a rat tail. He has a tattooed face.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He misses his home and complains about the freezing weather, even in summer.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Wants to open a new tavern.
Ideals: Justice. Flaws: Ugly. Bonds: Job, Immigrant, Nature. Occupation: Layabout
Voice: Indian accent
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 71 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Embroidered and bejeweled glove (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (200 gp). Large well-done wool tapestry (200 gp). Jeweled electrum ring (6000 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). Large well-done wool tapestry (200 gp). Gold and topaz bottle stopper cork (900 gp). 1 Medium magic item.
Reynard Ofandrus, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears professional attire. He wears a colorful flower in his blonde hair. His blue eyes are passionate and lively.
Personality: He can speak with the recently deceased. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Reynard was raised in a hard working conservative environment. Reynard was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Glassblower. He became a Glassblower soon after.
Motivation: Wants to open a new tavern; and he'd like to take his coworkers down a peg
Ideals: Gifted. Bonds: Attractive, In love, Job, Immigrant. Occupation: Glassblower
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 16)
Armor Class 11
Hit Points 113 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 11 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 400 pp. Chrysoprase (20 gp). Deep blue spinel (1300 gp). Jasper (20 gp). Carnelian (20 gp). Black opal (800 gp). Blue star sapphire (800 gp). Violet garnet (1300 gp). Red-brown spinel (70 gp). Golden yellow topaz (1300 gp). Tiger eye turquoise (9 gp). Onyx (20 gp). Bloodstone (20 gp). Tourmaline (70 gp). Tourmaline (70 gp). Banded agate (9 gp). Alexandrite (1300 gp). Moss agate (9 gp). Star rose quartz (20 gp). Rhodochrosite (9 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Naill Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears dark leathers with embroidery. His hair is black and very short. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.
History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He struck the Mercenary job and began his own company from there.
Motivation: Sabotage a competitor; and he is compelled to act according to his religious beliefs
Ideals: Persistence. Flaws: Ugly, Mundane. Bonds: Religious, Job. Occupation: Mercenary
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 16)
Armor Class 10
Hit Points 104 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Draconic, Druidic, Auran
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 6000 gp. Tourmaline (90 gp). Jasper (60 gp). Zircon (60 gp). Black pearl (1500 gp). Rich purple corundum (1400 gp). Aquamarine (1500 gp). Emerald (1400 gp). Alexandrite (1500 gp). Coral (90 gp). Freshwater pearl (7 gp). Red spinel (90 gp). Black pearl (1500 gp). Citrine (60 gp). Violet garnet (1500 gp). Pink pearl (90 gp). Hematite (7 gp). Brown-green garnet (90 gp). Sardonyx (60 gp). Sardonyx (60 gp). Carnelian (60 gp). Obsidian (7 gp). Hematite (7 gp). Bloodstone (60 gp). Fire opal (1400 gp).
Ahvain Firahel, Male Elf [Permalink]
Personal [hide]
Description: An older man who wears silk and lounges about seductively, he is not a threatening figure. With bright silver hair and a scraggly beard. His brown eyes peer out from beneath his deerstalker blue hat.
Personality: Overbrimming with self-confidence, Ahvain isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has dedicated himself to building a better trade route.
Motivation: He is greedy.
Ideals: Impeccable, Gifted. Bonds: Attractive, Adventurer, Rich. Occupation: Miller
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 15)
Armor Class 12
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 8000 gp. Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Brass mug with jade inlays (200 gp). Silver chalice with lapis lazuli gems (130 gp). Gold and topaz bottle stopper cork (1700 gp). Sapphire pendant on gold chain (1100 gp). Jeweled gold crown (8000 gp). Gold music box (2000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Silver chalice with lapis lazuli gems (130 gp). Solid gold idol (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). Gold and topaz bottle stopper cork (1700 gp). Jeweled anklet (2000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.
Reynard Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: This man usually wears his yellow robe and has his sword always slung over his shoulder, and sports empty pouches on his belt. His hair is short and red. His violet unseeing eyes seem to look past you.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He takes great joy in being the best Spice Merchant in town.
History: He was always a brilliant, if unscrupulous mind. Cursed with vampirism at a very young age, Reynard has worked very hard to control his curse. He tends to his Spice Merchant job now, and dutifully fulfills any obligations he has.
Motivation: To be a Junk Dealer again; and to share knowledge with the world
Ideals: Disciplined, Logical. Flaws: Disease, Insane. Bonds: Job. Occupation: Spice Merchant
Voice: Pirate accent
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Good (CR 15)
Armor Class 10
Hit Points 123 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 8000 gp.
Leucis Ennui, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses well, wearing black shirts, loose pants, and blazers most of the time. His whole body is exceptionally muscular. He sports a flattop hair cut. His skin is flawless and his white eyes scan people very quickly.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born in the south, but his parents moved at a very young age to the north. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Greedy. Bonds: Attractive, Immigrant, Family. Occupation: Brewer
Voice: Hissing voice
Attributes [hide]
Medium (6'1") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 102 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 17
Languages Common, Aquan, Halfling, Celestial
Attacks Melee +6 / 4d10+1, Ranged +4 / 4d10-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Zircon (60 gp). Jet (140 gp). Blue quartz (14 gp). Malachite (14 gp). Hematite (14 gp). Brown-green garnet (140 gp). Golden yellow topaz (1500 gp). Violet garnet (1500 gp). Emerald (1300 gp). Red spinel (140 gp). Rhodochrosite (14 gp). Red-brown spinel (140 gp). Onyx (60 gp). Alexandrite (1500 gp). Fire opal (1300 gp). Smoky quartz (60 gp). Jade (140 gp). Rich purple corundum (1300 gp). 1 Medium magic item. 1 Medium magic item.
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