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NPC Generator

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Advanced [show]


Gilthur Gorunn, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing the road beaten gear of a warrior. He has wavy brown hair. His eyes are a pleasant brown.

Personality: Calm and collected, he is a well trained Map Maker. He is obsessed with finding treasure.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the island to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Gilthur took refuge in the ruined castle and found the beat up bow and armor he uses now. He has worked as a Map Maker like his mother before him.

Motivation: To clean up the streets; and he desires power and/or immortality

Ideals: Fighting, Entrepeneur. Bonds: Job, Adventurer, Nature, Guardian. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Gilthur Gorunn, Male Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 122 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 18 (+4)9 (-1)
Skills Animal Handling +9, Insight +9
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: Malachite (16 gp). Jade (90 gp). White opal (1600 gp). Eye agate (16 gp). Deep green spinel (90 gp). Carnelian (40 gp). Eye agate (16 gp). Fiery yellow corundum (1600 gp). Lapis lazuli (16 gp). Moss agate (16 gp). Alexandrite (1600 gp). 1 Medium magic item.


Social Check DCs


Ombul Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a white shirt with thin brown vertical stripes and yellow pants. He has a small bristly mustache and wavy chestnut hair. His eyes are likewise green. His teeth are white and perfect.

Personality: Eccentric and domineering, Ombul will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Ombul reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he seems to be bored by most things

Ideals: Extrovert. Flaws: Fearful, Mundane. Bonds: Attractive, Military. Occupation: Fisher

Voice: Smoker's lung

Attributes [hide]

Ombul Strongbones, Male Halfling Druid 16
Small (2'10") Halfling, Lawful Good (CR 16)
Armor Class 13
Hit Points 138 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)11 (+0) 15 (+2)11 (+0)
Skills Insight +7, Religion +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 4d10-1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 7000 gp. An abacus with copper, silver and gold markers (140 gp). Silver chalice with lapis lazuli gems (140 gp). Black velvet mask with numerous citrines (140 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). A roughly beaten golden orb (140 gp). A silver and pearl hairclip (30 gp). A roughly beaten golden orb (140 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Gold dragon comb with red garnet eye (1700 gp). Large well-done wool tapestry (100 gp). Carved bone or ivory statuette (30 gp). Embroidered and bejeweled glove (2000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Gold and topaz bottle stopper cork (1700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Merihim Light, Male Tiefling [Permalink]

Personal [hide]

Description: This man wears a fine chain shirt which he covers with black colored cloaks and clothing. He is muscular with a powerful set of arms. His long blue hair is drawn into a two foot long braid. He has a dull look in his white eyes.

Personality: He has always had a great fascination with Half-Orc culture. He pushes his goals aggressively. He is also a coward if confronted.

History: Born to a pair of adventurers, Merihim grew up listening to his mother's many stories. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business; and balancing his hectic life and new interpreter responsibilities is difficult

Ideals: Fighting. Flaws: Racist, Fearful. Bonds: Adventurer, Job. Occupation: Interpreter

Voice: Low rumbling, strings words together

Attributes [hide]

Merihim Light, Male Tiefling Druid 15
Medium (5'4") Tiefling, Lawful Good (CR 15)
Armor Class 7
Hit Points 51 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 8 (-1)17 (+3) 13 (+1)12 (+1)
Skills History +8, Survival +6
Senses Passive Perception 11
Languages Common, Terran, Giant, Elven
Attacks Melee +4 / 4d8-1, Ranged +2 / 4d8-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Black pearl (500 gp). White pearl (120 gp). Sard (50 gp). Deep blue spinel (500 gp). Alexandrite (500 gp). Pink pearl (120 gp). Jet (120 gp). Fiery yellow corundum (1300 gp). Deep blue spinel (500 gp). Star rose quartz (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sethrekar Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His silver crest is still thick. His eyes are likewise red. His teeth are white and perfect.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: Sethrekar was born with his father's beautiful face. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Dilettante they were divorced and he won custody of their son. He worked as a Farmer, and he later adopted a second son.

Motivation: An old rival family wants him found.

Ideals: Fighting, Athletic. Bonds: Poor, Attractive, Family. Occupation: Farmer

Voice: Low range voice

Attributes [hide]

Sethrekar Shestendeliath, Male Dragonborn Druid 15
Medium (6'2") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 88 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 14 (+2)5 (-3) 18 (+4)15 (+2)
Skills Investigation +2, Nature +2
Senses Passive Perception 14
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 1200 pp. Eye agate (10 gp). Bloodstone (20 gp). Silver pearl (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Berevan, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has a moderate pudge and is not very fit. She has dyed her greying silver hair a little too much giving a sharp silver color. Her gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Millicent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She cannot resist a sob story and will often dote over anyone who has one.

History: Millicent was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. By chance she met her sister recently and the two have been together since.

Motivation: She is greedy; and to unite with her sister

Ideals: Impeccable, Philantrophist. Bonds: Family, Attractive, Rich. Occupation: Baker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Millicent Berevan, Female Half-Elf Druid 16
Medium (4'11") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 84 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)13 (+1) 12 (+1)13 (+1)
Skills Arcana +6, Stealth +8
Senses Passive Perception 11
Languages Common, Elven, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 8000 gp. Golden yellow topaz (200 gp). Violet garnet (200 gp). Deep blue spinel (200 gp). Eye agate (4 gp). Rhodochrosite (4 gp). Blue-white diamond (7000 gp). Moss agate (4 gp). Banded agate (4 gp). Emerald (1300 gp). Iolite (40 gp). Violet garnet (200 gp). Amber (50 gp). Eye agate (4 gp). Red spinel (50 gp). Moonstone (40 gp). Azurite (4 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Windy In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'7", this woman wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her lavender fur has been sun bleached extensively. This yellow eyed westerner is not easily forgotten.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is obsessed with a lost civilization.

History: She was born to loving parents in a slum to the west. A freak accident while working with her Seamstress mother left her crippled. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She desires power and/or immortality; and to reunite with her old friends

Flaws: Sensitive, Disease. Bonds: Adventurer, Poor. Occupation: Spy

Voice: Aggressive tone

Attributes [hide]

Windy In the Wind, Female Tabaxi Druid 15
Medium (5'7") Tabaxi, Lawful Good (CR 15)
Armor Class 12
Hit Points 84 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)12 (+1) 16 (+3)20 (+5)
Skills History +6, Performance +10
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 4d8-1, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 3000 gp. Jet (160 gp). Aquamarine (200 gp). Sard (30 gp). Jasper (30 gp). Amber (160 gp). Azurite (12 gp). Jade (160 gp). Aquamarine (200 gp). Golden pearl (160 gp). Chalcedony (30 gp). 1 Medium magic item.


Social Check DCs


Euphemia Swiftwhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is an average looking western female in her early mid-life. She wears a white armored body suit, with a simple blue line shooting up and back down. She has wavy white hair. She has a tattooed face.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is a logical person and will generally grow upset if things defy logic and science.

History: Euphemia was born in the west. At a young age she loved to build and create. She dropped out of school before completing her studies. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To find somewhere to settle down; and she is content

Ideals: Logical, Persistence. Flaws: Mundane. Bonds: Poor. Occupation: Sellsword

Voice: Voice breaks

Attributes [hide]

Euphemia Swiftwhistle, Female Halfling Druid 15
Small (3'2") Halfling, Lawful Good (CR 15)
Armor Class 12
Hit Points 93 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)10 (+0) 13 (+1)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d8+0, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 700 pp. Banded agate (14 gp). Deep blue spinel (900 gp). Tiger eye turquoise (14 gp). Violet garnet (900 gp). Tiger eye turquoise (14 gp). Brown-green garnet (160 gp). Sardonyx (60 gp). Fiery yellow corundum (400 gp). Blue star sapphire (400 gp). Violet garnet (900 gp). White pearl (160 gp). Violet garnet (900 gp). Rose (60 gp). Fiery yellow corundum (400 gp). Alexandrite (900 gp). Alexandrite (900 gp). Aquamarine (900 gp). Chrysoprase (60 gp). Obsidian (14 gp). Iolite (60 gp).


Social Check DCs

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