Cora Honeypot, Female Halfling [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears a white coat over a grey low-cut shirt, and a small hat upon her head. Her hair is white and very short. Her fair skin shows little sign of her aristocratic breeding.
Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. Cora is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.
History: Gifted from a young age, Cora studied abroad. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She was granted druidic powers by her dying brother.
Motivation: She is terrified, and will act out of fear; and she desires power and/or immortality
Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Adventurer, Family. Occupation: Marshal
Voice: Old thin voice
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 13
Hit Points 102 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Red spinel (100 gp). Amethyst (100 gp). Golden yellow topaz (500 gp). Violet garnet (500 gp). Coral (100 gp). Onyx (50 gp). Deep green spinel (100 gp). Malachite (12 gp).
Lorilla Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs, and is pretty ugly. She has moderate length white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Raised by wardens she was only a novice when brigands swooped upon their monastery and killed most of the order. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.
Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Rich, Religious, Enemies. Occupation: Engraver
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 16)
Armor Class 14
Hit Points 141 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 20 (+5) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 10000 gp.
Sybil Pinkerton, Female Human [Permalink]
Personal [hide]
Description: The dark-skinned woman stands 4'10" and is wearing a perfectly clean shirt and pair of pants. She has moderate length red hair. Her half smiles and blue eyes are beguiling and draw you in.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. As long as the job gets done she does not care how it got done.
History: She is the product a well kept family trust fund and as such has never really known need. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: Retire the richest woman in the north; and she is greedy
Ideals: Professionalism, Entrepeneur. Flaws: Shy. Bonds: Attractive, Rich, Adventurer. Occupation: Marshal
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 11 (+0) |
Senses Passive Perception 17
Languages Common, Draconic, Terran
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 7000 gp. Hematite (13 gp). Banded agate (13 gp). Malachite (13 gp). Chrysoprase (50 gp). Aquamarine (800 gp). Brown-green garnet (70 gp). Rock crystal (50 gp). 1 Medium magic item.
Juliana Dalton, Female Human [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She tends to wear a grey poncho over her likewise colored trousers and shirt. Her tied-back hair is brown. Her eyes are blue and catlike.
Personality: A deeply religious woman she believes everything happens for a reason. Flattery will make her almost putty in your hands.
History: She was born into a rich family. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature pickaxe.
Motivation: Someone believes her a fraud; and to reunite with her old friends
Flaws: Selfish. Bonds: Religious, Rich, Adventurer, Enemies. Occupation: Ruler
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 19)
Armor Class 14
Hit Points 95 (19d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Giant
Attacks Melee +7 / 5d8+1, Ranged +10 / 5d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 5 |
Possessions: 1900 pp. Alexandrite (900 gp). Blue star sapphire (1400 gp). Rhodochrosite (5 gp). Brown-green garnet (160 gp). Blue star sapphire (1400 gp). Banded agate (5 gp). Zircon (30 gp). Alexandrite (900 gp). Jade (160 gp). Red garnet (160 gp). Obsidian (5 gp). Eye agate (5 gp). Blue quartz (5 gp). Chalcedony (30 gp). Black pearl (900 gp). Deep blue spinel (900 gp). Zircon (30 gp). Aquamarine (900 gp). Deep blue spinel (900 gp). Freshwater pearl (5 gp). Aquamarine (900 gp). Silver pearl (160 gp). Red spinel (160 gp). Obsidian (5 gp). 1 Medium magic item.
Flask Of Wine, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'9", this woman likes to wear pastel tank tops with white skirt. Her red fur is drawn into a tight pony tail with a card scrunchie. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born to loving parents in a slum to the south. When Flask reached her early adolescence her Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She's since become an addict/alcoholic.
Motivation: She wants nothing more than to rejoin the army; and to settle down with her crush
Ideals: Gifted. Flaws: Addict. Bonds: Attractive, Poor, Military. Occupation: Priest
Voice: Smoker's lung
Attributes [hide]
Medium (5'9") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 35 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 6 (-2) | 10 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 700 pp. Aquamarine (1200 gp). Star rose quartz (30 gp). Rich purple corundum (1500 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Chalcedony (30 gp). Red garnet (150 gp). Deep blue spinel (1200 gp). Tourmaline (150 gp). Bloodstone (30 gp). Fiery yellow corundum (1500 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Kairon Wary, Male Tiefling [Permalink]
Personal [hide]
Description: He is wearing a perfectly clean shirt and pair of pants. He has purple hair. His white eyes peer out from beneath his Stetson black hat.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now owns his own business.
Motivation: Wants to work out more often; and expand his business
Ideals: Artistic, Athletic. Flaws: Shy, PTSD. Bonds: Attractive, Job. Occupation: Barber
Voice: Sensual and smooth
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 15)
Armor Class 11
Hit Points 93 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 7 (-2) | 19 (+4) |
Senses Passive Perception 8
Languages Common, Auran, Gnoll, Celestial
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 6000 gp. Gold dragon comb with red garnet eye (1000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Gold dragon comb with red garnet eye (1000 gp). Solid gold idol (1000 gp). Old masterpiece painting (1500 gp). Solid gold idol (1000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bryseis Calm, Female Tiefling [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her silver hair, when down, is lengthy. Her silver eyes dart from person to person to random spaces in the air.
Personality: She is a Detective first and foremost. She believes firmly that knowledge should be universal. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to loving parents in a slum to the south. Her father took her hunting and taught her how to get in the mind of other creatures. She inherited the family business which she has now maintained for 2 years.
Motivation: Expand her business.
Ideals: Philantrophist. Bonds: Adventurer, Job, Poor, Nature. Occupation: Detective
Voice: Spits words with contempt
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 86 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 16 (+3) | 6 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Giant, Halfling, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!