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Advanced [show]


Smoking Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. Beneath his clothing is a huge mess of scar tissue. He keeps his long white fur kept up in a rat tail. His yellow eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born in the south to a Map Maker, Smoking learned a great deal about his mother's area of expertise. He helped his mother out around the business and became quite the natural. He inherited the family business which he has now maintained for 13 years.

Motivation: Wants his loneliness to end; and he wants to meet his childhood hero

Ideals: Disciplined. Bonds: Slave, Has a crush, Adventurer, Job. Occupation: Map Maker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Smoking Prim Posies, Male Tabaxi Druid 15
Medium (6'0") Tabaxi, Lawful Good (CR 15)
Armor Class 14
Hit Points 97 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +7, Medicine +7
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655544

Possessions: 4000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (200 gp). Black velvet mask with numerous citrines (60 gp). A pair of silk slippers encrusted with tiny pearls. (60 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Jeweled anklet (1000 gp). Golden circlet with four aquamarines (4000 gp). Solid gold idol (200 gp). Jeweled gold crown (7000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (60 gp). Jeweled anklet (1000 gp). Sapphire pendant on gold chain (2800 gp). A roughly beaten golden orb (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tippletoe Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she sports tan clothing, slightly heavier than average wear. She has styled her auburn hair well, parting it to the right. She wears large thick round spectacles.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She is able to fit into much smaller and tighter spaces than normal.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. As a young adult she joined a group advocating for an improvement in Gnomish conditions. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Gifted. Flaws: Racist. Bonds: Slave, Adventurer. Occupation: Banker

Voice: Spanish accent

Attributes [hide]

Tippletoe Shadowcloak, Female Gnome Druid 16
Small (3'0") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 111 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Arcana +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 10000 gp. Blue star sapphire (900 gp). Brown-green garnet (40 gp). Amber (40 gp). Brown-green garnet (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sannl Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive woman, she wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her white hair is lengthy and is close to two feet long. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in a small village she learned the ways of the warrior from her father. When she was little, her rather wealthy family often ventured across the desert to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sannl took refuge in the large cave and found the beat up hand crossbow and armor she uses now. She bought a hand crossbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Money/treasure.

Ideals: Joker, Fighting. Bonds: Rich, Attractive, Nature. Occupation: Tanner

Voice: Posh accent

Attributes [hide]

Sannl Daerdahk, Female Dwarf Druid 16
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 10
Hit Points 119 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +6, Religion +6
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +8 / 4d10+3, Ranged +5 / 4d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 9000 gp. A life-sized copper and silver statuette of a cockatrice. (20 gp). Solid gold idol (500 gp). Gold music box (2000 gp). A small bag of saffron. (20 gp). Silver comb with moonstones (800 gp). An abacus with copper, silver and gold markers (50 gp).


Social Check DCs


Kugáluga Haley, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair, while still mostly golden, has prominent grey streaks. He is baby faced.

Personality: He speaks before he thinks and is too direct. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Kugáluga took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted martial powers by his dying sister.

Motivation: To prove his worth to the world; and he doesn't get along with people that don't share his tastes

Ideals: Gifted. Flaws: Impulsive. Bonds: Poor, Attractive. Occupation: Fletcher

Voice: Excited and jittery

Attributes [hide]

Kugáluga Haley, Male Half-Orc Druid 16
Medium (5'5") Half-Orc, Lawful Good (CR 16)
Armor Class 10
Hit Points 75 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
23 (+6)10 (+0) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Deception +7, Perception +6
Senses Passive Perception 16
Languages Common, Orc, Celestial
Attacks Melee +11 / 4d10+6, Ranged +5 / 4d10+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 2000 gp. Azurite (4 gp). Coral (130 gp). Black opal (800 gp). Eye agate (4 gp). Bloodstone (50 gp). Tourmaline (130 gp). Deep blue spinel (1200 gp). Jasper (50 gp). Red spinel (130 gp). Golden yellow topaz (1200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Quilla Offund, Female Gnome [Permalink]

Personal [hide]

Description: This northern woman wears a tattered pair of loose tan pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her clothes are grease stained in places. Her deerstalker hat is riddled with cuts and holes. Her gray eyes are slightly larger than normal.

Personality: Quilla wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She uses divination through singing.

History: She was born in the north. After coming to the age of reason, Quilla took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted martial powers by her dying sister.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Immigrant. Occupation: Healer

Voice: Relaxed voice

Attributes [hide]

Quilla Offund, Female Gnome Druid 15
Small (3'3") Gnome, Lawful Good (CR 15)
Armor Class 12
Hit Points 106 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills History +6, Religion +6
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 7000 gp. 1 Medium magic item.


Social Check DCs


Harriet Hogcollar, Female Halfling [Permalink]

Personal [hide]

Description: 3'1" and lanky with angular features, she is an attractive figure. She wears a white Stetson hat and white clothes. She has brown hair. She has hazel eyes.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: She was born several months after her mother was called into army service. Her family was turned out during the war. She and her family wandered north to less war torn lands. She has been a successful dealer in antiques buying low and selling high.

Motivation: She feels the way she acts is they only way to get by in the world; and she doesn't get along with people that don't share her tastes

Ideals: Entrepeneur, Impeccable. Flaws: PTSD. Bonds: Attractive, Enemies, Military. Occupation: Ploughman

Voice: Low rumbling, strings words together

Attributes [hide]

Harriet Hogcollar, Female Halfling Druid 16
Small (3'1") Halfling, Lawful Good (CR 16)
Armor Class 15
Hit Points 81 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)15 (+2) 10 (+0)11 (+0)
Skills Acrobatics +9, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Gnoll, Abyssal
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 1100 pp. Hematite (11 gp). Black star sapphire (900 gp). Jet (50 gp). Chrysoprase (50 gp). Moonstone (50 gp). Carnelian (50 gp). Golden yellow topaz (200 gp). Violet garnet (200 gp). Red-brown spinel (50 gp). Rock crystal (50 gp). Lapis lazuli (11 gp). Tourmaline (50 gp). Obsidian (11 gp). Deep blue spinel (200 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Rose Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She usually wears her white robe and has her shortbow always slung over her shoulder. Her hair is cut close to her head. Her eyes are likewise violet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is used to getting what she wants. In part because she is a meticulous planner.

History: Born to a poor family in the city she treasured whatever gifts she got. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Rose took refuge in the ruined castle and found the beat up shortbow and armor she uses now. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She is terrified, and will act out of fear; and wants to open a new tavern

Ideals: Professionalism, Justice. Flaws: Antagonistic. Bonds: Poor, Nature. Occupation: Layabout

Voice: Rolls R's

Attributes [hide]

Rose Stoutman, Female Halfling Druid 15
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)12 (+1) 18 (+4)13 (+1)
Skills Deception +6, Perception +9
Senses Passive Perception 19
Languages Common, Halfling, Draconic
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544321

Possessions: 6000 gp. 1 Medium magic item.


Social Check DCs

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