Ethereal Of Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Ploughman uniform. Her fur is brown, silky, and of moderate length. Her eyes are copper and she is always smoking a pipe.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.
History: She was raised in a plains tribe. Her first spouse was a Guard, they had one daughter, but her spouse won total custody. Without her spouse to temper her she grew out of control. She ran away from her former home and has been making her living as a Ploughman for the past few years.
Motivation: Doesn't want to be a Ploughman and was forced into it by her family; and she feels kind of lost in life
Flaws: Depressed. Bonds: Job, Attractive, Family, Nature. Occupation: Ploughman
Voice: Booming voice
Attributes [hide]
Medium (5'2") Tabaxi, Lawful Good (CR 16)
Armor Class 15
Hit Points 108 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 18 (+4) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Aquan, Terran
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 5000 gp. 1 Medium magic item.
Findex Tiammanthyllish, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She is typically in her Farmer uniform. Her scarlet crest is smooth and relatively long. Her face is covered beneath a completely black helmet.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Findex was raised in a hard working conservative environment. A gifted student she started as a Tailor, but she got bored and became a Farmer. She ran away from her former home and has been making her living as a Farmer for the past few years.
Motivation: She is unsatisfied with her job; and further expansion of business
Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Job. Occupation: Farmer
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'7") Dragonborn, Lawful Good (CR 15)
Armor Class 10
Hit Points 52 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 8 (-1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Abyssal, Auran
Attacks Melee +9 / 4d8+4, Ranged +5 / 4d8+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 8000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Elysande Nash, Female Human [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears brown trousers with black and yellow striped suspenders. She wears various colorful collared shirts. Her golden hair is cut short. Her eyes are a pleasant gray.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.
History: Born to a poor family in the city she treasured whatever gifts she got. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She now travels the world, in search of power and loot.
Motivation: Meet up once more with her childhood friend; and she made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it
Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Poor, Debt. Occupation: Interpreter
Voice: Speaks in third person
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 70 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 10 (+0) | 8 (-1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +8 / 4d8+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Star rose quartz (50 gp). Obsidian (7 gp). Red-brown spinel (100 gp). Moss agate (7 gp). Banded agate (7 gp). Rhodochrosite (7 gp). Banded agate (7 gp). Malachite (7 gp). Lapis lazuli (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Adrik Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: This light-skinned male wears a brown vest with golden trim over his white shirt. His white leather gloves and pants are well-kept, and his brown boots flare out at the collars. He is tall, broad shouldered and powerfully built. He is bald on top and has large silver tufts of hair around his ears. He tend to wears goggles to shield his eyes.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Adrik would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born to loving parents in a slum to the west. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Flaws: Ugly, Insomniac. Bonds: Military, Poor, Religious. Occupation: Mercenary
Voice: Hard of hearing, loud
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 4d10+0, Ranged +7 / 4d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 6000 gp. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Howard Goodbarrel, Male Halfling [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He wears a worn and beaten armor. His brown hair and beard is wavy and long. His ears are large.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He invites people to come help in his community garden.
History: Born in a small village he learned the ways of the warrior from his father. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Philantrophist, Fighting. Flaws: Ugly, Depressed, PTSD. Occupation: Merchant
Voice: Sounds elderly
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 112 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 1200 pp. Solid gold idol (1000 gp). Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (120 gp). A necklace of small pink pearls (2000 gp). Fire opal pendant on a fine gold chain (800 gp). Fire opal pendant on a fine gold chain (800 gp). 1 Medium magic item.
River Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He is muscular with a powerful set of arms. He has cinnamon fur. His blue eyes peer out from beneath his top brown hat.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to fit into much smaller and tighter spaces than normal.
History: Born in the west to a Fisher, River learned a great deal about his father's area of expertise. He struck it rich when he found rare goods in large quantities. He has since lost track of the people in his past.
Motivation: He feels the way he acts is they only way to get by in the world; and sabotage a competitor
Ideals: Opinionated, Gifted, Impeccable. Bonds: Rich, Job, Family. Occupation: Fisher
Voice: Slurs words
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 16)
Armor Class 13
Hit Points 79 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 17 (+3) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Undercommon, Elven, Druidic
Attacks Melee +6 / 4d10+1, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 700 pp. Iolite (20 gp). Deep blue spinel (900 gp). Golden yellow topaz (900 gp). Banded agate (16 gp). Citrine (20 gp). Aquamarine (900 gp). Moss agate (16 gp). Red garnet (70 gp). Obsidian (16 gp). Golden yellow topaz (900 gp). Star rose quartz (20 gp). Blue quartz (16 gp). Banded agate (16 gp). Golden pearl (70 gp). Chalcedony (20 gp). Tourmaline (70 gp). Alexandrite (900 gp). Fiery yellow corundum (1500 gp). Bloodstone (20 gp). Chrysoprase (20 gp). Citrine (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Salasar Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his lance with his veritable burlap sack of a shirt, and carries lances. He has dyed his greying green crest a little too much giving a sharp green color. He has several tiny sapphire earrings on each ear.
Personality: Salasar is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Salasar took refuge in the ruined castle and found the beat up lance and armor he uses now. He has built up a small fortune and can afford his own way.
Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends
Ideals: Fighting. Flaws: Depressed. Bonds: Rich, Adventurer, Nature. Occupation: Baker
Voice: Speaks with lips pursed
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 17)
Armor Class 11
Hit Points 147 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 18 (+4) | 12 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 3000 gp. Malachite (5 gp). Rose (60 gp). Onyx (60 gp). Aquamarine (1600 gp). Sardonyx (60 gp). Chrysoberyl (80 gp). 1 Medium magic item. 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!