Three Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft blue waves gently in the breeze. She wears her gray fur up. She wears crescent spectacles with a black brim.
Personality: Three speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father was very strict, and drilled into her lessons on being the perfect lady. She has built up a small fortune and can afford her own way.
Motivation: She is greedy; and she doesn't get along with people that don't share her tastes
Ideals: Athletic, Impeccable. Flaws: Shy. Bonds: Rich, Military. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 16)
Armor Class 12
Hit Points 82 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 1000 gp. Sard (60 gp). Violet garnet (1200 gp). Freshwater pearl (12 gp). Rich purple corundum (900 gp). Black opal (900 gp).
Reynard Huckabee, Male Human [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He has a long golden beard with little hanging trinkets. His face is scarred and worn.
Personality: He has always had a great fascination with Half-Elven culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: His mother raised him in a mountain cabin. He was taken as a slave by a traveling circus and forced to perform He was recently attacked on the road and savagely beaten by bandits.
Motivation: Doesn't want to be a Dyer and was forced into it by his family; and a need for knowledge about a nearby landmark
Flaws: Ugly, Racist. Bonds: Adventurer, Nature, Slave, Family. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 15)
Armor Class 9
Hit Points 82 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 10 (+0) | 12 (+1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 19
Languages Common, Goblin
Attacks Melee +4 / 4d8-1, Ranged +4 / 4d8-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 2000 gp. Jet (40 gp). Freshwater pearl (10 gp). Azurite (10 gp). Red garnet (40 gp). Blue quartz (10 gp). Deep blue spinel (600 gp). Citrine (40 gp). Eye agate (10 gp). Black pearl (600 gp). Malachite (10 gp). Hematite (10 gp).
Suhnae Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His top hat is riddled with cuts and holes. His eyes are brown and catlike.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and he wants to meet his childhood hero
Flaws: Ugly. Bonds: Rich, Family, Adventurer. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 16)
Armor Class 14
Hit Points 60 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 19 (+4) | 9 (-1) | 18 (+4) | 7 (-2) | 9 (-1) |
Senses Passive Perception 8
Languages Common, Elven, Abyssal, Ignan, Draconic, Dwarven
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Chrysoberyl (140 gp). Blue quartz (12 gp). Bloodstone (80 gp). Rock crystal (80 gp). Black pearl (1200 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item.
Lucan Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking western young adult. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. Beneath his clothing is a huge mess of scar tissue. He has styled his brown hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He hates Elves with a passion. As such he is filled with self loathing. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: He comes from a rich western family. He was taken as a slave by a traveling circus and forced to perform He has gone from town to town working and never settling down anywhere, but has fallen for a local Tanner. He hasn't told them the truth, but wants to settle down with them.
Motivation: To clean up the streets; and to settle down with his crush
Ideals: Joker. Flaws: Racist. Bonds: Slave, Rich, Has a crush, Guardian. Occupation: Herbalist
Voice: Rolls R's
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 17)
Armor Class 12
Hit Points 58 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Infernal
Attacks Melee +6 / 5d4+0, Ranged +8 / 5d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 |
Possessions: 6000 gp. Alexandrite (1300 gp). Emerald (1100 gp). Coral (60 gp). Carnelian (60 gp).
Hunter Chester, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears a brown costume with the symbols of his god on his torso, and his gloved hand is found clutching a whip. His hair is long and golden with streaks of black, and is pulled back with small brown clips. His beard is black, braided, and well cared for. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Shepherd for the past few years.
Motivation: Wants to work out more often; and he is unsatisfied with his job
Ideals: Impeccable, Athletic. Flaws: Terse. Bonds: Nature, Job. Occupation: Shepherd
Voice: Irish accent
Attributes [hide]
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 102 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 14 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 gp. Hematite (12 gp). Golden yellow topaz (700 gp). Blue quartz (12 gp). Star rose quartz (40 gp). Smoky quartz (40 gp). Alexandrite (700 gp). Red garnet (90 gp). Jacinth (7000 gp). Deep blue spinel (700 gp). White opal (700 gp). Rich purple corundum (700 gp). Pink pearl (90 gp). Citrine (40 gp). Iolite (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Jaxi Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'2", this woman wears a green shirt, with a black mid length skirt with black tights and flats, usually wearing a coat over them. Her silver crest has been sun bleached extensively. She wears crescent spectacles with a black brim.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She does not trust anyone and sleeps with one eye open.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Druid school at a young age so that she could practice her martial talents. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is wracked by social anxiety; and she feels threatened by others
Ideals: Philantrophist, Gifted. Flaws: Insomniac, Antagonistic, Fearful. Occupation: Marshal
Voice: Pirate accent
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 16)
Armor Class 11
Hit Points 132 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 12 (+1) | 19 (+4) | 18 (+4) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Auran, Abyssal, Goblin, Halfling
Attacks Melee +9 / 4d10+4, Ranged +6 / 4d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 1000 pp. Peridot (80 gp). Red-brown spinel (120 gp). Zircon (80 gp). Alexandrite (1100 gp). Black opal (800 gp). Blue sapphire (800 gp). Golden yellow topaz (1100 gp). Smoky quartz (80 gp). Star rose quartz (80 gp). Obsidian (4 gp). Onyx (80 gp). Blue quartz (4 gp). Blue diamond (2000 gp). Golden yellow topaz (1100 gp). Fiery yellow corundum (800 gp). Black opal (800 gp). Rock crystal (80 gp). Tiger eye turquoise (4 gp). Coral (120 gp). 1 Medium magic item.
Aym Gluttony, Female Tiefling [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has styled her purple hair well, parting it to the right. Her silver eyes peer out from beneath her deerstalker green hat.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Brilliant and gifted she never wanted to apply herself. She left for the west, certain she would find work there.
Motivation: She is compelled to act according to her religious beliefs; and she has a rivalry with the church that dominates her actions
Ideals: Gifted. Flaws: Secretive. Bonds: Rich, Immigrant, Religious. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'10") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 74 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 11 (+0) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +5 / 4d8+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 2000 gp. A necklace of small pink pearls (4000 gp). Gold and topaz bottle stopper cork (1300 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Old masterpiece painting (1400 gp). Large well-done wool tapestry (200 gp). A roughly beaten golden orb (80 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled electrum ring (8000 gp). Old masterpiece painting (1400 gp). Old masterpiece painting (1400 gp). Old masterpiece painting (1400 gp). 1 Medium magic item.
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