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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Sweet On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a brown wide-brimmed hat and brown clothes. She wears a wide-brimmed hat to cover her moderate length brown fur. She has a dull look in her blue eyes.

Personality: She can speak with the recently deceased. She does not trust anyone and sleeps with one eye open.

History: She was born in a small desert village. After coming to the age of reason, Sweet took it upon herself to study the druidic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and revenge

Ideals: Gifted. Flaws: Insomniac, Shy. Bonds: Poor, Nature, Enemies. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Sweet On the Water, Female Tabaxi Druid 18
Medium (5'9") Tabaxi, Lawful Good (CR 18)
Armor Class 12
Hit Points 137 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)14 (+2) 13 (+1)13 (+1)
Skills Perception +7, Stealth +8
Senses Passive Perception 18
Languages Common, Celestial, Undercommon
Attacks Melee +8 / 5d6+2, Ranged +8 / 5d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156555

Possessions: 16000 gp. Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). Large well-done wool tapestry (300 gp). Golden circlet with four aquamarines (2000 gp). A delicate silver chain set with a tourmaline (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). Large well-done wool tapestry (300 gp). Old masterpiece painting (1400 gp). Brass mug with jade inlays (300 gp). Brass mug with jade inlays (300 gp). A large tome filled with over one hundred recipes written by a former royal chef. (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Jeweled gold crown (7000 gp). Large well-done wool tapestry (300 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). A pair of silk slippers encrusted with tiny pearls. (130 gp). Gold and ruby ring (3000 gp). A roughly beaten golden orb (130 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Mhurren Darlington, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with black lining and desert motifs. He is muscular with a powerful set of arms. He has a chestnut handlebar mustache and slicked back chestnut hair. His eyes are gray and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He always tries to repair and not replace. It was this mentality that drove him into the Laborer business.

History: He served in the navy to pay for his family's outstanding loans. He was an apprentice working in his father's forge. He's also a talented Mortician, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Laborer responsibilities is difficult.

Ideals: Persistence. Flaws: Ugly, Shy. Bonds: Military, Job. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Mhurren Darlington, Male Half-Orc Druid 15
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 11
Hit Points 129 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)17 (+3) 9 (-1)7 (-2)
Skills Intimidation +3, Perception +4
Senses Passive Perception 14
Languages Common, Orc, Goblin, Dwarven, Draconic
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 5000 gp. Bloodstone (30 gp). Deep green spinel (140 gp). Bloodstone (30 gp). Silver pearl (140 gp). 1 Medium magic item.


Social Check DCs


Dworic Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He typically wears brown cloth garments or leather armor. He has a slight overbite and is overall scrawny. He is bald on top and has large brown tufts of hair around his ears. His eyes are a pleasant amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Armorer arts, while his father instructed him in etiquette, music and courtly manner. When Dworic reached his early adolescence his Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.

Motivation: Balancing his hectic life and new Armorer responsibilities is difficult.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Job, Rich, Military. Occupation: Armorer

Voice: Slow speaker

Attributes [hide]

Dworic Caebrek, Male Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 13
Hit Points 92 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Acrobatics +8, Investigation +6
Senses Passive Perception 10
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 4d10-1, Ranged +8 / 4d10+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 10000 gp. Old masterpiece painting (1400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (140 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (1000 gp). Large well-done wool tapestry (200 gp). Gold music box (3000 gp). Jeweled anklet (3000 gp). A necklace of small pink pearls (1000 gp). Jeweled electrum ring (5000 gp). Jeweled electrum ring (5000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Embroidered silk and velvet mantle with numerous moonstones (500 gp). Eyepatch with mock eye of sapphire and moonstone (1400 gp). A delicate brass dragon egg (80 gp). Brass mug with jade inlays (200 gp). Silver ewer (80 gp). An abacus with copper, silver and gold markers (140 gp). Jeweled gold crown (5000 gp).


Social Check DCs


Nuraval Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey coat over a brown low-cut shirt, and a small hat upon his head. He carries with him a set of shields on his belt, each one with a ruby on the hilt. His black hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Nuraval's first love is himself. His second love is also himself. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Nuraval was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a Doctor soon after.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting, Impeccable. Bonds: Job, Poor, Mentor. Occupation: Doctor

Voice: Complex vocabulary, royal

Attributes [hide]

Nuraval Rakankrak, Male Dwarf Druid 18
Medium (4'3") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 118 (18d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)7 (-2) 11 (+0)15 (+2)
Skills Persuasion +8, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +9 / 5d6+3, Ranged +7 / 5d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 900 pp. Moss agate (8 gp). Red-brown spinel (50 gp). Hematite (8 gp). Jade (50 gp). Deep blue spinel (900 gp). Violet garnet (900 gp). Pink pearl (50 gp). Blue quartz (8 gp). Aquamarine (900 gp). 1 Major magic item.


Social Check DCs


Richard Law, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in an above average manner. He wears a Stetson hat to cover his moderate length auburn hair. His violet eyes are slightly larger than normal.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is afraid of women and trembles around them

History: He was born to loving parents in a slum to the west. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Richard took refuge in the old dungeon and found the beat up axe and armor he uses now. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He feels kind of lost in life.

Flaws: Depressed, Shy. Bonds: Attractive, Poor, Nature. Occupation: Carpenter

Voice: Prounounces S like Z

Attributes [hide]

Richard Law, Male Human Druid 16
Medium (6'0") Human, Lawful Good (CR 16)
Armor Class 13
Hit Points 108 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Druidic
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 7000 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Brass mug with jade inlays (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Finely wrought small gold bracelet (10 gp). Gold music box (4000 gp). Solid gold idol (400 gp).


Social Check DCs


Gerald Harlan, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is blonde and curly. He is very pretty but has cold, dead eyes.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He uses divination through singing.

History: A powerful brothel owner made him what he is. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been helping groups of widows and orphans who have fled abusive spouses or lost their families to gnolls.

Motivation: He feels the way he acts is they only way to get by in the world; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Bonds: Poor, Attractive, Mentor. Occupation: Navigator

Voice: Prounounces S like Z

Attributes [hide]

Gerald Harlan, Male Human Druid 15
Medium (6'6") Human, Lawful Good (CR 15)
Armor Class 13
Hit Points 88 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)9 (-1) 9 (-1)12 (+1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 6000 gp. Golden yellow topaz (300 gp). Rhodochrosite (4 gp). Tourmaline (150 gp). Sardonyx (40 gp). Smoky quartz (40 gp). 1 Medium magic item.


Social Check DCs


Leaf Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a pastel collared shirt and grey skirt. She accessorizes with a pastel scarf around the waist and a strap diagonally across her shirt. She wears her black fur down. Her amber unseeing eyes seem to look past you.

Personality: She likes to make people angry or surprised. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Leaf was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Fortune-teller mother left her crippled. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She's repulsed by the PC.

Flaws: Ugly, Disease, Antagonistic, Forgetful. Bonds: Poor. Occupation: Shipwright

Voice: Timid voice

Attributes [hide]

Leaf Grass, Female Tabaxi Druid 17
Medium (4'9") Tabaxi, Lawful Good (CR 17)
Armor Class 9
Hit Points 61 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)7 (-2) 17 (+3)22 (+6)
Skills Athletics +6, Nature +4
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1765555443

Possessions: 12000 gp. Tourmaline (130 gp). Amber (130 gp). Moss agate (11 gp). Rich purple corundum (600 gp). Deep blue spinel (600 gp). Eye agate (11 gp). Alexandrite (600 gp). Violet garnet (600 gp). Azurite (11 gp). Star ruby (600 gp). Pink pearl (130 gp). Tourmaline (130 gp). Chrysoberyl (130 gp). Malachite (11 gp). Chrysoberyl (130 gp). Aquamarine (600 gp). Freshwater pearl (11 gp). Obsidian (11 gp). Fiery yellow corundum (600 gp). Black pearl (600 gp). Violet garnet (600 gp). Blue quartz (11 gp). Rhodochrosite (11 gp). Black star sapphire (600 gp). Hematite (11 gp). Black pearl (600 gp). Golden yellow topaz (600 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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