Wiggens Cobblelob, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man is wearing a perfectly clean shirt and pair of pants and is in decent physical shape. His moppish brown hair is in a traditional bowl cut. His skin is flawless and his brown eyes scan people very quickly.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of southern immigrants he idolized his mother. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural dwarven artifacts is his passion
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Nature, Immigrant, Adventurer. Occupation: Priest
Voice: Scratchy, weak
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 15
Hit Points 99 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 20 (+5) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Gnome, Celestial, Giant
Attacks Melee +6 / 4d10+1, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 3 | 2 | 0 |
Possessions: 11000 gp. Amber (140 gp). Pink diamond (3000 gp). Rich purple corundum (400 gp). Moss agate (14 gp). Peridot (70 gp). Brown-green garnet (140 gp). Jet (140 gp). Blue star sapphire (400 gp). Jade (140 gp). Tiger eye turquoise (14 gp). Aquamarine (1200 gp). Deep green spinel (140 gp). Carnelian (70 gp). Jade (140 gp). Fire opal (400 gp). Emerald (400 gp). Pink pearl (140 gp). Jet (140 gp). Citrine (70 gp). Rock crystal (70 gp). Tourmaline (140 gp). 1 Minor magic item. 1 Minor magic item.
Melech Anarchy, Male Tiefling [Permalink]
Personal [hide]
Description: 6'3" and muscular, this eastern man wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a hammer, but if one is not available he will default to his glaive. His black hair is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Animal Trainer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. During his travels, Melech and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Melech discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Melech fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: He is wracked by social anxiety; and he feels threatened by others
Ideals: Athletic, Optimist. Flaws: Fearful. Bonds: Poor. Occupation: Animal Trainer
Voice: Jamaican accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 17)
Armor Class 9
Hit Points 97 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 5d4+2, Ranged +5 / 5d4-1, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 10000 gp. An abacus with copper, silver and gold markers (170 gp). Cloth of gold vestments (170 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Fire opal pendant on a fine gold chain (1200 gp). Carved bone or ivory statuette (70 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Brass mug with jade inlays (200 gp). Brass mug with jade inlays (200 gp). Gold dragon comb with red garnet eye (800 gp). Gold dragon comb with red garnet eye (800 gp). Jeweled electrum ring (2000 gp). Old masterpiece painting (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Gold dragon comb with red garnet eye (800 gp). Large well-done wool tapestry (200 gp). Solid gold idol (1000 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Harbek Graybeard, Male Dwarf [Permalink]
Personal [hide]
Description: He very much looks the part of a Bather. He wears his auburn hair up. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. Around other people he will do his best to conceal his emotions and appear jolly.
History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bather work with an outfit from a few towns over. Bather work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.
Motivation: Wants to open a new tavern; and to be a carpenter again
Ideals: Entrepeneur. Flaws: Cynical, Insane, Shy. Bonds: Job. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'0") Dwarf, Lawful Good (CR 15)
Armor Class 10
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 15 (+2) | 7 (-2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 4d8-1, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. White pearl (90 gp). Red garnet (90 gp). Freshwater pearl (15 gp). Blue-white diamond (8000 gp). Jet (90 gp). Bloodstone (70 gp). Golden pearl (90 gp). Jasper (70 gp). Deep blue spinel (700 gp). Rhodochrosite (15 gp). Zircon (70 gp). Tiger eye turquoise (15 gp). Blue quartz (15 gp). Brown-green garnet (90 gp). 1 Minor magic item. 1 Minor magic item.
Vistra Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears a brown armored body suit, with a simple blue line shooting up and back down. Her auburn hair has been sun bleached extensively. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her gray eyes.
Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She would rather hide behind her crafts than deal with other people.
History: Vistra was born with her father's beautiful face. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has never given up on her dancing dream.
Motivation: She feels the way she acts is they only way to get by in the world; and her spouse's relatives view her with great suspicion
Ideals: Disciplined, Artistic. Flaws: Shy. Bonds: Attractive. Occupation: Roofer
Voice: Breathy voice
Attributes [hide]
Medium (3'9") Dwarf, Lawful Good (CR 19)
Armor Class 10
Hit Points 98 (19d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Infernal
Attacks Melee +5 / 5d8-1, Ranged +6 / 5d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 |
Possessions: 6000 gp. Azurite (8 gp). Golden yellow topaz (1100 gp). Chalcedony (60 gp). Chrysoprase (60 gp). Obsidian (8 gp). Amethyst (50 gp). Moss agate (8 gp). Jade (50 gp). White pearl (50 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Aquamarine (1100 gp). Coral (50 gp). Banded agate (8 gp). Bloodstone (60 gp). Red-brown spinel (50 gp). Peridot (60 gp). Banded agate (8 gp). Bloodstone (60 gp). Red-brown spinel (50 gp). Red spinel (50 gp). Jade (50 gp). Citrine (60 gp). Black pearl (1100 gp). Brown-green garnet (50 gp). Onyx (60 gp). Rhodochrosite (8 gp). Deep blue spinel (1100 gp). Blue quartz (8 gp). Peridot (60 gp). 1 Major magic item.
Uzza Principle, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. Her dark red hair is lengthy and is close to two feet long. Her white eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is skeptical of what others tell her and is slow to trust.
History: Raised by wardens she was only a novice when orcs swooped upon their monastery and killed most of the order. From her teen years she was always beautiful and desirable, so people have always doted on her. Days after completing her studies, news broke out that her hometown was attacked by orcs. Uzza was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the orcs.
Motivation: Her religion dominates her actions.
Flaws: Antagonistic, Shy. Bonds: Attractive, Religious, Enemies. Occupation: Doctor
Voice: Soothing and warm
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 119 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 18 (+4) | 11 (+0) | 18 (+4) | 20 (+5) |
Senses Passive Perception 19
Languages Common
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +9
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 6000 gp. Freshwater pearl (11 gp). Freshwater pearl (11 gp). Chrysoprase (40 gp). Malachite (11 gp). Chrysoprase (40 gp). Rose (40 gp). Moss agate (11 gp). Violet garnet (200 gp). Black opal (600 gp). Carnelian (40 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Diesa Lutgehr, Female Dwarf [Permalink]
Personal [hide]
Description: A plain young-adult woman, she dresses in grey turtlenecks beneath a black coat with brown slacks. Her chestnut hair is matted, messy, and big. Her eyes are green and she is always smoking a pipe.
Personality: She dislikes all the random violence that takes place in the south. She loves her children and doesn't want them to worry about her. She loves to share her writing with anyone who is interested.
History: She comes from a rich southern family. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has never given up on her writing dream.
Motivation: An old rival family wants her found.
Ideals: Pacifist, Artistic. Flaws: Ugly. Bonds: Family, Rich. Occupation: Actor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 97 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 15
Languages Common, Dwarven, Orc, Sylvan
Attacks Melee +7 / 4d10+2, Ranged +7 / 4d10+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 1200 pp. Amethyst (120 gp). Malachite (5 gp). Fire opal (400 gp). Deep blue spinel (1500 gp). Sard (80 gp). Deep blue spinel (1500 gp). Deep green spinel (120 gp). Aquamarine (1500 gp). Deep blue spinel (1500 gp). Banded agate (5 gp). Aquamarine (1500 gp). Jet (120 gp). Golden yellow topaz (1500 gp). Tiger eye turquoise (5 gp). Coral (120 gp). Brown-green garnet (120 gp). Black pearl (1500 gp). Red garnet (120 gp). Silver pearl (120 gp). Blue sapphire (400 gp). Violet garnet (1500 gp). Carnelian (80 gp).
Hupe Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears baggy red pantaloons and a tan scarf. He keeps his silver hair in a pixie cut. He has gray eyes and a red hat with a tan feather.
Personality: Hupe hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barber work with an outfit from a few towns over. Barber work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now mingles about in high society.
Motivation: Meet up once more with his childhood friend; and wants to open a new tavern
Ideals: Artistic, Justice. Bonds: Rich, Job, Adventurer. Occupation: Barber
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Lawful Good (CR 15)
Armor Class 14
Hit Points 101 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Elven
Attacks Melee +7 / 4d8+2, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!