Anselm Walcott, Male Human [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. His chestnut hair is slicked back into a classic pompadour. His eyes are likewise violet.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He loves his children and doesn't want them to worry about him. He loves to share his singing with anyone who is interested.
History: He was always a brilliant, if unscrupulous mind. Like his mother and his brother before him, after school he went straight into learning to become a Assassin. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To be a Priest again; and his relatives are trying to arrange a marriage
Ideals: Artistic, Logical. Flaws: Insane. Bonds: Job, Family. Occupation: Assassin
Voice: Irish accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 122 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Draconic, Celestial
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 1000 gp. Aquamarine (600 gp). Smoky quartz (40 gp). Red garnet (130 gp). Golden pearl (130 gp). Rock crystal (40 gp). Iolite (40 gp). Blue quartz (16 gp). Moss agate (16 gp). Sardonyx (40 gp). Malachite (16 gp). Fire opal (1100 gp). Zircon (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
William Wheatley, Male Human [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. He has relatively dark skin and is very physically imposing due to his abundance of muscles. He keeps his white hair in a flapper bob. His otherwise smooth face is marked with small tiny scars.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He works hard and plays hard.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: To unite with his sister; and an old rival family wants him found
Flaws: Ugly, Hedonist, Disease. Bonds: Family, Rich. Occupation: Bricklayer
Voice: Soft and melodious
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 17)
Armor Class 9
Hit Points 113 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 14 (+2) | 15 (+2) | 18 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Sylvan, Auran
Attacks Melee +6 / 5d4+0, Ranged +5 / 5d4-1, Grapple +10
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 18 | 6 | 5 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 6000 gp. Golden pearl (90 gp). Freshwater pearl (14 gp). Chrysoberyl (90 gp). Jade (90 gp). Peridot (20 gp). Alexandrite (1000 gp). Jasper (20 gp). Violet garnet (1000 gp). Deep green spinel (90 gp). Jasper (20 gp). Azurite (14 gp). Aquamarine (1000 gp). Chrysoberyl (90 gp). Aquamarine (1000 gp). Aquamarine (1000 gp). Aquamarine (1000 gp). Violet garnet (1000 gp). Amethyst (90 gp). Golden pearl (90 gp). Blue diamond (8000 gp). Tiger eye turquoise (14 gp).
Hirrathak Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He carries a battered quarterstaff and tarnished sword as well. His broad hat is riddled with cuts and holes. He has a dull look in his gold eyes.
Personality: This man loves singing and to teach people singing more than just about anything. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of a Healer, who enjoyed hunting, Hirrathak was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He's repulsed by the PC; and wishes to resurrect an old love
Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Nature. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Good (CR 15)
Armor Class 11
Hit Points 125 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 18 (+4) | 8 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +8 / 4d8+3, Ranged +6 / 4d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 |
Possessions: 500 pp. Rock crystal (50 gp). Jet (150 gp). 1 Medium magic item.
Vanuath Caphaxath, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a tan broad hat and tan clothes. His white hair is braided into rings. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born on a small isolated farm. He made a point of taking high paying jobs and getting most of it up front. He struck the Ruler job and began his own company from there.
Motivation: To protect his home; and wants to open a new tavern
Flaws: Selfish. Bonds: Has a crush, Adventurer, Nature, Job, Guardian. Occupation: Ruler
Voice: Low range voice
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 17)
Armor Class 14
Hit Points 89 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 10 (+0) | 16 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Aquan, Druidic
Attacks Melee +9 / 5d4+3, Ranged +10 / 5d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 700 pp. Lapis lazuli (10 gp). White pearl (110 gp). White pearl (110 gp). Deep blue spinel (400 gp). Moss agate (10 gp). Fiery yellow corundum (1100 gp). Azurite (10 gp). Moss agate (10 gp). Freshwater pearl (10 gp). Peridot (70 gp). Violet garnet (400 gp). Aquamarine (400 gp). Lapis lazuli (10 gp).
Millicent Birkenhead, Female Human [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane. She carries with her a set of rapiers, each one with a amethyst on the hilt. She only wears one on her belt and the other on her back. Her long black hair is drawn into a two foot long braid. She is very pretty but has cold, dead eyes.
Personality: She has always had a great fascination with Tiefling culture. She is used to getting what she wants. In part because she is a meticulous planner.
History: Her mother raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Millicent took refuge in the ruined castle and found the beat up rapier and armor she uses now. She bought a rapier and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Tiefling people.
Ideals: Fighting, Professionalism. Flaws: Racist. Bonds: Poor, Attractive, Nature. Occupation: Bellfounder
Voice: Spanish accent
Attributes [hide]
Medium (4'11") Human, Lawful Good (CR 16)
Armor Class 11
Hit Points 71 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Gnoll, Druidic, Terran
Attacks Melee +6 / 4d10+1, Ranged +6 / 4d10+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 |
Possessions: A miniature golden chest with tiny emeralds lining the top (120 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). Brass mug with jade inlays (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (120 gp). Embroidered and bejeweled glove (1000 gp). Silver ewer (40 gp). A small bag of saffron. (40 gp). Large well-done wool tapestry (500 gp). Eyepatch with mock eye of sapphire and moonstone (1800 gp).
Kipper Dunben, Male Gnome [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He dresses in collared shirts and wears a proper scarf over his head. His red hair is cut short with large spiked bangs in the front. He has hazel eyes.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He moves from town to town, unable to find a place to settle.
Motivation: To unite with his brother; and a deep hatred of drow
Ideals: Gifted. Flaws: Shy. Bonds: Enemies, Immigrant, Family. Occupation: Armorer
Voice: Boston accent
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 12
Hit Points 103 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 | 4 |
Possessions: 8000 gp. Alexandrite (300 gp). Star rose quartz (40 gp). Red-brown spinel (120 gp). Red-brown spinel (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Roland Cornish, Male Human [Permalink]
Personal [hide]
Description: He wears dull brown sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed lance, just in case. His silver hair is lengthy. His ears are large.
Personality: He is fixated on the number 59. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He is untrained/undisciplined, which makes him dangerous.
Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister
Flaws: Ugly, Insane, Antagonistic. Bonds: Slave, Family. Occupation: Bather
Voice: Squeaky
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 90 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 1200 pp. Malachite (9 gp). Tourmaline (90 gp). Silver pearl (90 gp). Fire opal (1400 gp). Aquamarine (200 gp). Carnelian (50 gp). Golden yellow topaz (200 gp). Black star sapphire (1400 gp). Rich purple corundum (1400 gp). Blue star sapphire (1400 gp). Tourmaline (90 gp). Rock crystal (50 gp). Deep green spinel (90 gp). Moss agate (9 gp). Hematite (9 gp). Tiger eye turquoise (9 gp). Moss agate (9 gp). 1 Medium magic item.
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