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NPC Generator

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Advanced [show]


Drifting Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears dark leathers with embroidery. Her whole body is exceptionally muscular. Her long yellow fur is drawn into a two foot long braid. She wears crescent spectacles with a black brim.

Personality: Drifting is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born in the east to a Carter, Drifting learned a great deal about her father's area of expertise. A freak accident while working with her Miller father left her crippled. She's also a talented Miller, but doesn't like to broadcast it.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Impeccable. Flaws: Disease. Bonds: Immigrant, Job. Occupation: Carter

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Drifting Wind, Female Tabaxi Druid 18
Medium (5'11") Tabaxi, Lawful Good (CR 18)
Armor Class 14
Hit Points 134 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)13 (+1) 12 (+1)15 (+2)
Skills Religion +7, Stealth +10
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +6 / 5d6+0, Ranged +10 / 5d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15655

Possessions: 4000 gp. Alexandrite (1400 gp). Lapis lazuli (10 gp). Amethyst (130 gp). Pink pearl (130 gp). Banded agate (10 gp). Onyx (30 gp). Blue quartz (10 gp). Alexandrite (1400 gp). Azurite (10 gp). Alexandrite (1400 gp). Moonstone (30 gp). Sardonyx (30 gp). Peridot (30 gp). Fire opal (1200 gp). Eye agate (10 gp). Azurite (10 gp). Freshwater pearl (10 gp). Rock crystal (30 gp). Deep blue spinel (1400 gp). Violet garnet (1400 gp). Tiger eye turquoise (10 gp). Aquamarine (1400 gp). Tourmaline (130 gp). Coral (130 gp). Aquamarine (1400 gp). Freshwater pearl (10 gp). Rose (30 gp). Tiger eye turquoise (10 gp). Moss agate (10 gp). Star rose quartz (30 gp). Obsidian (10 gp). Aquamarine (1400 gp). Star rose quartz (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Bendoo Clapham, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a white shirt with thin grey vertical stripes and violet pants. Her hair is white, silky, and of moderate length. Her amber eyes have a joyful gleam in them most of the time.

Personality: Bendoo wants to be seen as a stoic, levelheaded, noble Druid, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Born in the west her family was never financially stable. Bendoo was born on a far western forest where she grew up under the tutelage of her mother, an expert Barber. She left for the west, certain she would find work there.

Motivation: Retire the richest woman in the west; and to reunite with her old friends

Ideals: Disciplined, Entrepeneur. Bonds: Immigrant, Attractive, Poor. Occupation: Barber

Voice: Speaks like tongue is numb

Attributes [hide]

Bendoo Clapham, Female Half-Orc Druid 16
Medium (4'11") Half-Orc, Lawful Good (CR 16)
Armor Class 12
Hit Points 79 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)12 (+1) 12 (+1)13 (+1)
Skills Animal Handling +6, Performance +6
Senses Passive Perception 11
Languages Common, Orc, Dwarven
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 6000 gp. A miniature golden chest with tiny emeralds lining the top (110 gp). Brass mug with jade inlays (500 gp). A pair of silk slippers encrusted with tiny pearls. (110 gp). Large well-done wool tapestry (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Silver comb with moonstones (400 gp). Gold dragon comb with red garnet eye (400 gp). Eyepatch with mock eye of sapphire and moonstone (1100 gp). Ceremonial electrum dagger with a star ruby in the pommel (400 gp). Old masterpiece painting (1100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Avelina Graeme, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. With bright red hair. Her eyes are blue.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: The child of northern immigrants she idolized her father. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Avelina took refuge in the old dungeon and found the beat up dagger and armor she uses now. She bought a dagger and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic. Flaws: Selfish. Bonds: Rich, Slave, Immigrant, Nature. Occupation: Server

Voice: Jamaican accent

Attributes [hide]

Avelina Graeme, Female Human Druid 15
Medium (5'6") Human, Lawful Good (CR 15)
Armor Class 10
Hit Points 81 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 12 (+1)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +5, Intimidation +8
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 4d8-2, Ranged +5 / 4d8+0, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136

Possessions: 5000 gp. Eye agate (14 gp). Obsidian (14 gp).


Social Check DCs


Shax Fate, Female Tiefling [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She prefers to wear flannel. Her whole body is exceptionally muscular. Her blue hair is braided into rings. Her eyes are black and catlike.

Personality: She has always had a great fascination with Half-Elven culture. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born to a Navigator, her mother struggled to pay the bills. Her homeland was ravaged by war and she spent much of her life rebuilding it. She used her abilities to travel the world and help people.

Motivation: Half-Elven compassion; and a strong sense of loyalty to half-elven people

Ideals: Philantrophist. Flaws: Racist, PTSD. Bonds: Immigrant, Poor. Occupation: Bather

Voice: Speaks with lips pursed

Attributes [hide]

Shax Fate, Female Tiefling Druid 15
Medium (6'2") Tiefling, Lawful Good (CR 15)
Armor Class 8
Hit Points 74 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)15 (+2) 16 (+3)19 (+4)
Skills Insight +8, Medicine +8
Senses Passive Perception 13
Languages Common, Druidic, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +3 / 4d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166555443

Possessions: 6000 gp. Coral (140 gp). Rhodochrosite (15 gp). Azurite (15 gp). Alexandrite (200 gp). Red-brown spinel (140 gp). Violet garnet (200 gp). Deep blue spinel (200 gp). Citrine (60 gp). Lapis lazuli (15 gp). Eye agate (15 gp). Jade (140 gp). Hematite (15 gp). Eye agate (15 gp). Bloodstone (60 gp). Aquamarine (200 gp). Hematite (15 gp). Iolite (60 gp). Eye agate (15 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a worn and beaten armor. With bright blonde hair and a scraggly beard. His amber unseeing eyes seem to look past you.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. After a long history of fighting, Alvyn and his spouse have recently divorced.

Motivation: Wants his loneliness to end; and he is greedy

Flaws: Disease, Antagonistic. Bonds: Has a crush, Rich, Immigrant. Occupation: Marshal

Voice: Farmer accent

Attributes [hide]

Alvyn Daergel, Male Gnome Druid 17
Small (3'4") Gnome, Lawful Good (CR 17)
Armor Class 9
Hit Points 103 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 13 (+1)16 (+3) 11 (+0)16 (+3)
Skills Perception +6, Religion +9
Senses Passive Perception 19
Languages Common, Gnome, Gnoll, Giant, Ignan
Attacks Melee +4 / 5d4-2, Ranged +4 / 5d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 400 pp. Red garnet (140 gp). Violet garnet (1100 gp). Golden pearl (140 gp). Rose (30 gp). Azurite (11 gp). Rock crystal (30 gp). Blue quartz (11 gp). Deep blue spinel (1100 gp). Moss agate (11 gp). Alexandrite (1100 gp). Alexandrite (1100 gp). Azurite (11 gp). Lapis lazuli (11 gp). Rose (30 gp). Aquamarine (1100 gp). Obsidian (11 gp). Tourmaline (140 gp). Violet garnet (1100 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Hecat Random, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a well pressed and immaculate suit (or dress). She carries with her a set of longbows on her belt, each one with a jet on the hilt. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her red eyes lackadaisically let the world flow into them.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She also hits on women, regardless of circumstances.

History: She was born in the south. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She then took over the family business and is one of the better Slave Trader for hire.

Motivation: Sabotage a competitor.

Ideals: Fighting. Bonds: Job, Has a crush, Immigrant, Nature. Occupation: Slave Trader

Voice: Hard of hearing, loud

Attributes [hide]

Hecat Random, Female Tiefling Druid 15
Medium (5'5") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 87 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills Intimidation +8, Sleight of Hand +7
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 4d8-3, Ranged +7 / 4d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1565554

Possessions: 300 pp. Large well-done wool tapestry (500 gp). A life-sized copper and silver statuette of a cockatrice. (80 gp). Old masterpiece painting (1100 gp). Silver chalice with lapis lazuli gems (80 gp). Large well-done wool tapestry (500 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp). 1 Medium magic item.


Social Check DCs


Hugh Berkeley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear flannel. His white hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Carpenter business.

History: Hugh was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Carpenter work with an outfit from a few towns over. Carpenter work suited him well, and with each successful project, he earned more gold and more respect from his peers. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business.

Ideals: Persistence. Flaws: Insomniac, Disease. Bonds: Job. Occupation: Carpenter

Voice: Jamaican accent

Attributes [hide]

Hugh Berkeley, Male Human Druid 17
Medium (5'2") Human, Lawful Good (CR 17)
Armor Class 14
Hit Points 72 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 10 (+0)13 (+1) 11 (+0)16 (+3)
Skills Medicine +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +7 / 5d4+1, Ranged +10 / 5d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465

Possessions: 1900 pp. Bloodstone (20 gp). Golden pearl (100 gp). Azurite (16 gp). Moonstone (20 gp). Obsidian (16 gp). Tiger eye turquoise (16 gp). Malachite (16 gp). Obsidian (16 gp). Chrysoprase (20 gp). 1 Medium magic item.


Social Check DCs

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