Veit Lutgehr, Male Dwarf [Permalink]
Personal [hide]
Description: He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has a slight overbite and is overall scrawny. His brown hair is matted, messy, and big. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Veit was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature trident.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly. Bonds: Family, Poor, Adventurer, Job. Occupation: Barrister
Voice: Hollow voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 18)
Armor Class 13
Hit Points 203 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 23 (+6) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 17
Languages Common, Dwarven, Celestial
Attacks Melee +8 / 5d6+2, Ranged +9 / 5d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 |
Possessions: 3000 gp. Brass mug with jade inlays (100 gp). Old masterpiece painting (700 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Brass mug with jade inlays (100 gp). Old masterpiece painting (700 gp). Silver comb with moonstones (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). 1 Medium magic item.
Nicor Disdain, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern man wears a fine chain shirt which he covers with green colored cloaks and clothing. His purple hair is heavily combed to the left. His eyes are silver and catlike.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. A friendly and beautiful Tiefling, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Nicor was born with his mother's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He ran away from his former home and has been making his living as a Map Maker for the past few years.
Motivation: Wishes to resurrect an old love.
Ideals: Athletic, Optimist. Bonds: Attractive, In love, Job. Occupation: Map Maker
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Tiefling, Lawful Good (CR 15)
Armor Class 14
Hit Points 99 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 14 (+2) | 15 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Celestial, Abyssal
Attacks Melee +6 / 4d8+1, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 |
Possessions: 8000 gp. 1 Medium magic item.
Rosamund Elton, Female Human [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear brown pants and tee shirts. She sports a flattop hair cut. Her green eyes dart from person to person.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a great chef.
History: A powerful wizard made her what she is. Ostracized due to the psionic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To protect her home; and she wants to meet her childhood hero
Ideals: Optimist, Gifted. Bonds: Mentor, Adventurer, Guardian. Occupation: Banker
Voice: Russian accent
Attributes [hide]
Medium (4'10") Human, Lawful Good (CR 15)
Armor Class 12
Hit Points 89 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 16 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Gnome, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 2000 gp. Coral (110 gp). Hematite (4 gp). Emerald (700 gp). Red spinel (110 gp). Blue quartz (4 gp). Lapis lazuli (4 gp). Chrysoprase (30 gp). Sard (30 gp). 1 Medium magic item.
Jarsali Melancon, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'2". She wears a fancy violet dress, and her gloved hand is found clutching a lance. Her black hair is styled in orderly dreadlocks. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is happy with her job as a Crown-heir. She turns her eye from what people do, preferring to live and let live. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: She was born the only child of a wealthy merchant. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jarsali took refuge in the ruined castle and found the beat up lance and armor she uses now. She struck the Crown-heir job and began her own company from there.
Motivation: She's repulsed by the PC; and her relatives are trying to arrange a marriage
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Job, Family, Nature. Occupation: Crown-heir
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'2") Half-Elf, Lawful Good (CR 16)
Armor Class 13
Hit Points 24 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 17 (+3) | 7 (-2) | 12 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Undercommon
Attacks Melee +8 / 4d10+3, Ranged +8 / 4d10+3, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 11000 gp. Fiery yellow corundum (700 gp). Iolite (40 gp). Freshwater pearl (14 gp). Hematite (14 gp). Fiery yellow corundum (700 gp).
Duvamil Gummen, Female Gnome [Permalink]
Personal [hide]
Description: A woman of a pale complexion, she likes to wear ponchos typically of a light blue in addition to tight pants. Her auburn hair is drawn into a tight pony tail with a clover scrunchie. This gray eyed northerner is not easily forgotten.
Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Duvamil was raised in a hard working conservative environment. She made a point of taking high paying jobs and getting most of it up front. She has drifted from career to career and currently works as a Healer.
Motivation: Wants her loneliness to end; and obtaining odd cultural tabaxi artifacts is her passion
Ideals: Gifted. Bonds: Job, Adventurer, Has a crush. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 124 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Auran, Dwarven
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 300 pp. Jasper (70 gp). Fiery yellow corundum (900 gp). Lapis lazuli (4 gp). Freshwater pearl (4 gp). Lapis lazuli (4 gp). Azurite (4 gp). Tiger eye turquoise (4 gp). White pearl (110 gp). Obsidian (4 gp). Brown-green garnet (110 gp). Violet garnet (200 gp). Moss agate (4 gp). Obsidian (4 gp). Red-brown spinel (110 gp). Brown-green garnet (110 gp). Banded agate (4 gp). Onyx (70 gp). Fiery yellow corundum (900 gp). Iolite (70 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Trey Elton, Male Human [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is generally shirtless and showing off his tattooed chest. He has wavy white hair. His eyes are gray.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He uses divination through singing.
History: Gifted from a young age, Trey studied abroad. Like his father and his sister before him, after school he went straight into learning to become a Bowyer. In the meantime he has taken over work as a Bowyer and occasionally as a mercenary.
Motivation: A strong sense of loyalty to Gnomish people; and a need for knowledge about a nearby landmark
Ideals: Athletic, Gifted. Flaws: Emotional, Racist. Bonds: Job, Adventurer. Occupation: Bowyer
Voice: Gruff and masculine
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 17)
Armor Class 11
Hit Points 95 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +7 / 5d4+1, Ranged +7 / 5d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 5 | 4 |
Possessions: 11000 gp. Jade (130 gp). Lapis lazuli (5 gp). Eye agate (5 gp). Chrysoberyl (130 gp). Fire opal (800 gp). Jasper (70 gp). Golden yellow topaz (900 gp). Violet garnet (900 gp). Jet (130 gp). Rhodochrosite (5 gp). Amethyst (130 gp). White pearl (130 gp). Freshwater pearl (5 gp). Deep blue spinel (900 gp). Obsidian (5 gp). Black pearl (900 gp). Emerald (800 gp). Rhodochrosite (5 gp). Golden yellow topaz (900 gp). Deep green spinel (130 gp). Jasper (70 gp).
Warryn Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: Standing 3'8", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long chestnut hair is drawn into a two foot long braid. He wears large thick round spectacles.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Warryn was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. Warryn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. After a long history of fighting, Warryn and his spouse have recently divorced.
Motivation: He is terrified, and will act out of fear; and he's looking for his big break
Flaws: Antagonistic, Fearful. Bonds: Poor, Adventurer. Occupation: Scribe
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'8") Gnome, Lawful Good (CR 16)
Armor Class 11
Hit Points 114 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 15 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Draconic
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 5 | 5 | 5 | 4 | 4 | 3 |
Possessions: 300 pp. Freshwater pearl (11 gp). Zircon (70 gp). Carnelian (70 gp). Onyx (70 gp). Banded agate (11 gp). Aquamarine (900 gp). Freshwater pearl (11 gp). Blue-white diamond (2000 gp). Pink pearl (120 gp). Golden yellow topaz (900 gp). Tiger eye turquoise (11 gp). Star rose quartz (70 gp). Golden yellow topaz (900 gp). Amber (120 gp).
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Their contribution stands as a beacon of hope for all adventurers!