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NPC Generator

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Advanced [show]


Rangrim Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has shaved his head bald. His eyes are a pleasant green.

Personality: Confrontational and typically high on some drug or another. He has all his life been fascinated with writing.

History: Born to a Interpreter, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Carter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rangrim fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Athletic, Artistic. Flaws: Addict. Bonds: Poor. Occupation: Carter

Voice: Hollow voice

Attributes [hide]

Rangrim Goblinbane, Male Dwarf Druid 17
Medium (4'3") Dwarf, Lawful Good (CR 17)
Armor Class 10
Hit Points 63 (17d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)12 (+1) 14 (+2)13 (+1)
Skills Medicine +8, Persuasion +7
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +8 / 5d4+2, Ranged +6 / 5d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1665555

Possessions: 9000 gp. Golden yellow topaz (200 gp). Citrine (50 gp). Amethyst (160 gp). Fire opal (700 gp). Aquamarine (200 gp). Brown-green garnet (160 gp). Silver pearl (160 gp). Red garnet (160 gp). Onyx (50 gp). Aquamarine (200 gp). Golden yellow topaz (200 gp). White opal (700 gp). Red spinel (160 gp). Bloodstone (50 gp). Eye agate (5 gp). Deep blue spinel (200 gp). Jasper (50 gp). Citrine (50 gp). Obsidian (5 gp). Hematite (5 gp). Bloodstone (50 gp). Violet garnet (200 gp). Jasper (50 gp). Carnelian (50 gp). Amber (160 gp). Zircon (50 gp). Golden yellow topaz (200 gp). Lapis lazuli (5 gp). Deep blue spinel (200 gp). Blue sapphire (700 gp). Deep blue spinel (200 gp). Rhodochrosite (5 gp). 1 Medium magic item.


Social Check DCs


Antrara Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She sports black clothing, slightly heavier than average wear. She has scarlet crest. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She dislikes all the random violence that takes place in the west. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She got into the Knight business at a young age. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Knight.

Motivation: Wants to open a new tavern; and further expansion of business

Ideals: Athletic, Pacifist, Philantrophist, Fighting. Bonds: Job. Occupation: Knight

Voice: Draws out vowels

Attributes [hide]

Antrara Daardendrian, Female Dragonborn Druid 17
Medium (6'3") Dragonborn, Lawful Good (CR 17)
Armor Class 13
Hit Points 125 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 15 (+2)16 (+3) 9 (-1)17 (+3)
Skills Insight +5, Performance +9
Senses Passive Perception 9
Languages Common, Draconic, Goblin, Ignan
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 900 pp. Brown-green garnet (130 gp). Silver pearl (130 gp). Coral (130 gp). Moonstone (20 gp). Azurite (13 gp). Jade (130 gp). Golden yellow topaz (900 gp). Alexandrite (900 gp). Rose (20 gp). Jasper (20 gp). Jade (130 gp). Freshwater pearl (13 gp). Golden yellow topaz (900 gp). Pink pearl (130 gp). Aquamarine (900 gp). White pearl (130 gp). Chrysoprase (20 gp). Golden pearl (130 gp). Golden yellow topaz (900 gp). Chrysoberyl (130 gp). Tiger eye turquoise (13 gp). Banded agate (13 gp). Black star sapphire (500 gp). Alexandrite (900 gp). Fiery yellow corundum (500 gp). Rock crystal (20 gp). Clear bright green emerald (8000 gp).


Social Check DCs


Nuraval Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He tends to wear a large brown jacket. He wears his black hair down. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: Prone to second guessing himself, he comes off as nervous. He is frequently practicing swordplay.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His father had invested heavily in several trade routes and wanted him to inherit them. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Shy, Disease. Bonds: Military, Rich. Occupation: Sage

Voice: Middle-eastern accent

Attributes [hide]

Nuraval Rubyeye, Male Dwarf Druid 16
Medium (4'1") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 105 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)12 (+1) 8 (-1)11 (+0)
Skills Athletics +8, Intimidation +5
Senses Passive Perception 9
Languages Common, Dwarven, Ignan
Attacks Melee +8 / 4d10+3, Ranged +7 / 4d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12

Possessions: 700 pp.


Social Check DCs


William Denholm, Male Human [Permalink]

Personal [hide]

Description: This man wears brown painted combat armor at almost all times, and sports empty pouches on his belt. His moppish red hair is in a traditional bowl cut. His skin is flawless and his green eyes scan people very quickly.

Personality: Overbrimming with self-confidence, William isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Gifted from a young age, William studied abroad. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted druidic powers by his dying sister.

Motivation: He is wracked by social anxiety.

Ideals: Impeccable, Gifted. Flaws: Fearful. Bonds: Attractive. Occupation: Spice Merchant

Voice: pre-pubescent

Attributes [hide]

William Denholm, Male Human Druid 15
Medium (6'0") Human, Lawful Good (CR 15)
Armor Class 11
Hit Points 81 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 13 (+1)15 (+2)
Skills Arcana +6, Deception +7
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 1100 pp. Aquamarine (200 gp). Jasper (80 gp). Clear bright green emerald (2000 gp). Blue sapphire (1500 gp). Black opal (1500 gp). Bloodstone (80 gp). Golden yellow topaz (200 gp). Deep blue spinel (200 gp). Bloodstone (80 gp). Eye agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears red painted combat armor at almost all times. His long golden hair reaches down to his waist. His eyes, though not visible through his cowl, are brown.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: When he was but 3 years old his parents immigrated from the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his brother's freedom.

Motivation: To reunite with his absent father; and marry his brother to traveling adventurers

Flaws: Insomniac. Bonds: Attractive, Family, Immigrant. Occupation: Mason

Voice: Hard of hearing, loud

Attributes [hide]

Pikar Stoutman, Male Halfling Druid 15
Small (3'1") Halfling, Lawful Good (CR 15)
Armor Class 9
Hit Points 103 (15d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)7 (-2) 14 (+2)12 (+1) 13 (+1)7 (-2)
Skills Arcana +6, Survival +6
Senses Passive Perception 11
Languages Common, Halfling, Dwarven
Attacks Melee +7 / 4d8+2, Ranged +3 / 4d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 4000 gp. Amethyst (90 gp). Smoky quartz (60 gp). Chrysoberyl (90 gp). Rose (60 gp). Black pearl (300 gp). Star rose quartz (60 gp). Azurite (7 gp). Deep blue spinel (300 gp). Carnelian (60 gp). Rich purple corundum (1000 gp). Smoky quartz (60 gp). Smoky quartz (60 gp). Chalcedony (60 gp). Sard (60 gp). Deep blue spinel (300 gp). Tiger eye turquoise (7 gp). 1 Medium magic item.


Social Check DCs


Barbena Lutgehr, Female Dwarf [Permalink]

Personal [hide]

Description: 4'3" and muscular, this eastern woman very much looks the part of a Jeweler. Her tied-back hair is golden. Her fierce green eyes like to dwell on things.

Personality: Eccentric and domineering, Barbena will drive conversation. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born in the east, but her parents moved at a very young age to the south. She helped her father out around the business and became quite the natural. She tends to her Jeweler job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor.

Ideals: Athletic, Extrovert. Bonds: Job, Rich, Immigrant. Occupation: Jeweler

Voice: American accent

Attributes [hide]

Barbena Lutgehr, Female Dwarf Druid 16
Medium (4'3") Dwarf, Lawful Good (CR 16)
Armor Class 12
Hit Points 115 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 13 (+1)12 (+1)
Skills Deception +6, Intimidation +6
Senses Passive Perception 11
Languages Common, Dwarven, Ignan
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day146555

Possessions: 6000 gp. Violet garnet (700 gp). White pearl (40 gp). Deep blue spinel (700 gp). Aquamarine (700 gp). Brown-green garnet (40 gp). Rose (50 gp). Moonstone (50 gp). Sard (50 gp). Jasper (50 gp). Rock crystal (50 gp). Red garnet (40 gp). Zircon (50 gp). Moss agate (13 gp). Azurite (13 gp). Jet (40 gp). Rich purple corundum (1000 gp). Freshwater pearl (13 gp). Moonstone (50 gp). Blue quartz (13 gp). Pink pearl (40 gp). Chrysoberyl (40 gp).


Social Check DCs


Bryseis Principle, Female Tiefling [Permalink]

Personal [hide]

Description: Standing 6'5", this woman wears a lot of dark rich colors, with gold accents. Her hair is dark red and very short. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She is a font of random trivia from the lore and stories she has discovered

History: She was born the only child of a wealthy merchant. When Bryseis reached her early adolescence her Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to have a good time and be beloved; and retire the richest woman in the north

Ideals: Optimist, Logical, Entrepeneur. Bonds: Attractive, Military. Occupation: Junk Dealer

Voice: Scandinavian accent

Attributes [hide]

Bryseis Principle, Female Tiefling Druid 16
Medium (6'5") Tiefling, Lawful Good (CR 16)
Armor Class 9
Hit Points 56 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)17 (+3) 18 (+4)16 (+3)
Skills Religion +8, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Giant, Elven, Ignan
Attacks Melee +8 / 4d10+3, Ranged +4 / 4d10-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17655544332

Possessions: 11000 gp.


Social Check DCs

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