Flogg Trowbridge, Male Half-Orc [Permalink]
Personal [hide]
Description: His right side is far more bruised and cut up than his other. He likes to wear white tank tops with brown pants. His chestnut hair is still thick. He is baby faced.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has all his life been fascinated with writing.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He moved from fad to fad and when he turned 15 he discovered writing. He inherited the family business which he has now maintained for 12 years.
Motivation: To be a Detective again; and sabotage a competitor
Ideals: Joker, Artistic. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Stableman
Voice: Creaky witch voice
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Good (CR 15)
Armor Class 14
Hit Points 98 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 19 (+4) | 12 (+1) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +9 / 4d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 2000 gp. Red garnet (100 gp). Eye agate (9 gp). Obsidian (9 gp). Rock crystal (70 gp). Fiery yellow corundum (400 gp). 1 Medium magic item.
Rangrim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His red hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are white and perfect.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. A true patriot, Rangrim would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: He was born on a small isolated farm. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Many goblins want him driven away; and someone believes him a fraud
Bonds: Attractive, Enemies, Military, Nature, In love. Occupation: Herbalist
Voice: Switch between two voices
Attributes [hide]
Medium (4'4") Dwarf, Lawful Good (CR 15)
Armor Class 12
Hit Points 118 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 500 pp. Blue sapphire (800 gp). Chrysoprase (80 gp). Jacinth (7000 gp). Deep blue spinel (1300 gp). Freshwater pearl (9 gp). Jade (110 gp). Red garnet (110 gp). Blue quartz (9 gp). Red-brown spinel (110 gp). Blue quartz (9 gp). Alexandrite (1300 gp). Silver pearl (110 gp).
Gynnie Brushgather, Female Halfling [Permalink]
Personal [hide]
Description: She is well dressed, constantly wearing a red suit, yellow shirt, and brown tie, and she perpetually has her longsword ready. Her long white hair reaches down to her waist. This gray eyed easterner is not easily forgotten.
Personality: She acts crazy and hedonistic. She has a small toy that she constantly fidgets with.
History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. At a young age her father died while driving off some gnolls. Her mother being the stubborn sort decided to stay and helped train her in longsword use. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gynnie fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting. Flaws: Hedonist, Addict. Bonds: Religious, Enemies. Occupation: Actor
Voice: Strong lisp
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 16)
Armor Class 14
Hit Points 84 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 13 (+1) | 17 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin, Ignan, Terran
Attacks Melee +7 / 4d10+2, Ranged +8 / 4d10+3, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 5 |
Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A small bag of saffron. (40 gp). Fire opal pendant on a fine gold chain (800 gp). Brass mug with jade inlays (100 gp). Jeweled anklet (4000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold dragon comb with red garnet eye (1700 gp). Gold and topaz bottle stopper cork (1700 gp). Brass mug with jade inlays (100 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Damaia Devotion, Female Tiefling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she very much looks the part of a Priest. She wears a colorful flower in her red hair. Her otherwise smooth face is marked with small tiny scars.
Personality: She is calm most of the time but flees social interaction. She is a ruthless business woman, a trait she acquired from her father.
History: Damaia was born the youngest of three triplets. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She tends to her Priest job now, and dutifully fulfills any obligations she has.
Motivation: Find a way to reverse the transformation of her sister.
Ideals: Entrepeneur. Flaws: Shy. Bonds: Job, Attractive, Family. Occupation: Priest
Voice: Uses sign language
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 10
Hit Points 96 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 14 (+2) | 13 (+1) | 18 (+4) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +6 / 4d8+1, Ranged +5 / 4d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 6 | 5 | 5 | 5 | 4 | 4 | 3 | 2 | 1 |
Possessions: 1200 pp. White pearl (100 gp). Amber (100 gp). Jade (100 gp). Rich purple corundum (800 gp). Tourmaline (100 gp). Alexandrite (700 gp). Blue star sapphire (800 gp). Golden yellow topaz (700 gp). Iolite (20 gp). Aquamarine (700 gp). Blue star sapphire (800 gp). Sardonyx (20 gp). Iolite (20 gp). Chrysoprase (20 gp). Malachite (6 gp). Hematite (6 gp). Black pearl (700 gp). Malachite (6 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Fallthra Loderr, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fighting clothing, which leaves very little to the imagination. She carries a battered sword and tarnished longbow as well. She has a long golden ponytail with little hanging trinkets. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.
History: Fallthra lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. By chance she met her sister recently and the two have been together since.
Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a animal trainer and was forced into it by her family
Ideals: Fighting, Entrepeneur. Flaws: Insane, Shy. Bonds: Family. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 18)
Armor Class 11
Hit Points 98 (18d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +8 / 5d6+2, Ranged +7 / 5d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 5000 gp. Old masterpiece painting (1700 gp). A delicate silver chain set with a tourmaline (40 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp). Cloth of gold vestments (160 gp). Sapphire pendant on gold chain (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Trail Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: This eastern woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. She has cinnamon fur. She has a dull look in her amber eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is obsessed with a lost civilization.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She found a children's book about a Tabaxi Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She left for the east, certain she would find work there.
Motivation: Regain custody of her daughter; and to unite with her brother
Ideals: Disciplined. Bonds: Immigrant, Adventurer, Slave, Family. Occupation: Sage
Voice: Slurs words
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Good (CR 16)
Armor Class 14
Hit Points 112 (16d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 18 (+4) | 15 (+2) | 10 (+0) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 5 | 5 | 5 | 4 |
Possessions: 1000 pp.
Senteq Loofollue, Male Gnome [Permalink]
Personal [hide]
Description: He is typically in his Slave Trader uniform. He is portly but not overly obese. With bright blonde hair and a scraggly beard. His green eyes have a joyful gleam in them most of the time.
Personality: He is a Slave Trader first and foremost. He believes firmly that knowledge should be universal. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Slave Trader business at a young age. When Senteq reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He feels kind of lost in life; and he wants nothing more than to rejoin the army
Ideals: Justice. Flaws: Impulsive, Depressed. Bonds: Job, Military. Occupation: Slave Trader
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 16)
Armor Class 10
Hit Points 139 (16d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 18 (+4) | 12 (+1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Auran
Attacks Melee +5 / 4d10+0, Ranged +4 / 4d10-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 |
Possessions: 11000 gp. Alexandrite (1400 gp). Deep blue spinel (1400 gp). Sard (60 gp). Red-brown spinel (120 gp). Deep blue spinel (1400 gp). Alexandrite (1400 gp). Amber (120 gp). Star ruby (700 gp).
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